Searched defs:texture_idx (Results 1 – 3 of 3) sorted by relevance
/reactos/dll/directx/wine/wined3d/ |
H A D | nvidia_texture_shader.c | 88 static GLenum d3dta_to_combiner_input(DWORD d3dta, DWORD stage, INT texture_idx) { in d3dta_to_combiner_input() 129 …ORD arg, BOOL is_alpha, GLenum* input, GLenum* mapping, GLenum *component_usage, INT texture_idx) { in get_src_and_opr_nvrc() 144 …int stage, enum wined3d_texture_op op, DWORD arg1, DWORD arg2, DWORD arg3, INT texture_idx, DWORD … in set_tex_op_nvrc()
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H A D | context.c | 4628 unsigned int coord_idx, stride_idx, texture_idx, vertex_idx; in draw_primitive_immediate_mode() local
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H A D | state.c | 3342 unsigned int texture_idx; in unload_tex_coords() local
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