Searched defs:total_layers (Results 1 – 15 of 15) sorted by relevance
45 int total_layers; member
48 int total_layers; member
93 const auto total_layers = slicer->layers.size(); in createLayerParts() local
49 unsigned int total_layers = wireFrame.layers.size(); in writeGCode() local
829 void FffPolygonGenerator::removeEmptyFirstLayers(SliceDataStorage& storage, size_t& total_layers) in removeEmptyFirstLayers()
68 size_t total_layers = 0; in writeGCode() local211 void FffGcodeWriter::findLayerSeamsForSpiralize(SliceDataStorage& storage, size_t total_layers) in findLayerSeamsForSpiralize()
105 const int total_layers = test->target == GL_TEXTURE_CUBE_MAP_ARRAY ? 6 : num_layers[first_layer]; in test_render_layers() local
74 int total_layers = numDirections * param_.num_layers; // double for bidirectional in RNNShape() local
146 const int total_layers = D * L; in LstmForwardTraining() local297 const int total_layers = D * L; in LstmForwardInference() local550 const int total_layers = D * L; in LstmBackward() local
280 unsigned total_layers = layers.size(); in moveObjectsToLayer() local
159 static gint32 total_layers = 0; variable
1567 std::size_t total_layers = enabled.CuStack().size(); in rebuildLayers() local
544 int total_layers; member