Searched defs:uiBuffer (Results 1 – 4 of 4) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | Interface_Utils.cc | 155 … const& s, INT16 const sXPos, INT16 const sYPos, BOOLEAN const fErase, SGPVSurface* const uiBuffer) in DrawSoldierUIBars() 205 … const INT16 y, INT16 max_h, const INT16 sColor1, const INT16 sColor2, SGPVSurface* const uiBuffer) in DrawItemUIBarEx()
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H A D | Faces.cc | 516 static void HandleFaceHilights(FACETYPE const& f, SGPVSurface* const uiBuffer, const INT16 sFaceX, … in HandleFaceHilights()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Utils/ |
H A D | PopUpBox.cc | 44 SGPVSurface* uiBuffer; member 438 void DisplayBoxes(SGPVSurface* const uiBuffer) in DisplayBoxes() 451 void DisplayOnePopupBox(PopUpBox* const box, SGPVSurface* const uiBuffer) in DisplayOnePopupBox()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Editor/ |
H A D | EditorItems.h | 12 SGPVSurface* uiBuffer; member
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