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Searched defs:texture_rid (Results 1 – 8 of 8) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/
H A Dparticles_2d.cpp302 RID texture_rid; in _notification() local
H A Dline_2d.cpp305 RID texture_rid; in _draw() local
H A Dcanvas_item.cpp914 RID texture_rid = p_texture.is_valid() ? p_texture->get_rid() : RID(); in draw_mesh() local
922 RID texture_rid = p_texture.is_valid() ? p_texture->get_rid() : RID(); in draw_multimesh() local
/dports/devel/godot/godot-3.2.3-stable/scene/2d/
H A Dparticles_2d.cpp302 RID texture_rid; in _notification() local
H A Dline_2d.cpp305 RID texture_rid; in _draw() local
H A Dcanvas_item.cpp914 RID texture_rid = p_texture.is_valid() ? p_texture->get_rid() : RID(); in draw_mesh() local
922 RID texture_rid = p_texture.is_valid() ? p_texture->get_rid() : RID(); in draw_multimesh() local
/dports/devel/godot-tools/godot-3.2.3-stable/scene/main/
H A Dviewport.h274 RID texture_rid; variable
/dports/devel/godot/godot-3.2.3-stable/scene/main/
H A Dviewport.h274 RID texture_rid; variable