/dports/devel/bullet/bullet3-3.21/test/Bullet2/vectormath/sse/ |
H A D | vec_aos.h | 314 VECTORMATH_FORCE_INLINE const Vector3 slerp(float t, const Vector3 &unitVec0, const Vector3 &unitVe… in slerp() 319 VECTORMATH_FORCE_INLINE const Vector3 slerp(const floatInVec &t, const Vector3 &unitVec0, const Vec… in slerp() 803 VECTORMATH_FORCE_INLINE const Vector4 slerp(float t, const Vector4 &unitVec0, const Vector4 &unitVe… in slerp() 808 VECTORMATH_FORCE_INLINE const Vector4 slerp(const floatInVec &t, const Vector4 &unitVec0, const Vec… in slerp()
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H A D | quat_aos.h | 372 VECTORMATH_FORCE_INLINE const Quat Quat::rotation(const Vector3 &unitVec0, const Vector3 &unitVec1) in rotation()
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/dports/devel/py-bullet3/bullet3-3.21/test/Bullet2/vectormath/sse/ |
H A D | vec_aos.h | 314 VECTORMATH_FORCE_INLINE const Vector3 slerp(float t, const Vector3 &unitVec0, const Vector3 &unitVe… in slerp() 319 VECTORMATH_FORCE_INLINE const Vector3 slerp(const floatInVec &t, const Vector3 &unitVec0, const Vec… in slerp() 803 VECTORMATH_FORCE_INLINE const Vector4 slerp(float t, const Vector4 &unitVec0, const Vector4 &unitVe… in slerp() 808 VECTORMATH_FORCE_INLINE const Vector4 slerp(const floatInVec &t, const Vector4 &unitVec0, const Vec… in slerp()
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H A D | quat_aos.h | 372 VECTORMATH_FORCE_INLINE const Quat Quat::rotation(const Vector3 &unitVec0, const Vector3 &unitVec1) in rotation()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/vectormath/sse/ |
H A D | vec_aos.h | 304 VECTORMATH_FORCE_INLINE const Vector3 slerp( float t, const Vector3 &unitVec0, const Vector3 &unitV… in slerp() 309 VECTORMATH_FORCE_INLINE const Vector3 slerp( const floatInVec &t, const Vector3 &unitVec0, const Ve… in slerp() 794 VECTORMATH_FORCE_INLINE const Vector4 slerp( float t, const Vector4 &unitVec0, const Vector4 &unitV… in slerp() 799 VECTORMATH_FORCE_INLINE const Vector4 slerp( const floatInVec &t, const Vector4 &unitVec0, const Ve… in slerp()
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H A D | quat_aos.h | 380 VECTORMATH_FORCE_INLINE const Quat Quat::rotation( const Vector3 &unitVec0, const Vector3 &unitVec1… in rotation()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletMultiThreaded/vectormath/scalar/cpp/ |
H A D | quat_aos.h | 326 inline const Quat Quat::rotation( const Vector3 & unitVec0, const Vector3 & unitVec1 ) in rotation()
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H A D | vec_aos.h | 96 inline const Vector3 slerp( float t, const Vector3 & unitVec0, const Vector3 & unitVec1 ) in slerp() 508 inline const Vector4 slerp( float t, const Vector4 & unitVec0, const Vector4 & unitVec1 ) in slerp()
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/dports/devel/bullet/bullet3-3.21/test/Bullet2/vectormath/neon/ |
H A D | quat_aos.h | 311 inline const Quat Quat::rotation(const Vector3 &unitVec0, const Vector3 &unitVec1) in rotation()
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H A D | vec_aos.h | 85 inline const Vector3 slerp(float t, const Vector3 &unitVec0, const Vector3 &unitVec1) in slerp() 581 inline const Vector4 slerp(float t, const Vector4 &unitVec0, const Vector4 &unitVec1) in slerp()
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/dports/devel/bullet/bullet3-3.21/test/Bullet2/vectormath/scalar/ |
H A D | quat_aos.h | 328 inline const Quat Quat::rotation(const Vector3 &unitVec0, const Vector3 &unitVec1) in rotation()
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H A D | vec_aos.h | 85 inline const Vector3 slerp(float t, const Vector3 &unitVec0, const Vector3 &unitVec1) in slerp() 581 inline const Vector4 slerp(float t, const Vector4 &unitVec0, const Vector4 &unitVec1) in slerp()
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/dports/devel/py-bullet3/bullet3-3.21/test/Bullet2/vectormath/neon/ |
H A D | quat_aos.h | 311 inline const Quat Quat::rotation(const Vector3 &unitVec0, const Vector3 &unitVec1) in rotation()
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H A D | vec_aos.h | 85 inline const Vector3 slerp(float t, const Vector3 &unitVec0, const Vector3 &unitVec1) in slerp() 581 inline const Vector4 slerp(float t, const Vector4 &unitVec0, const Vector4 &unitVec1) in slerp()
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/dports/devel/py-bullet3/bullet3-3.21/test/Bullet2/vectormath/scalar/ |
H A D | quat_aos.h | 328 inline const Quat Quat::rotation(const Vector3 &unitVec0, const Vector3 &unitVec1) in rotation()
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H A D | vec_aos.h | 85 inline const Vector3 slerp(float t, const Vector3 &unitVec0, const Vector3 &unitVec1) in slerp() 581 inline const Vector4 slerp(float t, const Vector4 &unitVec0, const Vector4 &unitVec1) in slerp()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/vectormath/scalar/ |
H A D | quat_aos.h | 327 inline const Quat Quat::rotation( const Vector3 & unitVec0, const Vector3 & unitVec1 ) in rotation()
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H A D | vec_aos.h | 84 inline const Vector3 slerp( float t, const Vector3 & unitVec0, const Vector3 & unitVec1 ) in slerp() 584 inline const Vector4 slerp( float t, const Vector4 & unitVec0, const Vector4 & unitVec1 ) in slerp()
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