Searched defs:texture_object (Results 1 – 14 of 14) sorted by relevance
219 struct texture_object { struct220 VkSampler sampler;222 VkImage image;223 VkImageLayout imageLayout;225 VkDeviceMemory mem;226 VkImageView view;227 int32_t tex_width, tex_height;
123 struct texture_object { struct124 VkSampler sampler;126 VkImage image;127 VkImageLayout imageLayout;129 VkDeviceMemory mem;130 VkImageView view;131 int32_t tex_width, tex_height;
234 struct texture_object { struct235 VkSampler sampler;237 VkImage image;238 VkImageLayout imageLayout;240 VkDeviceMemory mem;241 VkImageView view;242 int32_t tex_width, tex_height;
76 struct texture_object { struct77 vk::Sampler sampler;79 vk::Image image;80 vk::Buffer buffer;81 vk::ImageLayout imageLayout{vk::ImageLayout::eUndefined};83 vk::MemoryAllocateInfo mem_alloc;84 vk::DeviceMemory mem;85 vk::ImageView view;87 int32_t tex_width{0};88 int32_t tex_height{0};
156 struct texture_object { struct157 VkSampler sampler;159 VkImage image;160 VkBuffer buffer;161 VkImageLayout imageLayout;163 VkMemoryAllocateInfo mem_alloc;164 VkDeviceMemory mem;165 VkImageView view;166 int32_t tex_width, tex_height;
77 struct texture_object { struct78 vk::Sampler sampler;80 vk::Image image;81 vk::Buffer buffer;82 vk::ImageLayout imageLayout{vk::ImageLayout::eUndefined};84 vk::MemoryAllocateInfo mem_alloc;85 vk::DeviceMemory mem;86 vk::ImageView view;88 int32_t tex_width{0};89 int32_t tex_height{0};
160 struct texture_object { struct161 VkSampler sampler;163 VkImage image;164 VkBuffer buffer;165 VkImageLayout imageLayout;167 VkMemoryAllocateInfo mem_alloc;168 VkDeviceMemory mem;169 VkImageView view;170 int32_t tex_width, tex_height;
75 struct texture_object { struct76 vk::Sampler sampler;78 vk::Image image;79 vk::Buffer buffer;80 vk::ImageLayout imageLayout{vk::ImageLayout::eUndefined};82 vk::MemoryAllocateInfo mem_alloc;83 vk::DeviceMemory mem;84 vk::ImageView view;86 int32_t tex_width{0};87 int32_t tex_height{0};
158 struct texture_object { struct159 VkSampler sampler;161 VkImage image;162 VkBuffer buffer;163 VkImageLayout imageLayout;165 VkMemoryAllocateInfo mem_alloc;166 VkDeviceMemory mem;167 VkImageView view;168 int32_t tex_width, tex_height;
218 CoglGLES2TextureObjectData *texture_object; in set_texture_object_data() local
1525 int texture_object; //Object we should render to and use for drawing member