/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Renderer/ |
H A D | TexturedIndexRangeMapBuilder.h | 65 void addPoint(const Texture* texture, const Vertex& v) { in addPoint() 69 void addPoints(const Texture* texture, const VertexList& vertices) { in addPoints() 73 void addLine(const Texture* texture, const Vertex& v1, const Vertex& v2) { in addLine() 77 void addLines(const Texture* texture, const VertexList& vertices) { in addLines() 81 void addLineStrip(const Texture* texture, const VertexList& vertices) { in addLineStrip() 85 void addLineLoop(const Texture* texture, const VertexList& vertices) { in addLineLoop() 93 void addTriangles(const Texture* texture, const VertexList& vertices) { in addTriangles() 97 void addTriangleFan(const Texture* texture, const VertexList& vertices) { in addTriangleFan() 109 void addQuads(const Texture* texture, const VertexList& vertices) { in addQuads() 113 void addQuadStrip(const Texture* texture, const VertexList& vertices) { in addQuadStrip() [all …]
|
H A D | TexturedIndexArrayBuilder.cpp | 42 void TexturedIndexArrayBuilder::addPoint(const Texture* texture, const Index i) { in addPoint() 47 … void TexturedIndexArrayBuilder::addPoints(const Texture* texture, const IndexList& indices) { in addPoints() 51 … void TexturedIndexArrayBuilder::addLine(const Texture* texture, const Index i1, const Index i2) { in addLine() 57 void TexturedIndexArrayBuilder::addLines(const Texture* texture, const IndexList& indices) { in addLines() 62 …void TexturedIndexArrayBuilder::addTriangle(const Texture* texture, const Index i1, const Index i2… in addTriangle() 69 … void TexturedIndexArrayBuilder::addTriangles(const Texture* texture, const IndexList& indices) { in addTriangles() 82 void TexturedIndexArrayBuilder::addQuads(const Texture* texture, const IndexList& indices) { in addQuads() 87 …void TexturedIndexArrayBuilder::addQuads(const Texture* texture, const Index baseIndex, const size… in addQuads() 97 … void TexturedIndexArrayBuilder::addPolygon(const Texture* texture, const IndexList& indices) { in addPolygon() 112 …void TexturedIndexArrayBuilder::addPolygon(const Texture* texture, const Index baseIndex, const si… in addPolygon() [all …]
|
H A D | TexturedIndexRangeMap.cpp | 30 …void TexturedIndexRangeMap::Size::inc(const Texture* texture, const PrimType primType, const size_… in inc() 35 IndexRangeMap::Size& TexturedIndexRangeMap::Size::findCurrent(const Texture* texture) { in findCurrent() 57 const Texture* texture = texIt->first; in initialize() local 73 …TexturedIndexRangeMap::TexturedIndexRangeMap(const Texture* texture, const IndexRangeMap& primitiv… in TexturedIndexRangeMap() 79 …TexturedIndexRangeMap::TexturedIndexRangeMap(const Texture* texture, const PrimType primType, cons… in TexturedIndexRangeMap() 85 …void TexturedIndexRangeMap::add(const Texture* texture, const PrimType primType, const size_t inde… in add() 98 const Texture* texture = texIt->first; in render() local 107 IndexRangeMap& TexturedIndexRangeMap::findCurrent(const Texture* texture) { in findCurrent()
|
/dports/multimedia/gstreamer1-vaapi/gstreamer-vaapi-1.16.2/gst-libs/gst/vaapi/ |
H A D | gstvaapitexture.c | 54 gst_vaapi_texture_allocate (GstVaapiTexture * texture) in gst_vaapi_texture_allocate() 64 GstVaapiTexture *texture; in gst_vaapi_texture_new_internal() local 167 gst_vaapi_texture_ref (GstVaapiTexture * texture) in gst_vaapi_texture_ref() 180 gst_vaapi_texture_unref (GstVaapiTexture * texture) in gst_vaapi_texture_unref() 211 gst_vaapi_texture_get_id (GstVaapiTexture * texture) in gst_vaapi_texture_get_id() 227 gst_vaapi_texture_get_target (GstVaapiTexture * texture) in gst_vaapi_texture_get_target() 243 gst_vaapi_texture_get_format (GstVaapiTexture * texture) in gst_vaapi_texture_get_format() 259 gst_vaapi_texture_get_width (GstVaapiTexture * texture) in gst_vaapi_texture_get_width() 275 gst_vaapi_texture_get_height (GstVaapiTexture * texture) in gst_vaapi_texture_get_height() 291 gst_vaapi_texture_get_size (GstVaapiTexture * texture, in gst_vaapi_texture_get_size() [all …]
|
H A D | gstvaapitexture.h | 42 #define GST_VAAPI_TEXTURE_ID(texture) \ argument 51 #define GST_VAAPI_TEXTURE_TARGET(texture) \ argument 60 #define GST_VAAPI_TEXTURE_FORMAT(texture) \ argument 69 #define GST_VAAPI_TEXTURE_WIDTH(texture) \ argument 78 #define GST_VAAPI_TEXTURE_HEIGHT(texture) \ argument
|
H A D | gstvaapitexture_egl.c | 43 #define GST_VAAPI_TEXTURE_EGL(texture) \ argument 78 GstVaapiTextureEGL *texture; member 84 GstVaapiTextureEGL *texture; member 140 do_create_texture_unlocked (GstVaapiTextureEGL * texture) in do_create_texture_unlocked() 161 GstVaapiTextureEGL *const texture = args->texture; in do_create_texture() local 175 destroy_objects (GstVaapiTextureEGL * texture) in destroy_objects() 190 do_destroy_texture_unlocked (GstVaapiTextureEGL * texture) in do_destroy_texture_unlocked() 205 do_destroy_texture (GstVaapiTextureEGL * texture) in do_destroy_texture() 219 do_upload_surface_unlocked (GstVaapiTextureEGL * texture, in do_upload_surface_unlocked() 237 GstVaapiTextureEGL *const texture = args->texture; in do_upload_surface() local [all …]
|
/dports/x11-toolkits/libgdiplus/libgdiplus-6.0.4/src/ |
H A D | texturebrush.c | 65 gdip_texture_init (GpTexture *texture) in gdip_texture_init() 93 cairo_surface_t *texture; in draw_tile_texture() local 144 cairo_surface_t *texture; in draw_tile_flipX_texture() local 209 cairo_surface_t *texture; in draw_tile_flipY_texture() local 278 cairo_surface_t *texture; in draw_tile_flipXY_texture() local 375 cairo_surface_t *texture; in draw_clamp_texture() local 430 GpTexture *texture; in gdip_texture_setup() local 521 GpTexture *texture; in gdip_texture_clone() local 565 GpTexture *texture = (GpTexture *) brush; in gdip_texture_destroy() local 743 GdipResetTextureTransform (GpTexture *texture) in GdipResetTextureTransform() [all …]
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/ |
H A D | BPTCCompressedTextureTest.cpp | 107 GLTexture texture; in TEST_P() local 129 GLTexture texture; in TEST_P() local 151 GLTexture texture; in TEST_P() local 177 GLTexture texture; in TEST_P() local 200 GLTexture texture; in TEST_P() local 233 GLTexture texture; in TEST_P() local 246 GLTexture texture; in TEST_P() local 263 GLTexture texture; in TEST_P() local 278 GLTexture texture; in TEST_P() local 329 GLTexture texture; in TEST_P() local [all …]
|
H A D | DXT1CompressedTextureTest.cpp | 70 GLuint texture; in TEST_P() local 126 GLTexture texture; in TEST_P() local 167 GLuint texture; in TEST_P() local 227 GLTexture texture; in TEST_P() local 255 GLTexture texture; in TEST_P() local 277 GLuint texture; in TEST_P() local 355 GLuint texture; in TEST_P() local 420 GLTexture texture; in TEST_P() local 447 GLTexture texture; in TEST_P() local
|
/dports/editors/libreoffice6/libreoffice-6.4.7.2/include/drawinglayer/texture/ |
H A D | texture.hxx | 34 namespace texture namespace 56 namespace texture namespace 71 namespace texture namespace 104 namespace texture namespace 134 namespace texture namespace 163 namespace texture namespace 189 namespace texture namespace 216 namespace texture namespace 243 namespace texture namespace 270 namespace texture namespace [all …]
|
/dports/games/egoboo/egoboo-2.8.1/src/game/Obsolete/ |
H A D | gltexture.c | 150 Uint32 GLtexture_Convert( GLenum tx_target, GLtexture *texture, SDL_Surface * image, Uint32 key ) in GLtexture_Convert() 300 void GLtexture_Bind( GLtexture *texture ) in GLtexture_Bind() 383 Uint32 GLtexture_Load( GLenum tx_target, GLtexture *texture, const char *filename, Uint32 key ) in GLtexture_Load() 425 GLuint GLtexture_GetTextureID( GLtexture *texture ) in GLtexture_GetTextureID() 431 GLsizei GLtexture_GetImageHeight( GLtexture *texture ) in GLtexture_GetImageHeight() 437 GLsizei GLtexture_GetImageWidth( GLtexture *texture ) in GLtexture_GetImageWidth() 443 void GLtexture_SetAlpha( GLtexture *texture, GLfloat alpha ) in GLtexture_SetAlpha() 449 GLfloat GLtexture_GetAlpha( GLtexture *texture ) in GLtexture_GetAlpha() 455 void GLtexture_Release( GLtexture *texture ) in GLtexture_Release() 478 GLsizei GLtexture_GetTextureWidth( GLtexture *texture ) in GLtexture_GetTextureWidth() [all …]
|
/dports/x11-wm/compiz/compiz-0.8.8/src/ |
H A D | texture.c | 44 CompTexture *texture) in initTexture() 59 CompTexture *texture) in finiTexture() 72 CompTexture *texture; in createTexture() local 85 CompTexture *texture) in destroyTexture() 98 CompTexture *texture, in imageToTexture() 171 CompTexture *texture, in imageBufferToTexture() 187 CompTexture *texture, in imageDataToTexture() 200 CompTexture *texture, in readImageToTexture() 237 CompTexture *texture, in bindPixmapToTexture() 381 CompTexture *texture) in releasePixmapFromTexture() [all …]
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles31/functional/ |
H A D | es31fNegativeTextureApiTests.cpp | 106 GLuint texture[5]; in bindtexture() local 937 GLuint texture = 0x1234; in copytexsubimage2d_invalid_target() local 951 GLuint texture = 0x1234; in copytexsubimage2d_read_buffer_is_none() local 967 GLuint texture = 0x1234; in copytexsubimage2d_texture_internalformat() local 1031 GLuint texture = 0x1234; in copytexsubimage2d_neg_offset() local 1050 GLuint texture = 0x1234; in copytexsubimage2d_invalid_offset() local 1069 GLuint texture = 0x1234; in copytexsubimage2d_neg_width_height() local 1090 GLuint texture[2]; in copytexsubimage2d_incomplete_framebuffer() local 1136 GLuint texture = 0x1234; in deletetextures() local 1155 GLuint texture[2]; in generatemipmap() local [all …]
|
/dports/x11-wm/mutter/mutter-41.1/cogl/cogl/ |
H A D | cogl-texture.c | 105 _cogl_texture_init (CoglTexture *texture, in _cogl_texture_init() 143 _cogl_texture_free_loader (CoglTexture *texture) in _cogl_texture_free_loader() 170 _cogl_texture_free (CoglTexture *texture) in _cogl_texture_free() 198 cogl_texture_get_width (CoglTexture *texture) in cogl_texture_get_width() 204 cogl_texture_get_height (CoglTexture *texture) in cogl_texture_get_height() 210 _cogl_texture_get_format (CoglTexture *texture) in _cogl_texture_get_format() 273 cogl_texture_is_sliced (CoglTexture *texture) in cogl_texture_is_sliced() 453 cogl_texture_set_region (CoglTexture *texture, in cogl_texture_set_region() 496 cogl_texture_set_data (CoglTexture *texture, in cogl_texture_set_data() 721 cogl_texture_get_data (CoglTexture *texture, in cogl_texture_get_data() [all …]
|
/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl/ |
H A D | cogl-texture.c | 116 _cogl_texture_init (CoglTexture *texture, in _cogl_texture_init() 181 _cogl_texture_free (CoglTexture *texture) in _cogl_texture_free() 200 _cogl_texture_is_foreign (CoglTexture *texture) in _cogl_texture_is_foreign() 209 cogl_texture_get_width (CoglTexture *texture) in cogl_texture_get_width() 215 cogl_texture_get_height (CoglTexture *texture) in cogl_texture_get_height() 221 _cogl_texture_get_format (CoglTexture *texture) in _cogl_texture_get_format() 290 cogl_texture_is_sliced (CoglTexture *texture) in cogl_texture_is_sliced() 340 _cogl_texture_get_type (CoglTexture *texture) in _cogl_texture_get_type() 518 cogl_texture_set_data (CoglTexture *texture, in cogl_texture_set_data() 743 cogl_texture_get_data (CoglTexture *texture, in cogl_texture_get_data() [all …]
|
/dports/games/meandmyshadow/meandmyshadow-0.5a/src/ |
H A D | Render.h | 72 inline SDL_Rect rectFromTexture(int x, int y, SDL_Texture& texture) { in rectFromTexture() 78 inline SDL_Rect rectFromTexture(SDL_Texture& texture) { in rectFromTexture() 83 inline SDL_Rect rectFromTexture(int x, int y, T& texture) { in rectFromTexture() 90 inline SDL_Rect rectFromTexture(T& texture) { in rectFromTexture() 94 inline int textureWidth(SDL_Texture& texture) { in textureWidth() 98 inline int textureHeight(SDL_Texture& texture) { in textureHeight() 103 inline int textureHeight(T& texture) { in textureHeight() 112 inline int textureWidth(T& texture) { in textureWidth()
|
/dports/graphics/cogl/cogl-1.22.8/cogl/ |
H A D | cogl-texture.c | 116 _cogl_texture_init (CoglTexture *texture, in _cogl_texture_init() 180 _cogl_texture_free (CoglTexture *texture) in _cogl_texture_free() 199 _cogl_texture_is_foreign (CoglTexture *texture) in _cogl_texture_is_foreign() 208 cogl_texture_get_width (CoglTexture *texture) in cogl_texture_get_width() 214 cogl_texture_get_height (CoglTexture *texture) in cogl_texture_get_height() 220 _cogl_texture_get_format (CoglTexture *texture) in _cogl_texture_get_format() 289 cogl_texture_is_sliced (CoglTexture *texture) in cogl_texture_is_sliced() 339 _cogl_texture_get_type (CoglTexture *texture) in _cogl_texture_get_type() 517 cogl_texture_set_data (CoglTexture *texture, in cogl_texture_set_data() 1021 cogl_texture_get_data (CoglTexture *texture, in cogl_texture_get_data() [all …]
|
/dports/net-im/dendrite/dendrite-0.5.1/vendor/golang.org/x/mobile/exp/sprite/glsprite/ |
H A D | glsprite.go | 31 type texture struct { struct 32 e *engine member 33 glImage *glutil.Image 34 b image.Rectangle 37 func (t *texture) Bounds() (w, h int) { return t.b.Dx(), t.b.Dy() } 39 func (t *texture) Download(r image.Rectangle, dst draw.Image) { 43 func (t *texture) Upload(r image.Rectangle, src image.Image) { 48 func (t *texture) Release() {
|
/dports/games/retroarch/RetroArch-1.9.7/deps/libvita2d/source/ |
H A D | vita2d_texture.c | 60 vita2d_texture *texture = malloc(sizeof(*texture)); in _vita2d_create_empty_texture_format_advanced() local 202 void vita2d_free_texture(vita2d_texture *texture) in vita2d_free_texture() 219 unsigned int vita2d_texture_get_width(const vita2d_texture *texture) in vita2d_texture_get_width() 224 unsigned int vita2d_texture_get_height(const vita2d_texture *texture) in vita2d_texture_get_height() 229 unsigned int vita2d_texture_get_stride(const vita2d_texture *texture) in vita2d_texture_get_stride() 235 SceGxmTextureFormat vita2d_texture_get_format(const vita2d_texture *texture) in vita2d_texture_get_format() 240 void *vita2d_texture_get_datap(const vita2d_texture *texture) in vita2d_texture_get_datap() 245 void *vita2d_texture_get_palette(const vita2d_texture *texture) in vita2d_texture_get_palette() 250 SceGxmTextureFilter vita2d_texture_get_min_filter(const vita2d_texture *texture) in vita2d_texture_get_min_filter() 255 SceGxmTextureFilter vita2d_texture_get_mag_filter(const vita2d_texture *texture) in vita2d_texture_get_mag_filter() [all …]
|
/dports/cad/sweethome3d/SweetHome3D-6.6.4-src/src/com/eteks/sweethome3d/j3d/ |
H A D | TextureManager.java | 114 Texture texture = new TextureLoader(image).getTexture(); in getColoredImageTexture() local 170 Texture texture = null; in loadTexture() local 303 public Texture shareTexture(Texture texture) { in shareTexture() 312 private Texture shareTexture(final Texture texture, in shareTexture() 365 public boolean isTextureTransparent(Texture texture) { in isTextureTransparent() 378 public float getRotatedTextureWidth(HomeTexture texture) { in getRotatedTextureWidth() 391 public float getRotatedTextureHeight(HomeTexture texture) { in getRotatedTextureHeight() 405 public void textureUpdated(Texture texture); in textureUpdated() 444 private Texture texture; field in TextureManager.ComparableTexture 449 public ComparableTexture(Texture texture) { in ComparableTexture() [all …]
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/dawn/src/tests/end2end/ |
H A D | NonzeroTextureCreationTests.cpp | 41 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() local 65 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() local 83 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() local 107 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() local 129 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() local 163 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() local 204 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() local 214 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() local 227 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() local 256 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() local [all …]
|
/dports/games/dreamchess/dreamchess-0.3.0/dreamchess/src/gui/ |
H A D | ui_sdlgl.h | 104 typedef struct texture { struct 120 /** Width of texture in pixels. */ argument 123 /** Height of texture in pixels. */ argument 125 } texture_t; argument
|
/dports/x11-toolkits/wlroots/wlroots-0.12.0/render/gles2/ |
H A D | texture.c | 31 struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); in get_gles2_texture_in_context() local 37 struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); in gles2_texture_is_opaque() local 45 struct wlr_gles2_texture *texture = in gles2_texture_write_pixels() local 84 struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); in gles2_texture_to_dmabuf() local 115 struct wlr_gles2_texture *texture = in gles2_texture_destroy() local 150 struct wlr_gles2_texture *texture = in gles2_texture_from_pixels() local 200 struct wlr_gles2_texture *texture = in gles2_texture_from_wl_drm() local 273 struct wlr_gles2_texture *texture = in gles2_texture_from_dmabuf() local 313 struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); in wlr_gles2_texture_get_attribs() local
|
/dports/x11-wm/muffin/muffin-4.8.0/clutter/clutter/deprecated/ |
H A D | clutter-texture.c | 111 ClutterTexture *texture; member 226 texture_free_gl_resources (ClutterTexture *texture) in texture_free_gl_resources() 242 ClutterTexture *texture; in clutter_texture_unrealize() local 266 ClutterTexture *texture; in clutter_texture_realize() local 326 ClutterTexture *texture = CLUTTER_TEXTURE (self); in clutter_texture_get_preferred_width() local 366 ClutterTexture *texture = CLUTTER_TEXTURE (self); in clutter_texture_get_preferred_height() local 811 ClutterTexture *texture; in clutter_texture_set_property() local 897 ClutterTexture *texture; in clutter_texture_get_property() local 2484 ClutterTexture *texture) in fbo_source_queue_redraw_cb() 2491 ClutterTexture *texture) in fbo_source_queue_relayout_cb() [all …]
|
/dports/math/scilab/scilab-6.1.1/scilab/modules/scirenderer/src/org/scilab/forge/scirenderer/ |
H A D | DrawingTools.java | 102 void draw(Texture texture) throws SciRendererException; in draw() 111 …void draw(Texture texture, AnchorPosition anchor, ElementsBuffer positions) throws SciRendererExce… in draw() 121 …void draw(Texture texture, AnchorPosition anchor, ElementsBuffer positions, double rotationAngle) … in draw() 131 …void draw(Texture texture, AnchorPosition anchor, ElementsBuffer positions, Color auxColor, Elemen… in draw() 142 …void draw(Texture texture, AnchorPosition anchor, ElementsBuffer positions, double rotationAngle, … in draw() 154 …void draw(Texture texture, AnchorPosition anchor, ElementsBuffer positions, int offset, int stride… in draw() 167 …void draw(Texture texture, AnchorPosition anchor, ElementsBuffer positions, int offset, int stride… in draw() 176 … void draw(Texture texture, AnchorPosition anchor, Vector3d position) throws SciRendererException; in draw() 186 …void draw(Texture texture, AnchorPosition anchor, Vector3d position, double rotationAngle) throws … in draw()
|