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Searched defs:texture_unit (Results 1 – 25 of 126) sorted by relevance

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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/
H A Dtexture_shader.cpp58 void TextureShaderBase::bindTextureNearest(GLuint texture_unit, GLuint tex) in bindTextureNearest()
110 void TextureShaderBase::bindTextureNearestClamped(GLuint texture_unit, in bindTextureNearestClamped()
124 void TextureShaderBase::bindTextureBuffer(GLuint texture_unit, GLuint tex_id) in bindTextureBuffer()
133 void TextureShaderBase::bindTextureBilinear(GLuint texture_unit, GLuint tex) in bindTextureBilinear()
/dports/cad/uranium/Uranium-3ed9c4de/UM/View/GL/
H A DTexture.py25 def bind(self, texture_unit): argument
40 def release(self, texture_unit): argument
H A DShaderProgram.py179 def setTexture(self, texture_unit, texture): argument
/dports/math/vtk6/VTK-6.2.0/Rendering/OpenGL/
H A DvtkOpenGLProperty.cxx604 int texture_unit = this->GetTextureUnitAtIndex(t); in RenderTextures() local
684 int texture_unit = this->GetTextureUnitAtIndex(i); in PostRender() local
777 int texture_unit = this->GetTextureUnitAtIndex(i); in ReleaseGraphicsResources() local
/dports/devel/love08/love-0.8.0/src/modules/graphics/opengl/
H A DPixelEffect.cpp255 GLint texture_unit = getTextureUnit(name); in sendImage() local
273 GLint texture_unit = getTextureUnit(name); in sendCanvas() local
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/graphics/glrenderer/
H A DGlShader.cpp236 const GLuint texture_unit = kvp.second.unit; in bind() local
361 GLuint texture_unit = ++current_texture_unit; in set_uniform_texture() local
/dports/emulators/citra/citra-ac98458e0/src/video_core/renderer_opengl/
H A Dgl_state.cpp53 for (auto& texture_unit : texture_units) { in OpenGLState() local
/dports/emulators/citra-qt5/citra-ac98458e0/src/video_core/renderer_opengl/
H A Dgl_state.cpp53 for (auto& texture_unit : texture_units) { in OpenGLState() local
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/graphics/sdlrenderer/
H A DSDLShader.cpp289 const GLuint texture_unit = kvp.second.unit; in render() local
299 const GLuint texture_unit = kvp.second.unit; in render() local
454 int texture_unit = ++current_texture_unit; in set_uniform_texture() local
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgParticle/
H A DParticleSystem.cpp237 …ttributes(const std::string& texturefile, bool emissive_particles, bool lighting, int texture_unit) in setDefaultAttributes()
278 …ltAttributesUsingShaders(const std::string& texturefile, bool emissive_particles, int texture_unit) in setDefaultAttributesUsingShaders()
/dports/multimedia/gpac-mp4box/gpac-1.0.0/src/utils/
H A Dgltools.c1244 Bool gf_gl_txw_bind(GF_GLTextureWrapper *tx, const char *tx_name, u32 gl_program, u32 texture_unit) in gf_gl_txw_bind()
1393 Bool gf_gl_txw_bind(GF_GLTextureWrapper *tx, const char *tx_name, u32 gl_program, u32 texture_unit) in gf_gl_txw_bind()
/dports/multimedia/gpac-libgpac/gpac-1.0.0/src/utils/
H A Dgltools.c1244 Bool gf_gl_txw_bind(GF_GLTextureWrapper *tx, const char *tx_name, u32 gl_program, u32 texture_unit) in gf_gl_txw_bind()
1393 Bool gf_gl_txw_bind(GF_GLTextureWrapper *tx, const char *tx_name, u32 gl_program, u32 texture_unit) in gf_gl_txw_bind()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/
H A Dfragment-and-vertex-texturing.c87 make_texture(int texture_unit, unsigned char r, unsigned char g, unsigned char b) in make_texture()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgParticle/
H A DParticleSystem.cpp519 …ttributes(const std::string& texturefile, bool emissive_particles, bool lighting, int texture_unit) in setDefaultAttributes()
560 …ltAttributesUsingShaders(const std::string& texturefile, bool emissive_particles, int texture_unit) in setDefaultAttributesUsingShaders()
/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/swr/
H A Dswr_tex_sample.cpp104 unsigned texture_unit, in swr_texture_member()
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/swr/
H A Dswr_tex_sample.cpp104 unsigned texture_unit, in swr_texture_member()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/swr/
H A Dswr_tex_sample.cpp104 unsigned texture_unit, in swr_texture_member()
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/swr/
H A Dswr_tex_sample.cpp104 unsigned texture_unit, in swr_texture_member()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/swr/
H A Dswr_tex_sample.cpp104 unsigned texture_unit, in swr_texture_member()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/swr/
H A Dswr_tex_sample.cpp104 unsigned texture_unit, in swr_texture_member()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/swr/
H A Dswr_tex_sample.cpp104 unsigned texture_unit, in swr_texture_member()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/swr/
H A Dswr_tex_sample.cpp104 unsigned texture_unit, in swr_texture_member()
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/swr/
H A Dswr_tex_sample.cpp104 unsigned texture_unit, in swr_texture_member()
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/swr/
H A Dswr_tex_sample.cpp104 unsigned texture_unit, in swr_texture_member()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/opengl/
H A DShaderProgram.cpp241 void opengl::ShaderUniforms::setTextureUniform(const SCP_string& name, const int texture_unit) in setTextureUniform()

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