1 #ifndef __SUMMARY_INFO_H 2 #define __SUMMARY_INFO_H 3 4 #include "Types.h" 5 6 #define GLOBAL_SUMMARY_VERSION 14 7 #define MINIMUMVERSION 7 8 9 struct TEAMSUMMARY 10 { 11 UINT8 ubTotal; 12 UINT8 ubDetailed; 13 UINT8 ubProfile; 14 UINT8 ubExistance; 15 UINT8 ubNumAnimals; 16 UINT8 ubBadA, ubPoorA, ubAvgA, ubGoodA, ubGreatA; //attributes 17 UINT8 ubBadE, ubPoorE, ubAvgE, ubGoodE, ubGreatE; //equipment 18 }; //15 bytes 19 20 struct SUMMARYFILE 21 { 22 //start version 1 23 UINT8 ubSummaryVersion; 24 UINT8 ubSpecial; 25 UINT16 usNumItems; 26 UINT16 usNumLights; 27 MAPCREATE_STRUCT MapInfo; 28 TEAMSUMMARY EnemyTeam; 29 TEAMSUMMARY CreatureTeam; 30 TEAMSUMMARY RebelTeam; 31 TEAMSUMMARY CivTeam; 32 UINT8 ubNumDoors; 33 UINT8 ubNumDoorsLocked; 34 UINT8 ubNumDoorsTrapped; 35 UINT8 ubNumDoorsLockedAndTrapped; 36 //start version 2 37 UINT8 ubTilesetID; 38 UINT8 ubNumRooms; 39 //start version 3 40 UINT8 ubNumElites; 41 UINT8 ubNumAdmins; 42 UINT8 ubNumTroops; 43 //start version 4 44 UINT8 ubEliteDetailed; 45 UINT8 ubAdminDetailed; 46 UINT8 ubTroopDetailed; 47 //start version 5 48 UINT8 ubEliteProfile; 49 UINT8 ubAdminProfile; 50 UINT8 ubTroopProfile; 51 //start version 6 52 UINT8 ubEliteExistance; 53 UINT8 ubAdminExistance; 54 UINT8 ubTroopExistance; 55 //start version 7 56 FLOAT dMajorMapVersion; 57 //start version 8 58 UINT8 ubCivSchedules; 59 //start version 9 60 UINT8 ubCivCows; 61 UINT8 ubCivBloodcats; 62 // //----- 63 // // 190 64 //start version 10 65 EXITGRID ExitGrid[4]; // 20 (5*4) 66 UINT16 usExitGridSize[4]; // 8 (2*4) 67 BOOLEAN fInvalidDest[4]; // 4 68 UINT8 ubNumExitGridDests; // 1 69 BOOLEAN fTooManyExitGridDests; // 1 70 // //----- 71 // // 224 72 //start version 11 73 UINT8 ubEnemiesReqWaypoints; // 1 74 // //----- 75 // // 225 76 //start version 12 77 UINT16 usWarningRoomNums; // 2 78 // // 227 79 //start version 13 80 UINT8 ubEnemiesHaveWaypoints; // 1 81 UINT32 uiNumItemsPosition; // 4 82 // //----- 83 // // 232 84 //start version 14 85 UINT32 uiEnemyPlacementPosition; // 4 86 // //----- 87 // // 236 88 89 90 UINT8 ubPadding[164]; // 164 // XXX HACK000B 91 // //----- 92 // // 400 total bytes 93 }; 94 95 96 extern BOOLEAN gfAutoLoadA9; 97 98 extern BOOLEAN EvaluateWorld(const char* pSector, UINT8 ubLevel); 99 void WriteSectorSummaryUpdate(const char* filename, UINT8 ubLevel, SUMMARYFILE*); 100 101 extern BOOLEAN gfMustForceUpdateAllMaps; 102 extern BOOLEAN gfMajorUpdate; 103 void ApologizeOverrideAndForceUpdateEverything(void); 104 105 #endif 106