/dports/games/exult/exult-snapshot-v1.7.0.20211128/objs/ |
H A D | chunkter.cc | 85 int tilex, int tiley // Tile within chunk. in paint_tile() 104 for (int tiley = 0; tiley < c_tiles_per_chunk; tiley++) in Chunk_terrain() local 131 for (int tiley = 0; tiley < c_tiles_per_chunk; tiley++) in Chunk_terrain() local 154 int tilex, int tiley, in set_flat() 234 for (int tiley = 0; tiley < c_tiles_per_chunk; tiley++) in render_flats() local 263 for (int tiley = 0; tiley < c_tiles_per_chunk; tiley++) in render_all() local
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H A D | chunkter.h | 75 inline ShapeID get_flat(int tilex, int tiley) const { in get_flat() 79 inline Shape_frame *get_shape(int tilex, int tiley) { in get_shape()
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H A D | jawbone.h | 32 : Container_game_object(shapenum, framenum, tilex, tiley, lft, res), toothcount(0) in Container_game_object() argument
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H A D | virstone.cc | 45 unsigned char tiley, // Ty within superchunk, in set_target_pos()
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H A D | virstone.h | 38 unsigned int tiley, unsigned int lft) in Virtue_stone_object()
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H A D | animate.cc | 562 unsigned int tilex, unsigned int tiley, in Animated_object() 594 unsigned int tilex, unsigned int tiley, in Animated_ireg_object() 637 unsigned int tilex, unsigned int tiley, in Animated_ifix_object()
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H A D | contain.h | 58 : Ireg_game_object(shapenum, framenum, tilex, tiley, lft), in Ireg_game_object() argument
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/dports/games/bstone/bstone-1.1.9/src/ |
H A D | 3d_act1.cpp | 239 uint16_t tiley) in FindStatic() 284 int16_t tiley, in SpawnStatic() 444 int16_t tiley) in UseReservedStatic() 501 int16_t tiley) in PlaceReservedItemNearTile() 535 int16_t tiley) in PlaceItemType() 577 int16_t tiley) in PlaceItemNearTile() 608 int16_t tiley) in ExplodeStatics() 745 int16_t tiley, in SpawnDoor() 1172 int16_t tiley) in BlastNearDoors() 1282 int8_t tiley, in TransformAreas() [all …]
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_stat.c | 392 void TurnOffLight(int tilex,int tiley) in TurnOffLight() 696 void DoLights (int tilex, int tiley) in DoLights() 737 boolean TurnOffLight0 (int tilex, int tiley) in TurnOffLight0() 760 boolean TurnOffLight1 (int tilex, int tiley, int i, int j) in TurnOffLight1() 787 boolean TurnOffLight2 (int tilex, int tiley, int j) in TurnOffLight2() 813 boolean TurnOffLight3 (int tilex, int tiley, int i) in TurnOffLight3() 1085 void Set_NewZ_to_MapValue(fixed *newz,int zoffset,const char*errorstr,int tilex,int tiley) in Set_NewZ_to_MapValue() 1118 void SpawnStatic (int tilex, int tiley, int mtype, int zoffset) in SpawnStatic() 1402 int tiley=temp->tiley; in SpawnInertStatic() local 1656 {int numswitches,i,tilex,tiley; in LoadSwitches() local [all …]
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H A D | rt_door.c | 234 int PlatformHeight(int tilex,int tiley) in PlatformHeight() 786 int tilex,tiley; in TriggerStuff() local 1101 int IsWall (int tilex, int tiley) in IsWall() 1148 int IsDoor (int tilex, int tiley) in IsDoor() 1506 int tilex,tiley; in FixDoorAreaNumbers() local 1577 int tilex,tiley; in DoorUnBlocked() local 1691 int tilex,tiley,area; in CloseDoor() local 1931 int tilex,tiley; in DoorOpening() local 1999 int tilex,tiley; in DoorClosing() local 2065 int IsMaskedWall (int tilex, int tiley) in IsMaskedWall() [all …]
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H A D | rt_ted.h | 55 int tilex,tiley; member 67 byte tilex,tiley; member
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H A D | rt_actor.c | 1797 objtype* DiskAt(int tilex,int tiley) in DiskAt() 1949 int tilex,tiley; in SpawnSlowParticles() local 1973 void ResolveDoorSpace(int tilex,int tiley) in ResolveDoorSpace() 2000 void SpawnSpear(int tilex,int tiley,int up) in SpawnSpear() 2033 void SpawnSpring(int tilex,int tiley) in SpawnSpring() 5495 tilex,tiley,oldtilex,oldtiley; in MoveActor() local 5658 void SpawnSneaky(int tilex,int tiley) in SpawnSneaky() 5702 void SpawnCollector(int tilex, int tiley) in SpawnCollector() 7599 void SpawnSnake(int tilex,int tiley) in SpawnSnake() 7651 void SpawnFourWayGun(int tilex, int tiley) in SpawnFourWayGun() [all …]
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/dports/games/whichwayisup/whichwayisup/lib/ |
H A D | spikes.py | 14 def __init__(self, screen, tilex, tiley, set = "brown"): argument
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H A D | trigger.py | 6 def __init__(self, trigger_type, x, y, tilex = None, tiley = None): argument
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H A D | tile.py | 16 def __init__(self, screen, tilex, tiley, set = "brown", tileclass = "wall"): argument
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/dports/print/ghostscript9-x11/ghostscript-9.06/cups/libs/filter/ |
H A D | image.c | 428 tiley; /* Row within tile */ in _cupsImagePutCol() local 502 tiley; /* Row within tile */ in _cupsImagePutRow() local 686 tiley, /* Row within tile */ in get_tile() local
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/dports/print/ghostscript9-base/ghostscript-9.06/cups/libs/filter/ |
H A D | image.c | 428 tiley; /* Row within tile */ in _cupsImagePutCol() local 502 tiley; /* Row within tile */ in _cupsImagePutRow() local 686 tiley, /* Row within tile */ in get_tile() local
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/dports/graphics/openexr/openexr-3.1.4/src/lib/OpenEXRCore/ |
H A D | chunk.c | 458 int tiley, in compute_tile_chunk_off() 604 int tiley, in exr_read_tile_chunk_info() 1407 int tiley, in exr_write_tile_chunk_info() 1583 int tiley, in write_tile_chunk() 1758 int tiley, in exr_write_tile_chunk() 1794 int tiley, in exr_write_deep_tile_chunk()
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/dports/print/cups-filters/cups-filters-1.28.10/cupsfilters/ |
H A D | image.c | 425 tiley; /* Row within tile */ in _cupsImagePutCol() local 499 tiley; /* Row within tile */ in _cupsImagePutRow() local 690 tiley, /* Row within tile */ in get_tile() local
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/dports/games/freesynd/freesynd-0.7.5/src/menus/ |
H A D | maprenderer.cpp | 148 void MapRenderer::createFastKeys(int tilex, int tiley, int maxtilex, int maxtiley) { in createFastKeys() 252 void MapRenderer::drawAt(int tilex, int tiley, int tilez, int x, int y) { in drawAt()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_clip_control/ |
H A D | clip-control-depth-precision.c | 137 int tiley = range10 / 4; in piglit_display() local
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/dports/games/brumbrumrally/brumbrumrally-0.7/src/ |
H A D | Track.cpp | 306 int tiley = (int) c1->position.y / TILE_SIZE; in update() local 750 int tiley = (int) cars[carId].position.y / TILE_SIZE; in getCarProgress() local 806 int tiley = (int) p.y / TILE_SIZE; in getCarDistanceNearestWall() local 991 int tiley = (int) pos.y / TILE_SIZE; in rayWallTest() local 1083 int tiley = (int) pos.y / TILE_SIZE; in PointProgress() local 1172 int tiley = (int) rayWallPoint.y / TILE_SIZE; in getBestDrivingPoint() local
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Environment/ |
H A D | Terrain.cpp | 853 static int tilex, tiley; in getHeight() local 905 static int tilex, tiley; in getOpacity() local 926 static int tilex, tiley; in getNormal() local 948 static int tilex, tiley; in getLighting() local
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/dports/editors/calligra/calligra-3.2.1/words/part/ |
H A D | KWCanvasBase.cpp | 397 int tilex = 0, tiley = 0; in paint() local 434 int tilex = 0, tiley = 0; in paint() local 454 int tilex = 0, tiley = 0; in paint() local
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/dports/games/flightgear/flightgear-2020.3.11/utils/demconvert/ |
H A D | demconvert.cxx | 172 for ( int tiley = MAX_Y; tiley > MIN_Y; tiley -= tileHeight ) { in main() local
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