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Searched defs:timestep (Results 176 – 200 of 491) sorted by path

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/dports/graphics/blender/blender-2.91.0/intern/itasc/
H A DConstraintSet.cpp81 double ConstraintSet::getMaxTimestep(double& timestep) in getMaxTimestep()
105 …l ConstraintSet::setControlParameter(int id, ConstraintAction action, double data, double timestep) in setControlParameter()
H A DControlledObject.cpp55 double ControlledObject::getMaxTimestep(double& timestep) in getMaxTimestep()
H A DCopyPose.cpp288 …e::updateState(ConstraintValues* _values, ControlState* _state, unsigned int mask, double timestep) in updateState()
361 …ose::setControlParameters(struct ConstraintValues* _values, unsigned int _nvalues, double timestep) in setControlParameters()
471 double CopyPose::getMaxTimestep(double& timestep) in getMaxTimestep()
H A DDistance.cpp202 …nce::setControlParameters(struct ConstraintValues* _values, unsigned int _nvalues, double timestep) in setControlParameters()
H A DScene.cpp313 double timestep, in update()
/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/
H A DBKE_boids.h38 float timestep, cfra, dfra; member
/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/
H A Dparticle.c4559 float timestep = psys_get_timestep(sim); in psys_get_particle_state() local
H A Dparticle_system.c2327 static void basic_rotate(ParticleSettings *part, ParticleData *pa, float dfra, float timestep) in basic_rotate()
3118 float timestep = psys_get_timestep(sim); in collision_check() local
3688 float timestep; member
3814 float timestep; in dynamics_step() local
H A Dpointcache.c331 float timestep = 0.04f * psys->part->timetweak; in ptcache_particle_read() local
404 float dfra, timestep = 0.04f * psys->part->timetweak; in ptcache_particle_interpolate() local
H A Drigidbody.c2230 const float timestep = 1.0f / (float)FPS * frame_diff * rbw->time_scale; in BKE_rigidbody_do_simulation() local
/dports/graphics/blender/blender-2.91.0/source/blender/editors/physics/
H A Dparticle_edit.c4201 float framestep, timestep; in brush_add() local
/dports/graphics/blender/blender-2.91.0/source/blender/ikplugin/intern/
H A Ditasc_plugin.cpp1745 double timestep = frtime; in execute_scene() local
1930 float timestep = scene->r.frs_sec_base / scene->r.frs_sec; in itasc_execute_tree() local
/dports/graphics/blender/blender-2.91.0/source/blender/windowmanager/
H A DWM_types.h655 double timestep; member
/dports/graphics/blender/blender-2.91.0/source/blender/windowmanager/intern/
H A Dwm_jobs.c107 double timestep; member
364 void WM_jobs_timer(wmJob *wm_job, double timestep, unsigned int note, unsigned int endnote) in WM_jobs_timer()
465 const double timestep = (wm_job->start_delay_time > 0.0) ? wm_job->start_delay_time : in WM_jobs_start() local
H A Dwm_window.c1667 wmTimer *WM_event_add_timer(wmWindowManager *wm, wmWindow *win, int event_type, double timestep) in WM_event_add_timer()
1686 double timestep) in WM_event_add_timer_notifier()
/dports/graphics/dia/dia-0.97.3/plug-ins/python/
H A Dautolayoutforce.py60 def layout_force (nodes, rconst, aconst, timestep, damping) : argument
/dports/graphics/f3d/f3d-1.2.1/src/
H A DvtkF3DAssimpImporter.cxx852 void vtkF3DAssimpImporter::UpdateTimeStep(double timestep) in UpdateTimeStep()
H A DvtkF3DGenericImporter.cxx417 void vtkF3DGenericImporter::UpdateTimeStep(double timestep) in UpdateTimeStep()
/dports/graphics/filmulator/filmulator-gui-0.11.1/filmulator-gui/Halide/
H A DcalcLayerMix.cpp15 Func calcLayerMix(Func developer_concentration, Expr layer_mix_const, Expr timestep, in calcLayerMix()
H A Ddevelop.cpp3 Expr silverSaltConsumptionConst, Expr timestep) { in develop()
H A Ddiffuse.cpp109 Func diffuse(Func input, Expr sigma_const, Expr pixels_per_millimeter, Expr timestep, Expr width, E… in diffuse()
/dports/graphics/filmulator/filmulator-gui-0.11.1/filmulator-gui/core/
H A Ddevelop.cpp29 float timestep) in develop()
H A Ddiffuse.cpp47 float timestep) in diffuse()
291 const float timestep) in diffuse_short_convolution()
583 const float timestep) in diffuse_resize_iir()
H A Dfilmulate.cpp100 float timestep = total_development_time/development_steps; in filmulate() local
H A DlayerMix.cpp33 float timestep) in layer_mix()

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