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Searched defs:unitIDs (Results 1 – 9 of 9) sorted by relevance

/dports/games/spring/spring_98.0/AI/Skirmish/E323AI/
H A DCAI.cpp8 std::vector<int> AIClasses::unitIDs; member in AIClasses
H A DCAI.h32 static std::vector<int> unitIDs; variable
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaUnsyncedCtrl.cpp2195 int table, vector<int>& unitIDs) in ParseUnitMap()
2212 int table, vector<int>& unitIDs) in ParseUnitArray()
2309 vector<int> unitIDs; in GiveOrderToUnitMap() local
2340 vector<int> unitIDs; in GiveOrderToUnitArray() local
2371 vector<int> unitIDs; in GiveOrderArrayToUnitMap() local
2403 vector<int> unitIDs; in GiveOrderArrayToUnitArray() local
H A DLuaSyncedCtrl.cpp2884 int table, vector<CUnit*>& unitIDs) in ParseUnitMap()
2902 int table, vector<CUnit*>& unitIDs) in ParseUnitArray()
/dports/games/spring/spring_98.0/rts/Game/
H A DSelectedUnitsHandler.cpp451 static std::set<int> unitIDs; in SelectCycle() local
962 void CSelectedUnitsHandler::SendCommandsToUnits(const std::vector<int>& unitIDs, const std::vector<… in SendCommandsToUnits()
/dports/games/spring/spring_98.0/AI/Skirmish/KAIK/
H A DAIClasses.hpp99 std::vector<int> unitIDs; member
123 #define unitIDs GetUnitIDs() macro
/dports/games/spring/spring_98.0/rts/Net/
H A DNetCommands.cpp700 vector<int> unitIDs; in ClientReadNet() local
/dports/games/spring/spring_98.0/rts/Net/Protocol/
H A DBaseNetProtocol.cpp131 …ID, uchar sourceTeam, uchar destTeam, float metal, float energy, const std::vector<short>& unitIDs) in SendAIShare()
/dports/devel/juce/JUCE-f37e9a1/modules/juce_audio_plugin_client/VST3/
H A Djuce_VST3_Wrapper.cpp286 std::unordered_set<Vst::UnitID> unitIDs; in setupParameters() local