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Searched defs:updateRoom (Results 1 – 14 of 14) sorted by relevance

/dports/games/hedgewars-server/hedgewars-src-1.0.0/project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/netplay/
H A DRoomlist.java49 public void updateRoom(String name, Room room) { in updateRoom() method in Roomlist
/dports/games/hedgewars/hedgewars-src-1.0.0/project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/netplay/
H A DRoomlist.java49 public void updateRoom(String name, Room room) { in updateRoom() method in Roomlist
/dports/games/hedgewars-server/hedgewars-src-1.0.0/QTfrontend/model/
H A Droomslistmodel.cpp265 void RoomsListModel::updateRoom(const QString & name, const QStringList & info) in updateRoom() function in RoomsListModel
/dports/games/hedgewars/hedgewars-src-1.0.0/QTfrontend/model/
H A Droomslistmodel.cpp265 void RoomsListModel::updateRoom(const QString & name, const QStringList & info) in updateRoom() function in RoomsListModel
/dports/net-im/spectral/spectral-817/src/
H A Droomlistmodel.cpp122 void RoomListModel::updateRoom(Room* room, Room* prev) { in updateRoom() function in RoomListModel
/dports/net-im/neochat/neochat-1.2.0/src/
H A Droomlistmodel.cpp260 void RoomListModel::updateRoom(Room *room, Room *prev) in updateRoom() function in RoomListModel
/dports/net-mgmt/rackmonkey/rackmonkey-1.2.5-1/perl/RackMonkey/
H A DEngine.pm2234 sub updateRoom subroutine
/dports/net-im/ruqola/ruqola-1.6.1/src/core/model/
H A Droommodel.cpp357 void RoomModel::updateRoom(const QJsonObject &roomData) in updateRoom() function in RoomModel
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/drascula/
H A Drooms.cpp1979 void DrasculaEngine::updateRoom() { in updateRoom() function in Drascula::DrasculaEngine
/dports/games/scummvm/scummvm-2.5.1/engines/drascula/
H A Drooms.cpp1979 void DrasculaEngine::updateRoom() { in updateRoom() function in Drascula::DrasculaEngine
/dports/games/manaplus/manaplus-2.1.3.17/src/
H A Dactormanager.cpp2243 void ActorManager::updateRoom(const ChatObject *const newChat) in updateRoom() function in ActorManager
/dports/games/OpenLara/OpenLara-b4b19f2/src/
H A Dcontroller.h1095 void updateRoom() { in updateRoom() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cryo/
H A Deden.cpp4023 void EdenGame::updateRoom(uint16 roomNum) { in updateRoom() function in Cryo::EdenGame
/dports/games/scummvm/scummvm-2.5.1/engines/cryo/
H A Deden.cpp4025 void EdenGame::updateRoom(uint16 roomNum) { in updateRoom() function in Cryo::EdenGame