/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_spec.cpp | 2236 int sx = m_X; in Tick() local
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/dports/games/alienarena/alienarena-7.66/source/unix/odesrc/OPCODE/Ice/ |
H A D | IcePoint.cpp | 186 float sx = r.x - linpos.x; in InvTransform() local
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H A D | IceMatrix3x3.h | 49 …inline_ void SetScale(float sx, float sy, float sz) { m[0][0] = sx; m[1][1] = sy; m[2][2] = sz… in SetScale() 60 inline_ void Scale(float sx, float sy, float sz) in Scale()
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H A D | IceMatrix4x4.h | 109 inline_ void SetScale(float sx, float sy, float sz) { m[0][0]=sx; m[1][1]=sy; m[2][2]=sz; } in SetScale() 118 void Scale(float sx, float sy, float sz) in Scale()
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/dports/games/mangband/mangband-1.5.3/src/client/ |
H A D | main-crb.c | 1099 float sx = CGRectGetWidth(dst) / CGRectGetWidth(src); in DrawSubimage() local
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H A D | main-sdl2.c | 1388 int y, x, sx, sy; in altDungeonCutout() local 1675 int sx = cx - 1; in renderGui() local 1699 int sx = cx - 1; in renderGui() local 1723 int sx = cx - 1; in renderGui() local 1747 int sx = cx - 1; in renderGui() local 1775 int sx = cx - 1; in renderGui() local 1796 int sx = cx - 1; in renderGui() local 2185 static void normalizeMouseCoordinates(int i, int *x, int *y, int sx, int sy) in normalizeMouseCoordinates() 3951 int sx = k - (sy * 16); in drawUiIcon() local
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H A D | c-util.c | 2274 int prt_multi(int sx, int sy, int n, int m, int attr, cptr msg) in prt_multi()
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H A D | maim-sdl.c | 138 Uint32 sx, sy; in SDL_ScaleBlit() local
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/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | spells2.c | 3876 int sn, sy, sx; in earthquake() local
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H A D | cave.c | 78 int sx, sy; in los() local
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H A D | cmd4.c | 250 int sy, sx; in display_houses() local
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/dports/games/gigalomania/gigalomaniasrc/ |
H A D | game.cpp | 550 void Map::canMoveTo(bool temp[map_width_c][map_height_c], int sx,int sy,int player) const { in canMoveTo() 4268 int sx = 0, sy = 0; in runTests() local
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H A D | utils.cpp | 418 float rx0, rx1, ry0, ry1, *q, sx, sy, a, b, t, u, v; in perlin_noise2() local
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/dports/games/apoolGL/apoolGL-099-pre22/ |
H A D | graphics.c | 687 void newstartpos( double sx, double sy , double sz, int key, int invoke, int button ) in newstartpos() 708 void newtranspos( double sx, double sy , double sz, int key, int invoke ) in newtranspos()
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H A D | gl.c | 2821 void gl_move_table(double x, double y, double z, double sx, double sy, double sz, double step, in gl_move_table()
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/dports/emulators/mame/mame-mame0226/src/emu/ |
H A D | screen.cpp | 63 int x, y, sx, sy; member 193 double sx = double(m_sx)/m_image->width; in render() local
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | midtunit.cpp | 445 int sx = m_dma_state.xpos; in dma_draw() local
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/dports/emulators/mess/mame-mame0226/src/emu/ |
H A D | screen.cpp | 63 int x, y, sx, sy; member 193 double sx = double(m_sx)/m_image->width; in render() local
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/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | midtunit.cpp | 445 int sx = m_dma_state.xpos; in dma_draw() local
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/ |
H A D | d3dtypes.h | 211 D3DVALUE sx; member
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H A D | draw.c | 3361 int x,y,iPlayer,sx,ex,sy,ey; in ShowGunCursor() local
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/libpcsxcore/ |
H A D | plugins.c | 220 void CALLBACK GPU__addVertex(short sx,short sy,s64 fx,s64 fy,s64 fz) {} in GPU__addVertex()
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/plugins/dfxvideo/ |
H A D | gpu.c | 2119 unsigned short sx; in GPUgetScreenPic() local 2139 unsigned short sx; in GPUgetScreenPic() local 2158 unsigned long sx; in GPUgetScreenPic() local
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/plugins/peopsxgl/ |
H A D | gpu.c | 2176 short sx=(short)(gdata & 0x3ff); in GPUwriteStatus() local 2433 unsigned short s,sx; in CheckVRamReadEx() local 2583 unsigned short s=0,sx; in CheckVRamRead() local
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H A D | gte_accuracy.c | 28 void CALLBACK GPUaddVertex(short sx, short sy, long long fx, long long fy, long long fz) in GPUaddVertex() 49 int getGteVertex(short sx, short sy, float *fx, float *fy) in getGteVertex()
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