/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | polymosttexcache.h | 27 int tsizx, tsizy; member
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H A D | polymosttexcache.c | 269 int32_t tsizx, tsizy; in ptcache_load() local 483 int32_t tsizx, tsizy; in PTCacheWriteTile() local
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H A D | polymosttex_priv.h | 36 int tsizx, tsizy; // true texture dimensions member
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H A D | glbuild.c | 284 int tsizx = stride, tsizy = resy; in glbuild_prepare_8bit_shader() local
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H A D | polymosttex.c | 55 GLsizei tsizx, tsizy; // true size member
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H A D | polymost.c | 1011 int i, j, k, x, y, z, nn, ix0, ix1, mini, maxi, tsizx, tsizy, tsizxm1 = 0, tsizym1 = 0, ltsizy = 0; in drawpoly() local
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H A D | engine.c | 733 int y1ve[4], y2ve[4], u4, d4, dax, z, tsizx, tsizy; in maskwallscan() local 1701 int y1ve[4], y2ve[4], u4, d4, z, tsizx, tsizy; in wallscan() local
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | BSTUB.C | 245 long i, j, p, y, dx, dy, cosang, sinang, bufplc, tsizy, tsizyup15; in ExtCheckKeys() local
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H A D | ENGINE.C | 1552 long y1ve[4], y2ve[4], u4, d4, dax, z, tsizx, tsizy; in wallscan() local 1674 long y1ve[4], y2ve[4], u4, d4, dax, z, p, tsizx, tsizy; in maskwallscan() local
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | BSTUB.C | 245 long i, j, p, y, dx, dy, cosang, sinang, bufplc, tsizy, tsizyup15; in ExtCheckKeys() local
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H A D | ENGINE.C | 1513 long y1ve[4], y2ve[4], u4, d4, dax, z, tsizx, tsizy; in wallscan() local 1635 long y1ve[4], y2ve[4], u4, d4, dax, z, p, tsizx, tsizy; in maskwallscan() local
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine.cpp | 3937 int32_t logtilesizy, tsizy; in parascan() local 4138 const int32_t tsizy = tilesiz[globalpicnum].y; in setup_globals_wall2() local 5123 int32_t logtilesizy, tsizy; in setup_globals_sprite1() local
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