Searched defs:takeObject (Results 1 – 10 of 10) sorted by relevance
371 void Parser_v3d::takeObject(Object *obj) { in takeObject() function in Hugo::Parser_v3d
252 void Parser_v1d::takeObject(Object *obj) { in takeObject() function in Hugo::Parser_v1d
30 osg::Object* ReaderWriter::ReadResult::takeObject() { osg::Object* obj = _object.get(); if (obj) { … in takeObject() function in ReaderWriter::ReadResult
681 void GameManager::takeObject(Object &obj) { in takeObject() function in Supernova::GameManager
680 void GameManager::takeObject(Object &obj) { in takeObject() function in Supernova::GameManager
431 int takeObject, pickedObject; variable
428 int takeObject, pickedObject; variable