/dports/cad/opencascade/opencascade-7.6.0/src/IGESAppli/ |
H A D | IGESAppli_ToolPipingFlow.cxx | 99 Handle(IGESData_IGESEntity) tempEntity; in ReadOwnParams() local 107 Handle(IGESDraw_ConnectPoint) tempEntity; in ReadOwnParams() local 114 Handle(IGESData_IGESEntity) tempEntity; in ReadOwnParams() local 128 Handle(IGESGraph_TextDisplayTemplate) tempEntity; in ReadOwnParams() local 136 Handle(IGESData_IGESEntity) tempEntity; in ReadOwnParams() local
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H A D | IGESAppli_ToolFlow.cxx | 106 Handle(IGESData_IGESEntity) tempEntity; in ReadOwnParams() local 112 Handle(IGESDraw_ConnectPoint) tempEntity; in ReadOwnParams() local 118 Handle(IGESData_IGESEntity) tempEntity; in ReadOwnParams() local 130 Handle(IGESGraph_TextDisplayTemplate) tempEntity; in ReadOwnParams() local 137 Handle(IGESData_IGESEntity) tempEntity; in ReadOwnParams() local
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H A D | IGESAppli_ToolNodalConstraint.cxx | 61 Handle(IGESDefs_TabularData) tempEntity; in ReadOwnParams() local
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/dports/cad/opencascade/opencascade-7.6.0/src/IGESSolid/ |
H A D | IGESSolid_ToolSolidInstance.cxx | 43 Handle(IGESData_IGESEntity) tempEntity; in ReadOwnParams() local
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H A D | IGESSolid_ToolSelectedComponent.cxx | 46 Handle(IGESSolid_BooleanTree) tempEntity; in ReadOwnParams() local
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H A D | IGESSolid_ToolSolidOfLinearExtrusion.cxx | 46 Handle(IGESData_IGESEntity) tempEntity; in ReadOwnParams() local
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H A D | IGESSolid_ToolSolidOfRevolution.cxx | 47 Handle(IGESData_IGESEntity) tempEntity; in ReadOwnParams() local
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/dports/games/barony/Barony-3.3.7/src/ |
H A D | monster_lich.cpp | 423 Entity* tempEntity = (Entity*)tempNode->element; in lichAnimate() local
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H A D | actitem.cpp | 56 Entity* tempEntity = uidToEntity(clientplayer); in actItem() local
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H A D | actmonster.cpp | 1778 Entity* tempEntity = (Entity*)node->element; in actMonster() local 2287 Entity* tempEntity = (Entity*)node->element; in actMonster() local 2315 Entity* tempEntity = (Entity*)node->element; in actMonster() local 6270 Entity* tempEntity = (Entity*)tempNode->element; in actMonster() local 6414 Entity* tempEntity = (Entity*)tempNode->element; in actMonster() local 6723 Entity* tempEntity = (Entity*)tempNode->element; in actMonster() local
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H A D | monster_devil.cpp | 457 Entity* tempEntity = (Entity*)tempNode->element; in devilMoveBodyparts() local
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H A D | actthrown.cpp | 71 Entity* tempEntity = uidToEntity(clientplayer); in actThrown() local
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H A D | net.cpp | 575 Entity* tempEntity = (Entity*)node->element; in serverUpdateBodypartIDs() local 622 Entity* tempEntity = (Entity*)node->element; in serverUpdateEntityBodypart() local 1978 Entity* tempEntity = (Entity*)childNode->element; in clientHandlePacket() local 2001 Entity* tempEntity = (Entity*)childNode->element; in clientHandlePacket() local
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H A D | actplayer.cpp | 3214 Entity* tempEntity = uidToEntity(selectedEntity->skill[2]); in actPlayer() local 3527 Entity* tempEntity = (Entity*)node->element; in actPlayer() local
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H A D | maps.cpp | 1891 Entity* tempEntity = (Entity*)tempNode->element; in generateDungeon() local
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/dports/cad/opencascade/opencascade-7.6.0/src/IGESDefs/ |
H A D | IGESDefs_ToolGenericData.cxx | 106 Handle(IGESData_IGESEntity) tempEntity; in ReadOwnParams() local
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