Searched defs:useAlphaChannel (Results 1 – 16 of 16) sorted by relevance
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/ |
H A D | CGUIImageList.cpp | 52 bool useAlphaChannel) in createImageList()
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H A D | CGUIToolBar.cpp | 120 bool useAlphaChannel) in addButton()
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H A D | CGUIButton.cpp | 462 void CGUIButton::setUseAlphaChannel(bool useAlphaChannel) in setUseAlphaChannel()
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H A D | CGUIEnvironment.cpp | 1074 bool useAlphaChannel, IGUIElement* parent, s32 id, const wchar_t* text) in addImage() 1098 …core::rect<s32>& rectangle, IGUIElement* parent, s32 id, const wchar_t* text, bool useAlphaChannel) in addImage() 1552 core::dimension2d<s32> imageSize, bool useAlphaChannel ) in createImageList()
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | CGUIImageList.cpp | 52 bool useAlphaChannel) in createImageList()
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H A D | CGUIToolBar.cpp | 120 bool useAlphaChannel) in addButton()
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H A D | CGUIButton.cpp | 454 void CGUIButton::setUseAlphaChannel(bool useAlphaChannel) in setUseAlphaChannel()
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H A D | CGUIEnvironment.cpp | 1099 bool useAlphaChannel, IGUIElement* parent, s32 id, const wchar_t* text) in addImage() 1123 …core::rect<s32>& rectangle, IGUIElement* parent, s32 id, const wchar_t* text, bool useAlphaChannel) in addImage() 1577 core::dimension2d<s32> imageSize, bool useAlphaChannel ) in createImageList()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/sp/ |
H A D | sp_shader.hpp | 208 bool useAlphaChannel() const { return m_use_alpha_channel; } in useAlphaChannel() function in SP::SPShader
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/dports/graphics/libfpx/libfpx-1.3.1-10/ri_image/ |
H A D | priimage.h | 194 Boolean useAlphaChannel; // Use the alpha channel when reading variable
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H A D | ph_image.cpp | 716 … const CorrectLut* correctLut, Boolean useAlphaChannel, const CombinMat* combinaisonMatrix) in ReadInARectangle()
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H A D | pr_level.cpp | 1465 … const CorrectLut* correctLut, Boolean useAlphaChannel, const CombinMat* combinaisonMatrix) in ReadInARectangle()
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/dports/games/minetest/minetest-5.4.1/src/gui/ |
H A D | guiButton.cpp | 609 void GUIButton::setUseAlphaChannel(bool useAlphaChannel) in setUseAlphaChannel()
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/dports/textproc/libmwaw03/libmwaw-0.3.20/src/lib/ |
H A D | MWAWPictBitmap.hxx | 503 MWAWPictBitmapColor(MWAWVec2i const &sz, bool useAlphaChannel=false) in MWAWPictBitmapColor()
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/dports/graphics/libfpx/libfpx-1.3.1-10/fpx/ |
H A D | pres_fpx.cpp | 1000 … const CorrectLut* correctLut, Boolean useAlphaChannel, const CombinMat* combinaisonMatrix) in ReadInARectangle()
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H A D | fpxlib.cpp | 233 FPXbool useAlphaChannel) in FPX_UseAlphaChannel()
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