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Searched defs:usedHandles (Results 1 – 10 of 10) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3Common/
H A Db3ResizablePool.h63 void getUsedHandles(b3AlignedObjectArray<int>& usedHandles) const in getUsedHandles()
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3Common/
H A Db3ResizablePool.h63 void getUsedHandles(b3AlignedObjectArray<int>& usedHandles) const in getUsedHandles()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3Common/
H A Db3ResizablePool.h63 void getUsedHandles(b3AlignedObjectArray<int>& usedHandles) const in getUsedHandles()
/dports/devel/bullet/bullet3-3.21/src/Bullet3Common/
H A Db3ResizablePool.h63 void getUsedHandles(b3AlignedObjectArray<int>& usedHandles) const in getUsedHandles()
/dports/devel/bullet/bullet3-3.21/examples/OpenGLWindow/
H A DSimpleOpenGL2Renderer.cpp267 b3AlignedObjectArray<int> usedHandles; in drawSceneInternal() local
/dports/devel/py-bullet3/bullet3-3.21/examples/OpenGLWindow/
H A DSimpleOpenGL2Renderer.cpp267 b3AlignedObjectArray<int> usedHandles; in drawSceneInternal() local
/dports/devel/bullet/bullet3-3.21/examples/SharedMemory/physx/
H A DPhysXServerCommandProcessor.cpp2294 b3AlignedObjectArray<int> usedHandles; in processForwardDynamicsCommand() local
/dports/devel/py-bullet3/bullet3-3.21/examples/SharedMemory/physx/
H A DPhysXServerCommandProcessor.cpp2294 b3AlignedObjectArray<int> usedHandles; in processForwardDynamicsCommand() local
/dports/devel/bullet/bullet3-3.21/examples/SharedMemory/
H A DPhysicsServerCommandProcessor.cpp6647 b3AlignedObjectArray<int> usedHandles; in processSyncBodyInfoCommand() local
13700 b3AlignedObjectArray<int> usedHandles; in processRequestVisualShapeInfoCommand() local
15232 b3AlignedObjectArray<int> usedHandles; in addBodyChangedNotifications() local
/dports/devel/py-bullet3/bullet3-3.21/examples/SharedMemory/
H A DPhysicsServerCommandProcessor.cpp6647 b3AlignedObjectArray<int> usedHandles; in processSyncBodyInfoCommand() local
13700 b3AlignedObjectArray<int> usedHandles; in processRequestVisualShapeInfoCommand() local
15232 b3AlignedObjectArray<int> usedHandles; in addBodyChangedNotifications() local