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Searched defs:tiley (Results 1 – 25 of 150) sorted by relevance

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/dports/games/exult/exult-snapshot-v1.7.0.20211128/objs/
H A Dchunkter.cc85 int tilex, int tiley // Tile within chunk. in paint_tile()
104 for (int tiley = 0; tiley < c_tiles_per_chunk; tiley++) in Chunk_terrain() local
131 for (int tiley = 0; tiley < c_tiles_per_chunk; tiley++) in Chunk_terrain() local
154 int tilex, int tiley, in set_flat()
234 for (int tiley = 0; tiley < c_tiles_per_chunk; tiley++) in render_flats() local
263 for (int tiley = 0; tiley < c_tiles_per_chunk; tiley++) in render_all() local
H A Dchunkter.h75 inline ShapeID get_flat(int tilex, int tiley) const { in get_flat()
79 inline Shape_frame *get_shape(int tilex, int tiley) { in get_shape()
H A Djawbone.h32 : Container_game_object(shapenum, framenum, tilex, tiley, lft, res), toothcount(0) in Container_game_object() argument
H A Dvirstone.cc45 unsigned char tiley, // Ty within superchunk, in set_target_pos()
H A Dvirstone.h38 unsigned int tiley, unsigned int lft) in Virtue_stone_object()
H A Danimate.cc562 unsigned int tilex, unsigned int tiley, in Animated_object()
594 unsigned int tilex, unsigned int tiley, in Animated_ireg_object()
637 unsigned int tilex, unsigned int tiley, in Animated_ifix_object()
H A Dcontain.h58 : Ireg_game_object(shapenum, framenum, tilex, tiley, lft), in Ireg_game_object() argument
/dports/games/bstone/bstone-1.1.9/src/
H A D3d_act1.cpp239 uint16_t tiley) in FindStatic()
284 int16_t tiley, in SpawnStatic()
444 int16_t tiley) in UseReservedStatic()
501 int16_t tiley) in PlaceReservedItemNearTile()
535 int16_t tiley) in PlaceItemType()
577 int16_t tiley) in PlaceItemNearTile()
608 int16_t tiley) in ExplodeStatics()
745 int16_t tiley, in SpawnDoor()
1172 int16_t tiley) in BlastNearDoors()
1282 int8_t tiley, in TransformAreas()
[all …]
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_stat.c392 void TurnOffLight(int tilex,int tiley) in TurnOffLight()
696 void DoLights (int tilex, int tiley) in DoLights()
737 boolean TurnOffLight0 (int tilex, int tiley) in TurnOffLight0()
760 boolean TurnOffLight1 (int tilex, int tiley, int i, int j) in TurnOffLight1()
787 boolean TurnOffLight2 (int tilex, int tiley, int j) in TurnOffLight2()
813 boolean TurnOffLight3 (int tilex, int tiley, int i) in TurnOffLight3()
1085 void Set_NewZ_to_MapValue(fixed *newz,int zoffset,const char*errorstr,int tilex,int tiley) in Set_NewZ_to_MapValue()
1118 void SpawnStatic (int tilex, int tiley, int mtype, int zoffset) in SpawnStatic()
1402 int tiley=temp->tiley; in SpawnInertStatic() local
1656 {int numswitches,i,tilex,tiley; in LoadSwitches() local
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H A Drt_door.c234 int PlatformHeight(int tilex,int tiley) in PlatformHeight()
786 int tilex,tiley; in TriggerStuff() local
1101 int IsWall (int tilex, int tiley) in IsWall()
1148 int IsDoor (int tilex, int tiley) in IsDoor()
1506 int tilex,tiley; in FixDoorAreaNumbers() local
1577 int tilex,tiley; in DoorUnBlocked() local
1691 int tilex,tiley,area; in CloseDoor() local
1931 int tilex,tiley; in DoorOpening() local
1999 int tilex,tiley; in DoorClosing() local
2065 int IsMaskedWall (int tilex, int tiley) in IsMaskedWall()
[all …]
H A Drt_ted.h55 int tilex,tiley; member
67 byte tilex,tiley; member
H A Drt_actor.c1797 objtype* DiskAt(int tilex,int tiley) in DiskAt()
1949 int tilex,tiley; in SpawnSlowParticles() local
1973 void ResolveDoorSpace(int tilex,int tiley) in ResolveDoorSpace()
2000 void SpawnSpear(int tilex,int tiley,int up) in SpawnSpear()
2033 void SpawnSpring(int tilex,int tiley) in SpawnSpring()
5495 tilex,tiley,oldtilex,oldtiley; in MoveActor() local
5658 void SpawnSneaky(int tilex,int tiley) in SpawnSneaky()
5702 void SpawnCollector(int tilex, int tiley) in SpawnCollector()
7599 void SpawnSnake(int tilex,int tiley) in SpawnSnake()
7651 void SpawnFourWayGun(int tilex, int tiley) in SpawnFourWayGun()
[all …]
/dports/games/whichwayisup/whichwayisup/lib/
H A Dspikes.py14 def __init__(self, screen, tilex, tiley, set = "brown"): argument
H A Dtrigger.py6 def __init__(self, trigger_type, x, y, tilex = None, tiley = None): argument
H A Dtile.py16 def __init__(self, screen, tilex, tiley, set = "brown", tileclass = "wall"): argument
/dports/print/ghostscript9-x11/ghostscript-9.06/cups/libs/filter/
H A Dimage.c428 tiley; /* Row within tile */ in _cupsImagePutCol() local
502 tiley; /* Row within tile */ in _cupsImagePutRow() local
686 tiley, /* Row within tile */ in get_tile() local
/dports/print/ghostscript9-base/ghostscript-9.06/cups/libs/filter/
H A Dimage.c428 tiley; /* Row within tile */ in _cupsImagePutCol() local
502 tiley; /* Row within tile */ in _cupsImagePutRow() local
686 tiley, /* Row within tile */ in get_tile() local
/dports/graphics/openexr/openexr-3.1.4/src/lib/OpenEXRCore/
H A Dchunk.c458 int tiley, in compute_tile_chunk_off()
604 int tiley, in exr_read_tile_chunk_info()
1407 int tiley, in exr_write_tile_chunk_info()
1583 int tiley, in write_tile_chunk()
1758 int tiley, in exr_write_tile_chunk()
1794 int tiley, in exr_write_deep_tile_chunk()
/dports/print/cups-filters/cups-filters-1.28.10/cupsfilters/
H A Dimage.c425 tiley; /* Row within tile */ in _cupsImagePutCol() local
499 tiley; /* Row within tile */ in _cupsImagePutRow() local
690 tiley, /* Row within tile */ in get_tile() local
/dports/games/freesynd/freesynd-0.7.5/src/menus/
H A Dmaprenderer.cpp148 void MapRenderer::createFastKeys(int tilex, int tiley, int maxtilex, int maxtiley) { in createFastKeys()
252 void MapRenderer::drawAt(int tilex, int tiley, int tilez, int x, int y) { in drawAt()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_clip_control/
H A Dclip-control-depth-precision.c137 int tiley = range10 / 4; in piglit_display() local
/dports/games/brumbrumrally/brumbrumrally-0.7/src/
H A DTrack.cpp306 int tiley = (int) c1->position.y / TILE_SIZE; in update() local
750 int tiley = (int) cars[carId].position.y / TILE_SIZE; in getCarProgress() local
806 int tiley = (int) p.y / TILE_SIZE; in getCarDistanceNearestWall() local
991 int tiley = (int) pos.y / TILE_SIZE; in rayWallTest() local
1083 int tiley = (int) pos.y / TILE_SIZE; in PointProgress() local
1172 int tiley = (int) rayWallPoint.y / TILE_SIZE; in getBestDrivingPoint() local
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Environment/
H A DTerrain.cpp853 static int tilex, tiley; in getHeight() local
905 static int tilex, tiley; in getOpacity() local
926 static int tilex, tiley; in getNormal() local
948 static int tilex, tiley; in getLighting() local
/dports/editors/calligra/calligra-3.2.1/words/part/
H A DKWCanvasBase.cpp397 int tilex = 0, tiley = 0; in paint() local
434 int tilex = 0, tiley = 0; in paint() local
454 int tilex = 0, tiley = 0; in paint() local
/dports/games/flightgear/flightgear-2020.3.11/utils/demconvert/
H A Ddemconvert.cxx172 for ( int tiley = MAX_Y; tiley > MIN_Y; tiley -= tileHeight ) { in main() local

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