Home
last modified time | relevance | path

Searched defs:tilesets (Results 1 – 25 of 65) sorted by relevance

123

/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/doc/
H A DTILESET.md223 ### tilesheets
226 ### `tile_config`
339 ### decompose.py
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/doc/
H A DTILESET.md223 ### tilesheets
226 ### `tile_config`
339 ### decompose.py
/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/include/
H A Dquest.h205 tilesets; /** Cache of loaded tilesets. */ variable
/dports/games/stendhal/stendhal-1.35/tests/games/stendhal/common/tiled/
H A DTileSetDefinitionTest.java55 final List<TileSetDefinition> tilesets = map.getTilesets(); in testSerialization() local
/dports/games/battletanks/btanks-0.9.8083/editor/
H A Dadd_tileset_dialog.cpp35 const bool AddTilesetDialog::init(const std::string &fname, TilesetList &tilesets, const std::vecto… in init()
/dports/games/dunelegacy/dunelegacy-0.96.4/include/FileClasses/
H A DIcnfile.h71 std::vector<MapfileEntry> tilesets; variable
/dports/games/xnethack/xNetHack-xnh6.1/outdated/win/gnome/
H A Dgnopts.c15 const char *tilesets[] = { "Traditional (16x16)", "Big (32x32)", 0 }; variable
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/win/gnome/
H A Dgnopts.c15 const char *tilesets[] = { "Traditional (16x16)", "Big (32x32)", 0 }; variable
/dports/games/nethack33-nox11/nethack-3.3.1/win/gnome/
H A Dgnopts.c15 const char* tilesets[] = { "Traditional (16x16)", "Big (32x32)", 0 }; variable
/dports/games/nethack33/nethack-3.3.1/win/gnome/
H A Dgnopts.c15 const char* tilesets[] = { "Traditional (16x16)", "Big (32x32)", 0 }; variable
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/win/gnome/
H A Dgnopts.c15 const char *tilesets[] = { "Traditional (16x16)", "Big (32x32)", 0 }; variable
/dports/games/nethack34-nox11/nethack-3.4.3/win/gnome/
H A Dgnopts.c15 const char* tilesets[] = { "Traditional (16x16)", "Big (32x32)", 0 }; variable
/dports/games/nethack34/nethack-3.4.3/win/gnome/
H A Dgnopts.c15 const char* tilesets[] = { "Traditional (16x16)", "Big (32x32)", 0 }; variable
/dports/games/falconseye/falconseye-1.9.3_11/win/gnome/
H A Dgnopts.c15 const char* tilesets[] = { "Traditional (16x16)", "Big (32x32)", 0 }; variable
/dports/games/vultures-eye/vulture-2.3.67/nethack/win/gnome/
H A Dgnopts.c15 const char* tilesets[] = { "Traditional (16x16)", "Big (32x32)", 0 }; variable
/dports/games/vultures-eye/vulture-2.3.67/unnethack/win/gnome/
H A Dgnopts.c15 const char* tilesets[] = { "Traditional (16x16)", "Big (32x32)", 0 }; variable
/dports/games/unnethack/unnethack-5.1.0-20131208/win/unsupported/gnome/
H A Dgnopts.c15 const char* tilesets[] = { "Traditional (16x16)", "Big (32x32)", 0 }; variable
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/common/tiled/
H A DStendhalMapStructure.java33 List<TileSetDefinition> tilesets; field in StendhalMapStructure
/dports/graphics/tiled/tiled-1.7.2/src/tiled/
H A Dexporthelper.cpp141 const auto tilesets = exportMap->tilesets(); // needs a copy in prepareExportMap() local
H A Dtilelayeredit.cpp88 const auto tilesets = mChanges.usedTilesets(); in apply() local
/dports/graphics/tiled/tiled-1.7.2/src/plugins/python/scripts/
H A Dfotf.py14 tilesets = {} variable
/dports/games/lordsawar/lordsawar-0.3.2/dat/
H A DMakefile.am1 SUBDIRS = army tilesets various music glade shield citysets map icons subdir
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/sprite/
H A DTilesetGroupAnimationMap.java40 private Map<String, TilesetAnimationMap> tilesets; field in TilesetGroupAnimationMap
/dports/graphics/tiled/tiled-1.7.2/src/libtiled/
H A Dgrouplayer.cpp76 QSet<SharedTileset> tilesets; in usedTilesets() local
/dports/graphics/tiled/tiled-1.7.2/util/java/libtiled-java/src/main/java/org/mapeditor/io/
H A DMapReader.java122 List<TileSet> tilesets = map.getTileSets(); in buildMap() local

123