/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgAnimation/ |
H A D | ActionBlendIn.cpp | 30 float d = duration * _fps;
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgAnimation/ |
H A D | ActionAnimation.cpp | 29 void ActionAnimation::updateAnimation(unsigned int frame, int priority) in updateAnimation() function in ActionAnimation
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/animation/frontend/ |
H A D | qvertexblendanimation.cpp | 177 void QVertexBlendAnimationPrivate::updateAnimation(float position) in updateAnimation() function in Qt3DAnimation::QVertexBlendAnimationPrivate 331 void QVertexBlendAnimation::updateAnimation(float position) in updateAnimation() function in Qt3DAnimation::QVertexBlendAnimation
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H A D | qmorphinganimation.cpp | 186 void QMorphingAnimationPrivate::updateAnimation(float position) in updateAnimation() function in Qt3DAnimation::QMorphingAnimationPrivate 445 void QMorphingAnimation::updateAnimation(float position) in updateAnimation() function in Qt3DAnimation::QMorphingAnimation
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H A D | qkeyframeanimation.cpp | 290 void QKeyframeAnimation::updateAnimation(float position) in updateAnimation() function in Qt3DAnimation::QKeyframeAnimation
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/dports/java/jgraphx/jgraphx-4.2.2/src/com/mxgraph/swing/util/ |
H A D | mxAnimation.java | 103 public void updateAnimation() in updateAnimation() method in mxAnimation
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H A D | mxMorphing.java | 143 public void updateAnimation() in updateAnimation() method in mxMorphing
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/ |
H A D | fadeanimation.cpp | 72 void FadeAnimation::updateAnimation() in updateAnimation() function in FadeAnimation
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H A D | startlights.cpp | 47 void Startlights::updateAnimation() in updateAnimation() function in Startlights
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/dports/games/dhewm3/dhewm3-1.5.1/neo/ui/ |
H A D | RenderWindow.h | 77 bool updateAnimation; variable
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/dports/games/meandmyshadow/meandmyshadow-0.5a/src/ |
H A D | SceneryLayer.cpp | 81 void SceneryLayer::updateAnimation() { in updateAnimation() function in SceneryLayer
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H A D | ThemeManager.cpp | 64 void ThemeBlockStateInstance::updateAnimation(){ in updateAnimation() function in ThemeBlockStateInstance 324 void ThemeBackgroundPicture::updateAnimation(){ in updateAnimation() function in ThemeBackgroundPicture 359 void ThemeBackground::updateAnimation(){ in updateAnimation() function in ThemeBackground 1109 void ThemeObjectInstance::updateAnimation(){ in updateAnimation() function in ThemeObjectInstance 1124 void ThemeBlockInstance::updateAnimation(){ in updateAnimation() function in ThemeBlockInstance
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/dports/games/libretro-scummvm/scummvm-7b1e929/gui/animation/ |
H A D | Drawable.h | 51 void updateAnimation(long currentTime) { in updateAnimation() function
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/dports/games/residualvm/residualvm-0.3.1/gui/animation/ |
H A D | Drawable.h | 51 void updateAnimation(long currentTime) { in updateAnimation() function
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/dports/deskutils/plopfolio/plopfolio-0.1.0/ |
H A D | Channel.m | 530 {
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/dports/games/scummvm/scummvm-2.5.1/gui/animation/ |
H A D | Drawable.h | 51 void updateAnimation(long currentTime) { in updateAnimation() function
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/dports/net-im/telegram-desktop/tdesktop-3.2.5-full/Telegram/SourceFiles/data/ |
H A D | data_send_action.cpp | 136 void SendActionManager::updateAnimation(AnimationUpdate &&update) { in updateAnimation() function in Data::SendActionManager
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/dports/www/chromium-legacy/chromium-88.0.4324.182/chrome/android/java/src/org/chromium/chrome/browser/toolbar/ |
H A D | ToolbarProgressBarAnimatingView.java | 191 private void updateAnimation(ValueAnimator animator, float animatedFraction) { in updateAnimation() method in ToolbarProgressBarAnimatingView
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/dports/games/py-fife/fifengine-0.4.2/engine/core/gui/fifechan/console/ |
H A D | console.cpp | 162 void Console::updateAnimation() { in updateAnimation() function in FIFE::Console
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/dports/games/granatier/granatier-21.12.3/src/ |
H A D | bombitem.cpp | 216 void BombItem::updateAnimation() in updateAnimation() function in BombItem
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ |
H A D | ai_script.cpp | 311 void AIScripts::updateAnimation(int actor, int *animation, int *frame) { in updateAnimation() function in BladeRunner::AIScripts
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/dports/graphics/cal3d/cal3d-20060720/src/cal3d/ |
H A D | mixer.cpp | 359 void CalMixer::updateAnimation(float deltaTime) in updateAnimation() function in CalMixer
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/dports/games/cockatrice/Cockatrice-2021-01-26-Release-2.8.0/cockatrice/src/ |
H A D | phasestoolbar.cpp | 76 void PhaseButton::updateAnimation() in updateAnimation() function in PhaseButton
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ |
H A D | ai_script.cpp | 311 void AIScripts::updateAnimation(int actor, int *animation, int *frame) { in updateAnimation() function in BladeRunner::AIScripts
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/dports/x11-toolkits/plib/plib-1.8.5/src/ssgAux/ |
H A D | ssgaWaveSystem.cxx | 31 void ssgaWaveSystem::updateAnimation ( float tim ) in updateAnimation() function in ssgaWaveSystem
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