Searched defs:unitIDs (Results 1 – 9 of 9) sorted by relevance
/dports/games/spring/spring_98.0/AI/Skirmish/E323AI/ |
H A D | CAI.cpp | 8 std::vector<int> AIClasses::unitIDs; member in AIClasses
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H A D | CAI.h | 32 static std::vector<int> unitIDs; variable
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/dports/games/spring/spring_98.0/rts/Lua/ |
H A D | LuaUnsyncedCtrl.cpp | 2195 int table, vector<int>& unitIDs) in ParseUnitMap() 2212 int table, vector<int>& unitIDs) in ParseUnitArray() 2309 vector<int> unitIDs; in GiveOrderToUnitMap() local 2340 vector<int> unitIDs; in GiveOrderToUnitArray() local 2371 vector<int> unitIDs; in GiveOrderArrayToUnitMap() local 2403 vector<int> unitIDs; in GiveOrderArrayToUnitArray() local
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H A D | LuaSyncedCtrl.cpp | 2884 int table, vector<CUnit*>& unitIDs) in ParseUnitMap() 2902 int table, vector<CUnit*>& unitIDs) in ParseUnitArray()
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/dports/games/spring/spring_98.0/rts/Game/ |
H A D | SelectedUnitsHandler.cpp | 451 static std::set<int> unitIDs; in SelectCycle() local 962 void CSelectedUnitsHandler::SendCommandsToUnits(const std::vector<int>& unitIDs, const std::vector<… in SendCommandsToUnits()
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/dports/games/spring/spring_98.0/AI/Skirmish/KAIK/ |
H A D | AIClasses.hpp | 99 std::vector<int> unitIDs; member 123 #define unitIDs GetUnitIDs() macro
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/dports/games/spring/spring_98.0/rts/Net/ |
H A D | NetCommands.cpp | 700 vector<int> unitIDs; in ClientReadNet() local
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/dports/games/spring/spring_98.0/rts/Net/Protocol/ |
H A D | BaseNetProtocol.cpp | 131 …ID, uchar sourceTeam, uchar destTeam, float metal, float energy, const std::vector<short>& unitIDs) in SendAIShare()
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_audio_plugin_client/VST3/ |
H A D | juce_VST3_Wrapper.cpp | 286 std::unordered_set<Vst::UnitID> unitIDs; in setupParameters() local
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