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Searched defs:textureid (Results 1 – 20 of 20) sorted by relevance

/dports/graphics/gource/gource-0.51/src/core/
H A Dvbo.cpp82 void quadbuf::add(GLuint textureid, const vec2& pos, const vec2& dims, const vec4& colour) { in add()
86 void quadbuf::add(GLuint textureid, const vec2& pos, const vec2& dims, const vec4& colour, const ve… in add()
112 void quadbuf::add(GLuint textureid, const quadbuf_vertex& v1, const quadbuf_vertex& v2, const quadb… in add()
H A Dvbo.h106 …quadbuf_tex(int start_index, GLuint textureid) : start_index(start_index), textureid(textureid) {}; in quadbuf_tex()
108 GLuint textureid; variable
H A Dtexture.h55 GLuint textureid; variable
H A Dfxfont.cpp367 GLuint textureid = -1; in draw() local
/dports/sysutils/logstalgia/Logstalgia-logstalgia-1.1.2/src/core/
H A Dvbo.cpp82 void quadbuf::add(GLuint textureid, const vec2& pos, const vec2& dims, const vec4& colour) { in add()
86 void quadbuf::add(GLuint textureid, const vec2& pos, const vec2& dims, const vec4& colour, const ve… in add()
112 void quadbuf::add(GLuint textureid, const quadbuf_vertex& v1, const quadbuf_vertex& v2, const quadb… in add()
H A Dvbo.h106 …quadbuf_tex(int start_index, GLuint textureid) : start_index(start_index), textureid(textureid) {}; in quadbuf_tex()
108 GLuint textureid; variable
H A Dtexture.h55 GLuint textureid; variable
H A Dfxfont.cpp367 GLuint textureid = -1; in draw() local
/dports/graphics/gource/gource-0.51/src/
H A Dbloom.cpp70 void bloombuf::add(GLuint textureid, const vec2& pos, const vec2& dims, const vec4& colour, const v… in add()
/dports/x11-toolkits/qt5-datavis3d/kde-qtdatavis3d-5.15.2p2/src/datavisualization/utils/
H A Dtexturehelper.cpp182 GLuint textureid; in createSelectionTexture() local
243 GLuint textureid; in createCursorPositionTexture() local
/dports/games/blackshadeselite/blackshadeselite/Source/
H A DGameInitDispose.cpp334 void LoadPersonSpriteTexture(char *fileName, GLuint * textureid) in LoadPersonSpriteTexture()
/dports/devel/upp/upp/uppsrc/GLDraw/
H A DGLTexture.cpp86 void GLDrawTexture(const GLContext2D& dd, const Rectf& rect, int textureid, Size tsz, const Rect& s… in GLDrawTexture()
H A DGLPainter.h69 GLuint textureid = 0; member
/dports/games/openlierox/OpenLieroX/src/client/
H A DAuxLib.cpp581 GLuint textureid; in OGL_createTexture() local
596 static void OGL_setupScreenForSingleTexture(GLuint textureid, int w, int h) { in OGL_setupScreenForSingleTexture()
/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/
H A Dtexture.cpp139 GLuint textureid; in make_gl_texture() local
/dports/games/redeclipse16/base-1.6.0/src/engine/
H A Dui.cpp856 int textureid = -1; in icon_() local
/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dtextures.cpp39 GLuint textureid; member
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/M3D/
H A Dm3d.h287 M3D_INDEX textureid; /* if value is a texture, m3dpf_map */ member
/dports/devel/upp/upp/bazaar/plugin/assimp/code/M3D/
H A Dm3d.h280 M3D_INDEX textureid; /* if value is a texture, m3dpf_map */ member
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/interfaces/json-rpc/schema/
H A Dtypes.json1246 "textureid": { "$ref": "Library.Id", "required": "true" }, object