Searched defs:useanim (Results 1 – 6 of 6) sorted by relevance
2139 ANIM_USE * useanim=&io->animlayer[1]; in ManageCombatModeAnimations() local2614 ANIM_USE * useanim=&io->animlayer[1]; in ManageCombatModeAnimationsEND() local
1138 ANIM_USE * useanim; in Render() local
137 ANIM_USE useanim; member
1911 ANIM_USE * useanim = &io->animlayer[1]; in IsPlayerStriking() local
3426 ANIM_USE * useanim=&io->animlayer[1]; in ManageKeyMouse() local
387 s8 useanim[36]; // padding member