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Searched defs:tlut_type (Results 1 – 7 of 7) sorted by relevance

/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/mupen64plus-video-paraLLEl/parallel-rdp/parallel-rdp/shaders/
H A Dtexture.h146 …eInfo tile, uint tmem_instance, uvec2 st, uint pal, uint lut_offset, uint addr_xor, bool tlut_type) in sample_texel_ci4_tlut()
169 …8_tlut(TileInfo tile, uint tmem_instance, uvec2 st, uint lut_offset, uint addr_xor, bool tlut_type) in sample_texel_ci8_tlut()
201 …2_tlut(TileInfo tile, uint tmem_instance, uvec2 st, uint lut_offset, uint addr_xor, bool tlut_type) in sample_texel_ci32_tlut()
361 …ure_copy_word(TileInfo tile, uint tmem_instance, ivec2 st, int s_offset, bool tlut, bool tlut_type) in sample_texture_copy_word()
449 …_texture_copy(TileInfo tile, uint tmem_instance, ivec2 st, int s_offset, bool tlut, bool tlut_type) in sample_texture_copy()
487 i16x4 sample_texture(TileInfo tile, uint tmem_instance, ivec2 st, bool tlut, bool tlut_type, bool s… in sample_texture()
H A Dshading.h103 bool tlut_type = (static_state_flags & RASTERIZATION_TLUT_TYPE_BIT) != 0; in shade_pixel() local
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/Graphics/RDP/
H A DRDP_state.h190 int tlut_type; /* Type of texels (texture color values) in TLUT table: member
/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dn64types.h202 bool tlut_type; member
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dn64types.h202 bool tlut_type; member
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/mupen64plus-video-angrylion/n64video/rdp/
H A Drdp.c71 int tlut_type; member
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/mupen64plus-video-angrylion/n64video/
H A Drdp.c79 int tlut_type; member