/dports/games/edge/Edge-1.35-source/ddf/ |
H A D | style.h | 43 percent_t translucency; variable 63 percent_t translucency; variable
|
/dports/science/jmol/jmol-14.32.7/src/org/jmol/adapter/readers/pymol/ |
H A D | JmolObject.java | 67 float translucency = 0; field in JmolObject 390 void setColors(short[] colixes, float translucency) { in setColors()
|
/dports/science/jmol/jmol-14.32.7/src/org/openscience/jmol/app/surfacetool/ |
H A D | SurfaceStatus.java | 39 int translucency;//as of 12.2 0 to 7, 0 = opaque, 7 = off. field in SurfaceStatus
|
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/ |
H A D | hw_glob.h | 83 byte translucency; //alpha level 0-255 member
|
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/json/ |
H A D | field_type.json | 257 "translucency": 0.7, number 281 "translucency": 0.1, number 381 "translucency": 1, number 397 "translucency": 10, number 413 "translucency": 0, number 450 "translucency": 1, number 468 "translucency": 10, number 485 "translucency": 0, number 536 "translucency": 10, number 1070 "translucency": 0 number [all …]
|
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/json/ |
H A D | field_type.json | 257 "translucency": 0.7, number 281 "translucency": 0.1, number 381 "translucency": 1, number 397 "translucency": 10, number 413 "translucency": 0, number 450 "translucency": 1, number 468 "translucency": 10, number 485 "translucency": 0, number 536 "translucency": 10, number 1070 "translucency": 0 number [all …]
|
/dports/games/avp/avp-20170505/src/avp/win95/gadgets/ |
H A D | t_ingadg.cpp | 211 int translucency = in Render() local
|
/dports/graphics/rayshade/rayshade.4.0/libray/libsurf/ |
H A D | surface.h | 45 translucency; /* Diffuse transmittance */ member
|
/dports/games/edge/Edge-1.35-source/deh_edge/ |
H A D | attacks.cc | 80 int translucency; member
|
/dports/science/jmol/jmol-14.32.7/src/org/jmol/g3d/ |
H A D | TextRenderer.java | 72 private final static byte[] translucency = new byte[] { 7, 6, 5, 4, 3, 2, 1, 8 }; field in TextRenderer
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/ |
H A D | hw_glob.h | 83 UINT8 translucency; //alpha level 0-255 member
|
/dports/science/jmol/jmol-14.32.7/src/org/jmol/scriptext/ |
H A D | IsoExt.java | 1412 String translucency = null; in isosurface() local 3154 String translucency = null; in lcaoCartoon() local 3865 String translucency = "opaque"; in setColorOptions() local
|
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/ |
H A D | mame.h | 95 int translucency; member
|
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/Aftershock/ |
H A D | effects.json | 23 "translucency": 1, number
|
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/mods/Aftershock/ |
H A D | effects.json | 23 "translucency": 1, number
|
/dports/science/jmol/jmol-14.32.7/src/org/jmol/jvxl/data/ |
H A D | JvxlData.java | 169 public float translucency; field in JvxlData
|
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | model.h | 45 float alphatest, translucency, scale, radius, shadowdist; member
|
H A D | rendermodel.cpp | 31 void mdltranslucent(int *translucency) in mdltranslucent()
|
/dports/math/fricas/fricas-1.3.7/src/graph/include/ |
H A D | view3D.h | 69 float lightVec[3], translucency; member
|
/dports/x11-themes/Kvantum/Kvantum-0.20.2/Kvantum/kvantummanager/ |
H A D | KvantumManager.cpp | 1125 bool translucency = defaultSettings.value ("translucent_windows").toBool(); in defaultThemeButtons() local 1488 bool translucency = false; in tabChanged() local
|
/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | actor.h | 434 fixed_t translucency; // 65536=fully opaque, 0=fully invisible variable
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/devices/ |
H A D | avgdvg.cpp | 90 static INT32 translucency = 0; // for starwars? -dink variable
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/ |
H A D | crispy.h | 76 int translucency; member
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/devices/ |
H A D | avgdvg.cpp | 90 static INT32 translucency = 0; // for starwars? -dink variable
|
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/ |
H A D | vector.c | 51 int translucency; variable
|