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Searched defs:texgenS (Results 1 – 3 of 3) sorted by relevance

/dports/games/bloodfrontier/bloodfrontier/src/engine/
H A Dshadowmap.cpp425 static GLfloat texgenS[4] = { 1, 0, 0, 0 }, in pushshadowmap() local
504 …GLfloat texgenS[4] = { v[0]*scale, v[4]*scale, v[8]*scale, v[0]*o.x + v[4]*o.y + v[8]*o.z + v[12] … in adjustshadowmatrix() local
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/
H A Drendercubes.cpp522 void rendershadow(int x, int y, int xs, int ys, const vec &texgenS, const vec &texgenT) in rendershadow()
H A Dvertmodel.h1164 vec texgenS, texgenT; in rendershadow() local