/dports/games/wizznic/Wizznic-1.1/src/ |
H A D | sprite.c | 62 spriteType* tspr = malloc( sizeof(spriteType) ); in cutSprite() local
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | jnstub.c | 233 spritetype *tspr; in ToggleSprites() local 311 DoAutoSize(spritetype * tspr) in DoAutoSize() 466 spritetype *tspr; in ExtAnalyzeSprites() local 3697 spritetype *tspr; in ResetSprites() local
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H A D | jsector.c | 922 DoAutoSize(SPRITEp tspr) in DoAutoSize() 1074 JAnalyzeSprites(SPRITEp tspr) in JAnalyzeSprites()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | common_game.h | 145 static inline void Duke_ApplySpritePropertiesToTSprite(tspriteptr_t tspr, uspriteptr_t spr) in Duke_ApplySpritePropertiesToTSprite()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | jsector.cpp | 912 DoAutoSize(tspriteptr_t tspr) in DoAutoSize() 1062 JAnalyzeSprites(tspriteptr_t tspr) in JAnalyzeSprites()
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H A D | jnstub.cpp | 254 spritetype *tspr; in ToggleSprites() local 332 DoAutoSize(tspriteptr_t tspr) in DoAutoSize() 485 tspriteptr_t tspr; in ExtAnalyzeSprites() local 3748 spritetype *tspr; in ResetSprites() local
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/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | bstub.c | 267 spritetype *tspr; in ExtAnalyzeSprites() local
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | animation.cpp | 3506 spritetype* spr, * tspr; in findapatrolpoint() local
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H A D | objects.cpp | 1140 tspriteptr_t tspr; in transformactors() local
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | mdsprite.c | 484 static void updateanimation (md2model *m, spritetype *tspr) in updateanimation() 645 static int md2draw (md2model *m, spritetype *tspr, int method) in md2draw() 965 static int md3draw (md3model *m, spritetype *tspr, int method) in md3draw() 1844 int voxdraw (voxmodel *m, spritetype *tspr, int method) in voxdraw() 2084 int mddraw (spritetype *tspr, int method) in mddraw()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | mdsprite.cpp | 1014 void updateanimation(md2model_t *m, tspriteptr_t tspr, uint8_t lpal) in updateanimation() 2023 void md3_vox_calcmat_common(tspriteptr_t tspr, const vec3f_t *a0, float f, float mat[16]) in md3_vox_calcmat_common() 2111 static int32_t polymost_md3draw(md3model_t *m, tspriteptr_t tspr) in polymost_md3draw() 2759 int32_t polymost_mddraw(tspriteptr_t tspr) in polymost_mddraw()
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H A D | engine_priv.h | 290 static FORCE_INLINE int32_t bad_tspr(tspriteptr_t tspr) in bad_tspr()
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H A D | polymost.cpp | 2795 int32_t polymost_spriteHasTranslucency(tspritetype const * const tspr) in polymost_spriteHasTranslucency() 2813 int32_t polymost_spriteIsModelOrVoxel(tspritetype const * const tspr) in polymost_spriteIsModelOrVoxel() 7472 static inline int32_t polymost_findwall(tspritetype const * const tspr, vec2_t const * const tsiz, … in polymost_findwall() 7539 #define TSPR_OFFSET(tspr) ((TSPR_OFFSET_FACTOR + ((tspr->owner != -1 ? tspr->owner & 63 : 1) * TSPR… argument 7543 auto const tspr = tspriteptr[snum]; in polymost2_drawsprite() local 7925 void polymost_mdeditorfunc(tspriteptr_t const tspr) in polymost_mdeditorfunc() 8001 void polymost_voxeditorfunc(voxmodel_t *m, tspriteptr_t const tspr) in polymost_voxeditorfunc() 8103 auto const tspr = tspriteptr[snum]; in polymost_drawsprite() local 8865 tspritetype tspr{}; in polymost_dorotatespritemodel() local
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H A D | polymer.cpp | 1515 auto const tspr = tspriteptr[snum]; in polymer_drawsprite() local 3947 auto const tspr = tspriteptr[snum]; in polymer_updatesprite() local 4451 static void polymer_drawmdsprite(tspriteptr_t tspr) in polymer_drawmdsprite()
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H A D | voxmodel.cpp | 1111 int32_t polymost_voxdraw(voxmodel_t *m, tspriteptr_t const tspr) in polymost_voxdraw()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | BSTUB.C | 212 spritetype *tspr; in ExtAnalyzeSprites() local
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H A D | GAME.C | 1691 spritetype *tspr; in analyzesprites() local 3415 spritetype *tspr; in drawscreen() local
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | BSTUB.C | 212 spritetype *tspr; in ExtAnalyzeSprites() local
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H A D | GAME.C | 1692 spritetype *tspr; in analyzesprites() local 3416 spritetype *tspr; in drawscreen() local
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/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | tekspr.cpp | 260 tspritetype *tspr; in analyzesprites() local
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/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/CHUImporter/ |
H A D | CHUImporter.cpp | 197 Holder<Sprite2D> tspr = bam->GetFrame(UnpressedIndex, Cycle); in GetWindow() local
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | build.h | 527 tspriteptr_t tspr; member 695 static inline tspriteptr_t renderMakeTSpriteFromSprite(tspriteptr_t const tspr, uint16_t const spri… in renderMakeTSpriteFromSprite() 1752 static inline int16_t tspriteGetSlope(tspriteptr_t const tspr) in tspriteGetSlope() 1771 static inline int32_t tspriteGetZOfSlope(tspriteptr_t const tspr, int32_t dax, int32_t day) in tspriteGetZOfSlope() 1782 static inline float tspriteGetZOfSlopeFloat(tspriteptr_t const tspr, float dax, float day) in tspriteGetZOfSlopeFloat()
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/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/ |
H A D | bstub.cpp | 273 tspriteptr_t tspr; in ExtAnalyzeSprites() local
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/ |
H A D | lunacon.lua | 2183 tspr = function(...) return StructAccess("tspr", ...) end, function
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/ |
H A D | GameData.cpp | 428 Holder<Sprite2D> tspr; in GetBAMSprite() local
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