/reactos/dll/directx/wine/d3d9/ |
H A D | texture.c | 43 struct d3d9_texture *texture = parent; in srv_wined3d_object_destroyed() local 81 static void d3d9_texture_cleanup(struct d3d9_texture *texture) in d3d9_texture_cleanup() 99 void d3d9_texture_gen_auto_mipmap(struct d3d9_texture *texture) in d3d9_texture_gen_auto_mipmap() 108 void d3d9_texture_flag_auto_gen_mipmap(struct d3d9_texture *texture) in d3d9_texture_flag_auto_gen_mipmap() 136 struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface); in d3d9_texture_2d_AddRef() local 160 struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface); in d3d9_texture_2d_Release() local 172 struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface); in d3d9_texture_2d_GetDevice() local 187 struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface); in d3d9_texture_2d_SetPrivateData() local 197 struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface); in d3d9_texture_2d_GetPrivateData() local 206 struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface); in d3d9_texture_2d_FreePrivateData() local [all …]
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/reactos/dll/directx/wine/d3drm/ |
H A D | texture.c | 41 static void d3drm_texture_destroy(struct d3drm_texture *texture) in d3drm_texture_destroy() 262 static HRESULT d3drm_texture_load(struct d3drm_texture *texture, in d3drm_texture_load() 353 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); in d3drm_texture1_QueryInterface() local 362 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); in d3drm_texture1_AddRef() local 371 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); in d3drm_texture1_Release() local 381 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); in d3drm_texture1_Clone() local 391 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); in d3drm_texture1_AddDestroyCallback() local 401 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); in d3drm_texture1_DeleteDestroyCallback() local 410 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); in d3drm_texture1_SetAppData() local 419 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); in d3drm_texture1_GetAppData() local [all …]
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H A D | d3drm.c | 47 struct d3drm_texture *texture; in d3drm_create_texture_object() local 359 D3DRMIMAGE *image, IDirect3DRMTexture **texture) in d3drm1_CreateTexture() 526 IDirectDrawSurface *surface, IDirect3DRMTexture **texture) in d3drm1_CreateTextureFromSurface() 631 const char *filename, IDirect3DRMTexture **texture) in d3drm1_LoadTexture() 659 HRSRC resource, IDirect3DRMTexture **texture) in d3drm1_LoadTextureFromResource() 913 D3DRMIMAGE *image, IDirect3DRMTexture2 **texture) in d3drm2_CreateTexture() 1050 IDirectDrawSurface *surface, IDirect3DRMTexture2 **texture) in d3drm2_CreateTextureFromSurface() 1147 const char *filename, IDirect3DRMTexture2 **texture) in d3drm2_LoadTexture() 1519 D3DRMIMAGE *image, IDirect3DRMTexture3 **texture) in d3drm3_CreateTexture() 1732 IDirectDrawSurface *surface, IDirect3DRMTexture3 **texture) in d3drm3_CreateTextureFromSurface() [all …]
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H A D | face.c | 255 static HRESULT WINAPI d3drm_face1_SetTexture(IDirect3DRMFace *iface, IDirect3DRMTexture *texture) in d3drm_face1_SetTexture() 323 static HRESULT WINAPI d3drm_face1_GetTexture(IDirect3DRMFace *iface, IDirect3DRMTexture **texture) in d3drm_face1_GetTexture() 483 static HRESULT WINAPI d3drm_face2_SetTexture(IDirect3DRMFace2 *iface, IDirect3DRMTexture3 *texture) in d3drm_face2_SetTexture() 551 static HRESULT WINAPI d3drm_face2_GetTexture(IDirect3DRMFace2 *iface, IDirect3DRMTexture3 **texture) in d3drm_face2_GetTexture()
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/reactos/dll/directx/wine/d3d8/ |
H A D | texture.c | 61 struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); in d3d8_texture_2d_AddRef() local 85 struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); in d3d8_texture_2d_Release() local 111 struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); in d3d8_texture_2d_GetDevice() local 126 struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); in d3d8_texture_2d_SetPrivateData() local 136 struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); in d3d8_texture_2d_GetPrivateData() local 145 struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); in d3d8_texture_2d_FreePrivateData() local 153 struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); in d3d8_texture_2d_SetPriority() local 169 struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); in d3d8_texture_2d_GetPriority() local 185 struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); in d3d8_texture_2d_PreLoad() local 203 struct d3d8_texture *texture = impl_from_IDirect3DTexture8(iface); in d3d8_texture_2d_SetLOD() local [all …]
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H A D | device.c | 743 IDirect3DBaseTexture8 *texture; in reset_enum_callback() local 912 D3DPOOL pool, IDirect3DTexture8 **texture) in d3d8_device_CreateTexture() 944 D3DPOOL pool, IDirect3DVolumeTexture8 **texture) in d3d8_device_CreateVolumeTexture() 975 UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture8 **texture) in d3d8_device_CreateCubeTexture() 1065 struct wined3d_texture *texture; in d3d8_device_create_surface() local 1927 …INAPI d3d8_device_GetTexture(IDirect3DDevice8 *iface, DWORD stage, IDirect3DBaseTexture8 **texture) in d3d8_device_GetTexture() 1954 …WINAPI d3d8_device_SetTexture(IDirect3DDevice8 *iface, DWORD stage, IDirect3DBaseTexture8 *texture) in d3d8_device_SetTexture() 3205 struct wined3d_texture **texture) in device_parent_create_swapchain_texture()
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H A D | d3d8_private.h | 157 struct d3d8_texture *texture; member 184 struct d3d8_texture *texture; member
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H A D | surface.c | 320 IDirect3DBaseTexture8 *texture; in surface_init() local
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/reactos/dll/directx/wine/wined3d/ |
H A D | texture.c | 135 void wined3d_texture_validate_location(struct wined3d_texture *texture, in wined3d_texture_validate_location() 154 static void wined3d_texture_set_dirty(struct wined3d_texture *texture) in wined3d_texture_set_dirty() 229 BOOL wined3d_texture_load_location(struct wined3d_texture *texture, in wined3d_texture_load_location() 729 void wined3d_texture_bind(struct wined3d_texture *texture, 994 ULONG CDECL wined3d_texture_incref(struct wined3d_texture *texture) 1066 void wined3d_texture_load(struct wined3d_texture *texture, 1261 struct wined3d_texture *texture; local 1321 struct wined3d_texture *texture; local 2310 struct wined3d_texture *texture; local 2439 struct wined3d_texture *texture; local [all …]
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H A D | view.c | 139 struct wined3d_texture *texture = texture_from_resource(resource); in validate_resource_view() local 302 struct wined3d_texture *texture; in wined3d_view_invalidate_location() local 378 struct wined3d_texture *texture; in wined3d_rendertarget_view_get_sub_resource_parent() local 407 const struct wined3d_texture *texture; in wined3d_rendertarget_view_get_drawable_size() local 451 struct wined3d_texture *texture; in wined3d_rendertarget_view_prepare_location() local 471 struct wined3d_texture *texture; in wined3d_rendertarget_view_load_location() local 490 struct wined3d_texture *texture; in wined3d_rendertarget_view_validate_location() local 522 struct wined3d_texture *texture = texture_from_resource(resource); in wined3d_render_target_view_cs_init() local 562 struct wined3d_texture *texture = texture_from_resource(resource); in wined3d_rendertarget_view_init() local 811 struct wined3d_texture *texture; in wined3d_shader_resource_view_bind() local [all …]
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H A D | sampler.c | 158 static void texture_apply_base_level(struct wined3d_texture *texture, in texture_apply_base_level() 185 struct wined3d_texture *texture, const struct wined3d_context *context) in wined3d_sampler_bind()
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H A D | surface.c | 557 struct wined3d_texture *texture = surface->container; in surface_download_data() local 784 struct wined3d_texture *texture = surface->container; in wined3d_surface_upload_data() local 985 const struct wined3d_texture *texture; in surface_set_compatible_renderbuffer() local 1582 struct wined3d_texture *texture = surface->container; in read_from_framebuffer() local 1713 struct wined3d_texture *texture = surface->container; in surface_load_fb_texture() local 2166 struct wined3d_texture *texture = surface->container; in surface_translate_drawable_coords() local 2331 struct wined3d_texture *texture = surface->container; in surface_load_sysmem() local 2378 struct wined3d_texture *texture = surface->container; in surface_load_drawable() local 2427 struct wined3d_texture *texture = surface->container; in surface_load_texture() local 2974 struct wined3d_texture *texture; in ffp_blitter_use_cpu_clear() local [all …]
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H A D | gl_compat.c | 115 static void WINE_GLAPI wine_glActiveTexture(GLenum texture) in wine_glActiveTexture() 123 static void WINE_GLAPI wine_glClientActiveTextureARB(GLenum texture) { in wine_glClientActiveTextureARB()
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H A D | device.c | 203 static BOOL is_full_clear(const struct wined3d_texture *texture, unsigned int sub_resource_idx, in is_full_clear() 345 struct wined3d_texture *texture; in device_clear_render_targets() local 3463 UINT stage, struct wined3d_texture *texture) in wined3d_device_set_texture() 3908 struct wined3d_texture *texture; in wined3d_device_validate_device() local 4306 struct wined3d_texture *texture = texture_from_resource(resource); local 4426 struct wined3d_texture *texture = texture_from_resource(view->resource); local 4551 struct wined3d_texture *texture; local 4588 … UINT x_hotspot, UINT y_hotspot, struct wined3d_texture *texture, unsigned int sub_resource_idx) 4909 struct wined3d_texture *texture; local 5126 struct wined3d_texture *texture = texture_from_resource(resource); local
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H A D | context.c | 437 struct wined3d_texture *texture; in context_set_fbo_key_for_render_target() local 1076 struct wined3d_texture *texture; in context_resource_released() local 3723 struct wined3d_texture *texture; in context_preload_texture() local 3850 struct wined3d_texture *texture; in context_load_unordered_access_resources() local 3910 struct wined3d_texture *texture = texture_from_resource(view->resource); in context_bind_unordered_access_views() local 4161 struct wined3d_texture *texture, unsigned int sub_resource_idx) in context_setup_target() 4223 struct wined3d_texture *texture, unsigned int sub_resource_idx) in context_activate() 4243 struct wined3d_texture *texture, unsigned int sub_resource_idx) in context_acquire()
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/reactos/sdk/include/psdk/ |
H A D | gdiplusbrush.h | 508 GpTexture *texture = NULL; in TextureBrush() local 516 GpTexture *texture = NULL; in TextureBrush() local 525 GpTexture *texture = NULL; in TextureBrush() local 533 GpTexture *texture = NULL; in TextureBrush() local 540 GpTexture *texture = NULL; in TextureBrush() local 549 GpTexture *texture = NULL; in TextureBrush() local 556 GpTexture *texture = NULL; in TextureBrush() local 569 GpTexture *texture = GetNativeTexture(); in GetTransform() local 577 GpTexture *texture = GetNativeTexture(); in GetWrapMode() local 592 GpTexture *texture = GetNativeTexture(); in ResetTransform() local [all …]
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/reactos/dll/directx/wine/d3dx9_36/ |
H A D | texture.c | 52 HRESULT WINAPI D3DXFilterTexture(IDirect3DBaseTexture9 *texture, in D3DXFilterTexture() 571 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture) in D3DXCreateTextureFromFileInMemoryEx() 749 const void *srcdata, UINT srcdatasize, struct IDirect3DTexture9 **texture) in D3DXCreateTextureFromFileInMemory() 760 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture) in D3DXCreateTextureFromFileExW() 792 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture) in D3DXCreateTextureFromFileExA() 819 const char *srcfile, struct IDirect3DTexture9 **texture) in D3DXCreateTextureFromFileA() 828 const WCHAR *srcfile, struct IDirect3DTexture9 **texture) in D3DXCreateTextureFromFileW() 838 HMODULE srcmodule, const char *resource, struct IDirect3DTexture9 **texture) in D3DXCreateTextureFromResourceA() 858 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture) in D3DXCreateTextureFromResourceExA() 887 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture) in D3DXCreateTextureFromResourceExW() [all …]
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H A D | sprite.c | 41 IDirect3DTexture9 *texture; member 345 static HRESULT WINAPI d3dx9_sprite_Draw(ID3DXSprite *iface, IDirect3DTexture9 *texture, in d3dx9_sprite_Draw()
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H A D | font.c | 36 IDirect3DTexture9 *texture; member 193 IDirect3DTexture9 **texture, RECT *black_box, POINT *cell_inc) in ID3DXFontImpl_GetGlyphData() 753 IDirect3DTexture9 *texture; in ID3DXFontImpl_DrawTextW() local
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H A D | render.c | 552 IDirect3DCubeTexture9 *texture) in D3DXRenderToEnvMap_BeginCube() 603 IDirect3DTexture9 *texture) in D3DXRenderToEnvMap_BeginSphere()
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/reactos/modules/rostests/winetests/d3dx9_36/ |
H A D | texture.c | 710 IDirect3DTexture9 *texture; in test_D3DXCreateTexture() local 1644 IDirect3DTexture9 *texture; in test_D3DXCreateTextureFromFileInMemory() local 1900 IDirect3DTexture9 *texture; in test_D3DXCreateTextureFromFileInMemoryEx() local 2154 IDirect3DTexture9 *texture; in test_D3DXSaveTextureToFileInMemory() local 2357 IDirect3DTexture9 *texture; in test_texture_shader() local 2557 START_TEST(texture) in START_TEST() argument
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/reactos/dll/win32/gdiplus/ |
H A D | brush.c | 199 GpTexture *texture = (GpTexture*)brush; in GdipCloneBrush() local 787 GpTexture **texture) in GdipCreateTexture() 822 REAL x, REAL y, REAL width, REAL height, GpTexture **texture) in GdipCreateTexture2() 850 REAL height, GpTexture **texture) in GdipCreateTextureIA() 920 INT x, INT y, INT width, INT height, GpTexture **texture) in GdipCreateTextureIAI() 929 INT x, INT y, INT width, INT height, GpTexture **texture) in GdipCreateTexture2I() 1939 GpStatus WINGDIPAPI GdipSetTextureTransform(GpTexture *texture, in GdipSetTextureTransform()
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/reactos/dll/opengl/mesa/ |
H A D | texobj.c | 584 GLboolean gl_IsTexture( GLcontext *ctx, GLuint texture ) in gl_IsTexture()
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/reactos/modules/rosapps/applications/screensavers/butterflies/ |
H A D | butterflies.c | 14 GLuint texture[3]; //stores texture objects and display list variable
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/reactos/modules/rostests/winetests/gdiplus/ |
H A D | brush.c | 267 GpTexture *texture; in test_transform() local 577 GpTexture *texture; in test_texturewrap() local
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