/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/ |
H A D | texture_shader.cpp | 58 void TextureShaderBase::bindTextureNearest(GLuint texture_unit, GLuint tex) in bindTextureNearest() 110 void TextureShaderBase::bindTextureNearestClamped(GLuint texture_unit, in bindTextureNearestClamped() 124 void TextureShaderBase::bindTextureBuffer(GLuint texture_unit, GLuint tex_id) in bindTextureBuffer() 133 void TextureShaderBase::bindTextureBilinear(GLuint texture_unit, GLuint tex) in bindTextureBilinear()
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/dports/cad/uranium/Uranium-3ed9c4de/UM/View/GL/ |
H A D | Texture.py | 25 def bind(self, texture_unit): argument 40 def release(self, texture_unit): argument
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H A D | ShaderProgram.py | 179 def setTexture(self, texture_unit, texture): argument
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/dports/math/vtk6/VTK-6.2.0/Rendering/OpenGL/ |
H A D | vtkOpenGLProperty.cxx | 604 int texture_unit = this->GetTextureUnitAtIndex(t); in RenderTextures() local 684 int texture_unit = this->GetTextureUnitAtIndex(i); in PostRender() local 777 int texture_unit = this->GetTextureUnitAtIndex(i); in ReleaseGraphicsResources() local
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/dports/devel/love08/love-0.8.0/src/modules/graphics/opengl/ |
H A D | PixelEffect.cpp | 255 GLint texture_unit = getTextureUnit(name); in sendImage() local 273 GLint texture_unit = getTextureUnit(name); in sendCanvas() local
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/graphics/glrenderer/ |
H A D | GlShader.cpp | 236 const GLuint texture_unit = kvp.second.unit; in bind() local 361 GLuint texture_unit = ++current_texture_unit; in set_uniform_texture() local
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/dports/emulators/citra/citra-ac98458e0/src/video_core/renderer_opengl/ |
H A D | gl_state.cpp | 53 for (auto& texture_unit : texture_units) { in OpenGLState() local
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/dports/emulators/citra-qt5/citra-ac98458e0/src/video_core/renderer_opengl/ |
H A D | gl_state.cpp | 53 for (auto& texture_unit : texture_units) { in OpenGLState() local
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/graphics/sdlrenderer/ |
H A D | SDLShader.cpp | 289 const GLuint texture_unit = kvp.second.unit; in render() local 299 const GLuint texture_unit = kvp.second.unit; in render() local 454 int texture_unit = ++current_texture_unit; in set_uniform_texture() local
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgParticle/ |
H A D | ParticleSystem.cpp | 237 …ttributes(const std::string& texturefile, bool emissive_particles, bool lighting, int texture_unit) in setDefaultAttributes() 278 …ltAttributesUsingShaders(const std::string& texturefile, bool emissive_particles, int texture_unit) in setDefaultAttributesUsingShaders()
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/dports/multimedia/gpac-mp4box/gpac-1.0.0/src/utils/ |
H A D | gltools.c | 1244 Bool gf_gl_txw_bind(GF_GLTextureWrapper *tx, const char *tx_name, u32 gl_program, u32 texture_unit) in gf_gl_txw_bind() 1393 Bool gf_gl_txw_bind(GF_GLTextureWrapper *tx, const char *tx_name, u32 gl_program, u32 texture_unit) in gf_gl_txw_bind()
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/dports/multimedia/gpac-libgpac/gpac-1.0.0/src/utils/ |
H A D | gltools.c | 1244 Bool gf_gl_txw_bind(GF_GLTextureWrapper *tx, const char *tx_name, u32 gl_program, u32 texture_unit) in gf_gl_txw_bind() 1393 Bool gf_gl_txw_bind(GF_GLTextureWrapper *tx, const char *tx_name, u32 gl_program, u32 texture_unit) in gf_gl_txw_bind()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/texturing/ |
H A D | fragment-and-vertex-texturing.c | 87 make_texture(int texture_unit, unsigned char r, unsigned char g, unsigned char b) in make_texture()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgParticle/ |
H A D | ParticleSystem.cpp | 519 …ttributes(const std::string& texturefile, bool emissive_particles, bool lighting, int texture_unit) in setDefaultAttributes() 560 …ltAttributesUsingShaders(const std::string& texturefile, bool emissive_particles, int texture_unit) in setDefaultAttributesUsingShaders()
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/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/swr/ |
H A D | swr_tex_sample.cpp | 104 unsigned texture_unit, in swr_texture_member()
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/swr/ |
H A D | swr_tex_sample.cpp | 104 unsigned texture_unit, in swr_texture_member()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/swr/ |
H A D | swr_tex_sample.cpp | 104 unsigned texture_unit, in swr_texture_member()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/swr/ |
H A D | swr_tex_sample.cpp | 104 unsigned texture_unit, in swr_texture_member()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/swr/ |
H A D | swr_tex_sample.cpp | 104 unsigned texture_unit, in swr_texture_member()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/swr/ |
H A D | swr_tex_sample.cpp | 104 unsigned texture_unit, in swr_texture_member()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/swr/ |
H A D | swr_tex_sample.cpp | 104 unsigned texture_unit, in swr_texture_member()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/swr/ |
H A D | swr_tex_sample.cpp | 104 unsigned texture_unit, in swr_texture_member()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/swr/ |
H A D | swr_tex_sample.cpp | 104 unsigned texture_unit, in swr_texture_member()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/swr/ |
H A D | swr_tex_sample.cpp | 104 unsigned texture_unit, in swr_texture_member()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/opengl/ |
H A D | ShaderProgram.cpp | 241 void opengl::ShaderUniforms::setTextureUniform(const SCP_string& name, const int texture_unit) in setTextureUniform()
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