/dports/graphics/quesa/quesa-1.8/Source/Renderers/Interactive/ |
H A D | IRLights.c | 102 ir_light_convert_ambient(TQ3InteractiveData *instanceData, TQ3LightObject theLight) in ir_light_convert_ambient() 139 TQ3LightObject theLight) in ir_light_convert_directional() 182 TQ3LightObject theLight) in ir_light_convert_point() 264 TQ3LightObject theLight) in ir_light_convert_spot() 399 TQ3LightObject theLight; in IRRenderer_Lights_StartPass() local
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/dports/cad/opencascade/opencascade-7.6.0/src/Graphic3d/ |
H A D | Graphic3d_LightSet.cxx | 51 Standard_Boolean Graphic3d_LightSet::Add (const Handle(Graphic3d_CLight)& theLight) in Add() 75 Standard_Boolean Graphic3d_LightSet::Remove (const Handle(Graphic3d_CLight)& theLight) in Remove()
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H A D | Graphic3d_CLight.cxx | 97 void Graphic3d_CLight::CopyFrom (const Handle(Graphic3d_CLight)& theLight) in CopyFrom()
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/dports/java/java3d/java3d-1.5.2/j3d-core-utils/src/classes/share/com/sun/j3d/loaders/lw3d/ |
H A D | LwLightObject.java | 64 Light theLight; field in LwLightObject 66 LwLightObject(Light theLight, float intensity, Color3f color) { in LwLightObject()
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H A D | LightIntensityPathInterpolator.java | 58 LwLightObject theLight; field in LightIntensityPathInterpolator
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/dports/cad/opencascade/opencascade-7.6.0/src/V3d/ |
H A D | V3d_Viewer.cxx | 338 void V3d_Viewer::SetLightOn (const Handle(V3d_Light)& theLight) in SetLightOn() 355 void V3d_Viewer::SetLightOff (const Handle(V3d_Light)& theLight) in SetLightOff() 412 void V3d_Viewer::AddLight (const Handle(V3d_Light)& theLight) in AddLight() 424 void V3d_Viewer::DelLight (const Handle(V3d_Light)& theLight) in DelLight()
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H A D | V3d_View.cxx | 3038 void V3d_View::SetLightOn (const Handle(V3d_Light)& theLight) in SetLightOn() 3051 void V3d_View::SetLightOff (const Handle(V3d_Light)& theLight) in SetLightOff()
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/dports/cad/opencascade/opencascade-7.6.0/src/OpenGl/ |
H A D | OpenGl_ShadowMap.hxx | 60 void SetLightSource (const Handle(Graphic3d_CLight)& theLight) { myShadowLight = theLight; } in SetLightSource()
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H A D | OpenGl_ShaderManager.cxx | 41 static void bindLight (const Graphic3d_CLight& theLight, in bindLight()
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/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | OpenGl_ShadowMap.hxx | 60 void SetLightSource (const Handle(Graphic3d_CLight)& theLight) { myShadowLight = theLight; } in SetLightSource()
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H A D | AIS_LightSource.hxx | 45 void SetLight (const Handle(Graphic3d_CLight)& theLight) in SetLight()
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/dports/graphics/geomview/geomview-1.9.5/src/bin/clipboard/ |
H A D | clipx.c | 58 LtLight *theLight; variable
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/dports/cad/opencascade/opencascade-7.6.0/src/AIS/ |
H A D | AIS_LightSource.hxx | 45 void SetLight (const Handle(Graphic3d_CLight)& theLight) in SetLight()
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H A D | AIS_LightSource.cxx | 174 AIS_LightSource::AIS_LightSource (const Handle(Graphic3d_CLight)& theLight) in AIS_LightSource()
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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/samples/opengl/pyramid/ |
H A D | oglstuff.cpp | 670 const myLight* theLight) in Draw() 862 const myLight* theLight) in Draw()
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/dports/games/brogue/BrogueCE-1.10.1/src/brogue/ |
H A D | Light.c | 54 boolean paintLight(lightSource *theLight, short x, short y, boolean isMinersLight, boolean maintain… in paintLight()
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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/rendererimpl/ |
H A D | qssgrendererimpllayerrenderpreparationdata.cpp | 285 QSSGRenderLight *theLight(globalLights[lightIdx]); in generateLightingKey() local 1130 QSSGRenderLight *theLight = *rIt; in prepareForRender() local
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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/ |
H A D | qssgrenderdefaultmaterialshadergenerator.cpp | 1525 QSSGRenderLight *theLight(inLights[lightIdx]); in setGlobalProperties() local
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