Searched defs:to_water (Results 1 – 1 of 1) sorted by relevance
139 bool to_water = (GameMap::getInstance()->getTerrainType(dest) == Tile::WATER); in isMovingToOrFromAShip() local1318 bool to_water = (GameMap::getInstance()->getTile(dest)->getType() == Tile::WATER); in updateShipStatus() local