Searched defs:textureload (Results 1 – 7 of 7) sorted by relevance
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | texture.cpp | 429 Texture *textureload(const char *name, int clamp, bool mipmap, bool canreduce, float scale, bool tr… in textureload() function
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | texture.cpp | 1007 Texture *textureload(const char *name, int clamp, bool mipit, bool msg) in textureload() function
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | texture.cpp | 1500 Texture *textureload(const char *name, int clamp, bool mipit, bool msg) in textureload() function
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | texture.cpp | 1448 Texture *textureload(const char *name, int clamp, bool mipit, bool msg) in textureload() function
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | texture.cpp | 1448 Texture *textureload(const char *name, int clamp, bool mipit, bool msg) in textureload() function
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/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | texture.cpp | 1555 Texture *textureload(const char *name, int clamp, bool mipit, bool msg) in textureload() function
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | texture.cpp | 1740 Texture *textureload(const char *name, int clamp, bool mipit, bool msg) in textureload() function
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