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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bbas/bwm/video/exe/
H A Dbwm_video_normalize.cxx24 float avg_intensity(vil_image_view<float> & img, int rx, int ry, int u, int v) in avg_intensity()
38 int rx, int ry) in compute_corr_intensities()
57 int v=(int)std::floor(point2d.y()); in compute_corr_intensities() local
86 int ry=radiusy(); in main() local
124 int v=(int)std::floor(point2d.y()); in main() local
139 float b =(summui-a*sumxi)/count; in main() local
/dports/devel/tbb/oneTBB-2020.3/examples/parallel_for/tachyon/src/
H A Dbndbox.cpp69 bndbox * b; in newbndbox() local
85 bndbox * b = (bndbox *) obj; in bndbox_bbox() local
94 static void free_bndbox(void * v) { in free_bndbox()
95 bndbox * b = (bndbox *) v; in free_bndbox() local
103 static void bndbox_intersect(bndbox * bx, ray * ry) { in bndbox_intersect()
/dports/devel/taskflow/taskflow-3.2.0/3rd-party/tbb/examples/parallel_for/tachyon/src/
H A Dbndbox.cpp69 bndbox * b; in newbndbox() local
85 bndbox * b = (bndbox *) obj; in bndbox_bbox() local
94 static void free_bndbox(void * v) { in free_bndbox()
95 bndbox * b = (bndbox *) v; in free_bndbox() local
103 static void bndbox_intersect(bndbox * bx, ray * ry) { in bndbox_intersect()
/dports/devel/onetbb/oneTBB-2021.4.0/examples/parallel_for/tachyon/src/
H A Dbndbox.cpp66 bndbox *b; in newbndbox() local
81 bndbox *b = (bndbox *)obj; in bndbox_bbox() local
89 static void free_bndbox(void *v) { in free_bndbox()
90 bndbox *b = (bndbox *)v; in free_bndbox() local
97 static void bndbox_intersect(bndbox *bx, ray *ry) { in bndbox_intersect()
/dports/math/reduce/Reduce-svn5758-src/csl/fox/src/
H A DFXColorRing.cpp258 FXfloat invdet,a,s,v; in updatering() local
259 FXint o2,i2,r2,rx,ry,x,y; in updatering() local
260 FXfloat r,g,b; in updatering() local
322 FXint ry=y-dialy-ringouter; in inHueRing() local
346 FXint ry=y-dialy-ringouter; in inTriangle() local
363 FXint ry=y-dialy-ringouter; in satValFromXY() local
508 FXint ry=y-dialy-ringouter; in inCorner() local
516 FXfloat s,v; in onMotion() local
537 FXfloat s,v; in onLeftBtnPress() local
614 void FXColorRing::setVal(FXfloat v){ in setVal()
[all …]
/dports/audio/gogglesmm/gogglesmm-1.2.2/cfox/lib/
H A DFXColorRing.cpp263 FXfloat invdet,a,s,v,r,g,b; in updatering() local
264 FXint o2,i2,r2,rx,ry,x,y; in updatering() local
326 FXint ry=y-dialy-ringouter; in inHueRing() local
350 FXint ry=y-dialy-ringouter; in inTriangle() local
365 void FXColorRing::satValFromXY(FXfloat& s,FXfloat& v,FXint x,FXint y) const { in satValFromXY()
367 FXint ry=y-dialy-ringouter; in satValFromXY() local
512 FXint ry=y-dialy-ringouter; in inCorner() local
520 FXfloat s,v; in onMotion() local
541 FXfloat s,v; in onLeftBtnPress() local
618 void FXColorRing::setVal(FXfloat v){ in setVal()
[all …]
/dports/x11-toolkits/fox17/fox-1.7.77/lib/
H A DFXColorRing.cpp263 FXfloat invdet,a,s,v,r,g,b; in updatering() local
264 FXint o2,i2,r2,rx,ry,x,y; in updatering() local
326 FXint ry=y-dialy-ringouter; in inHueRing() local
350 FXint ry=y-dialy-ringouter; in inTriangle() local
365 void FXColorRing::satValFromXY(FXfloat& s,FXfloat& v,FXint x,FXint y) const { in satValFromXY()
367 FXint ry=y-dialy-ringouter; in satValFromXY() local
512 FXint ry=y-dialy-ringouter; in inCorner() local
520 FXfloat s,v; in onMotion() local
541 FXfloat s,v; in onLeftBtnPress() local
618 void FXColorRing::setVal(FXfloat v){ in setVal()
[all …]
/dports/x11-toolkits/fox16/fox-1.6.57/src/
H A DFXColorRing.cpp258 register FXfloat invdet,a,s,v; in updatering() local
259 register FXint o2,i2,r2,rx,ry,x,y; in updatering() local
260 FXfloat r,g,b; in updatering() local
322 register FXint ry=y-dialy-ringouter; in inHueRing() local
346 register FXint ry=y-dialy-ringouter; in inTriangle() local
363 register FXint ry=y-dialy-ringouter; in satValFromXY() local
508 register FXint ry=y-dialy-ringouter; in inCorner() local
516 FXfloat s,v; in onMotion() local
537 FXfloat s,v; in onLeftBtnPress() local
614 void FXColorRing::setVal(FXfloat v){ in setVal()
[all …]
/dports/graphics/mirtk/MIRTK-2.0.0-122-g38210fa/Modules/Image/include/mirtk/
H A DLieBracketImageFilter2D.h128 ::Jacobian(Matrix &jac, const ImageType &v, int i, int j) in Jacobian()
130 int a, b; in Jacobian() local
173 const VoxelType &ry = rv(i, j, 0, 1); in Run() local
193 const VoxelType &ry = rv(i, j, 0, 1); in Run() local
H A DLieBracketImageFilter3D.h131 ::Jacobian(Matrix &jac, const ImageType &v, int i, int j, int k) in Jacobian()
133 int a, b; in Jacobian() local
193 const VoxelType &ry = rv(i, j, k, 1); in Run() local
217 const VoxelType &ry = rv(i, j, k, 1); in Run() local
/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/geometry/
H A DNoise.cpp55 #define LERP(t, a, b) ((a) + (t) * ((b) - (a))) argument
98 float Noise::turbulence2(Vec2f &v, float freq, float amp, unsigned oct) in turbulence2()
111 float Noise::turbulence3(Vec3f &v, float freq, float amp, unsigned oct) in turbulence3()
129 float rx0, rx1, sx, t, u, v, vec; in smoothNoise1() local
145 float rx0, rx1, ry0, ry1, *q, sx, sy, a, b, t, u, v; in smoothNoise2() local
162 #define AT2(rx, ry) ((rx)*q[0] + (ry)*q[1]) in smoothNoise2() argument
184 float rx0, rx1, ry0, ry1, rz0, rz1, *q, sy, sz, a, b, c, d, t, u, v; in smoothNoise3() local
203 #define AT3(rx, ry, rz) ((rx)*q[0] + (ry)*q[1] + (rz)*q[2]) in smoothNoise3() argument
/dports/astro/celestia-gtk/celestia-1.6.1/src/celmath/
H A Dperlin.cpp10 float bias(float a, float b) in bias()
15 float gain(float a, float b) in gain()
45 float turbulence(float v[], float freq) in turbulence()
92 float fractalsum(float v[], float freq) in fractalsum()
174 float rx0, rx1, t, u, v, vec[1]; in noise1() local
189 float rx0, rx1, ry0, ry1, *q, sx, sy, a, b, t, u, v; in noise2() local
209 #define at2(rx,ry) ( rx * q[0] + ry * q[1] ) in noise2() argument
228 float rx0, rx1, ry0, ry1, rz0, rz1, *q, sy, sz, a, b, c, d, t, u, v; in noise3() local
247 #define at3(rx,ry,rz) ( rx * q[0] + ry * q[1] + rz * q[2] ) in noise3() argument
/dports/astro/celestia/celestia-1.6.1/src/celmath/
H A Dperlin.cpp10 float bias(float a, float b) in bias()
15 float gain(float a, float b) in gain()
45 float turbulence(float v[], float freq) in turbulence()
92 float fractalsum(float v[], float freq) in fractalsum()
174 float rx0, rx1, t, u, v, vec[1]; in noise1() local
189 float rx0, rx1, ry0, ry1, *q, sx, sy, a, b, t, u, v; in noise2() local
209 #define at2(rx,ry) ( rx * q[0] + ry * q[1] ) in noise2() argument
228 float rx0, rx1, ry0, ry1, rz0, rz1, *q, sy, sz, a, b, c, d, t, u, v; in noise3() local
247 #define at3(rx,ry,rz) ( rx * q[0] + ry * q[1] + rz * q[2] ) in noise3() argument
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dperlin.cpp19 #define lerp(t, a, b) ( a + t * (b - a) ) argument
31 float rx0, rx1, sx, t, u, v, vec[1]; in noise1() local
55 float rx0, rx1, ry0, ry1, *q, sx, sy, a, b, t, u, v; in noise2() local
79 #define at2(rx,ry) ( rx * q[0] + ry * q[1] ) in noise2() argument
99 float rx0, rx1, ry0, ry1, rz0, rz1, *q, sy, sz, a, b, c, d, t, u, v; in noise3() local
125 #define at3(rx,ry,rz) ( rx * q[0] + ry * q[1] + rz * q[2] ) in noise3() argument
/dports/devel/efl/efl-1.25.1/src/lib/ector/software/
H A Dector_software_gradient.c82 float t, inc, rx=0, ry=0; in fetch_linear_gradient() local
110 float v = t + (inc *length); in fetch_linear_gradient() local
133 float delta_det, float delta_delta_det, float b, float delta_b) in _radial_helper_generic()
151 float rx, ry, inv_a, delta_rx, delta_ry, b, delta_b, b_delta_b, delta_b_delta_b, in fetch_radial_gradient() local
/dports/misc/openvdb/openvdb-9.0.0/openvdb/openvdb/unittest/
H A DTestQuat.cc47 Vec3s v(1, 2, 3); in TEST_F() local
52 float b = q.angle(); in TEST_F() local
179 Mat4d rx, ry, rz; in TEST_F() local
204 Mat4d rx, ry, rz; in TEST_F() local
229 Mat4d rx, ry, rz; in TEST_F() local
/dports/x11-wm/metacity/metacity-3.42.0/libmetacity/
H A Dmeta-draw-op.c31 #define CLAMP_UCHAR(v) ((guchar) (CLAMP (((int)v), (int)0, (int)255))) argument
32 #define INTENSITY(r, g, b) ((r) * 0.30 + (g) * 0.59 + (b) * 0.11) argument
455 gdouble rx, ry, rwidth, rheight; in draw_op_draw_with_env() local
483 gdouble rx, ry, rwidth, rheight; in draw_op_draw_with_env() local
528 gdouble rx, ry, rwidth, rheight; in draw_op_draw_with_env() local
543 gdouble rx, ry, rwidth, rheight; in draw_op_draw_with_env() local
559 gdouble rx, ry, rwidth, rheight; in draw_op_draw_with_env() local
607 gdouble rx, ry, rwidth, rheight; in draw_op_draw_with_env() local
644 gdouble rx, ry, rwidth, rheight; in draw_op_draw_with_env() local
672 gdouble rx, ry, rwidth, rheight; in draw_op_draw_with_env() local
[all …]
/dports/editors/hte/ht-e9e63373148da5d7df397d8075740d8c096ecb1d/
H A Dhtobj.cc512 void ht_view::move(int rx, int ry) in move()
590 Bounds b; in relocate_to() local
716 Bounds b; in unrelocate_to() local
742 ht_view *a, *b; in done() local
879 ht_view *v; in getdata() local
927 ht_view *v; in handlemsg() local
953 ht_view *v; in handlemsg() local
963 ht_view *v; in handlemsg() local
1055 void ht_group::move(int rx, int ry) in move()
1115 void ht_group::reorder_view(ht_view *v, int rx, int ry) in reorder_view()
[all …]
/dports/x11-clocks/glclock/glclock-6.0b6.0/
H A DGLObject.cpp147 void ClearImage(TRUEIMAGE *image, float r, float g, float b, float radiusRatio, in ClearImage()
190 float ry = (y - iy) / (float)(height - iy) * 2.0f - 1.0f ; in ClearImage() local
253 float ry = (y - iy) / (float)(height - iy) * 2.0f - 1.0f ; in GammaCollection() local
314 float ry = (y - iy) / (float)(height - iy) * 2.0f - 1.0f ; in ChangeBrightness() local
339 void ModulateRGB(TRUEIMAGE *image, float r, float g, float b, float radiusRatio, in ModulateRGB()
375 float ry = (y - iy) / (float)(height - iy) * 2.0f - 1.0f ; in ModulateRGB() local
424 float ry = (y - iy) / (float)(height - iy) * 2.0f - 1.0f ; in ChangeSaturation() local
478 float ry = (y - iy) / (float)(height - iy) * 2.0f - 1.0f ; in ChangeContrast() local
534 float ry = (y - iy) / (float)(height - iy) * 2.0f - 1.0f ; in ChangeGammaBrightness() local
624 float ry = (y - iy) / (float)(height - iy) * 2.0f - 1.0f ; in AddImage() local
[all …]
/dports/devel/simgear/simgear-2020.3.11/simgear/scene/util/
H A DNoise.cxx37 #define lerp(t, a, b) ( a + t * (b - a) ) argument
44 #define at2(rx,ry) ( rx * q[0] + ry * q[1] ) argument
45 #define at3(rx,ry,rz) ( rx * q[0] + ry * q[1] + rz * q[2] ) argument
69 double rx0, rx1, sx, t, u, v, vec[1]; in noise1() local
89 double rx0, rx1, ry0, ry1, *q, sx, sy, a, b, t, u, v; in noise2() local
125 double rx0, rx1, ry0, ry1, rz0, rz1, *q, sy, sz, a, b, c, d, t, u, v; in noise3() local
/dports/lang/gcc11/gcc-11.2.0/libstdc++-v3/testsuite/25_algorithms/copy/
H A Dconstrained.cc62 test_range<int, output_iterator_wrapper> ry(y); in test01() local
174 operator==(const Y& a, const Y& b) in operator ==()
190 for (const auto& v : x) in test04() local
192 for (const auto& v : y) in test04() local
210 for (const auto& v : x) in test05() local
212 for (const auto& v : y) in test05() local
/dports/lang/gcc10/gcc-10.3.0/libstdc++-v3/testsuite/25_algorithms/copy/
H A Dconstrained.cc62 test_range<int, output_iterator_wrapper> ry(y); in test01() local
174 operator==(const Y& a, const Y& b) in operator ==()
190 for (const auto& v : x) in test04() local
192 for (const auto& v : y) in test04() local
210 for (const auto& v : x) in test05() local
212 for (const auto& v : y) in test05() local
/dports/lang/gcc11-devel/gcc-11-20211009/libstdc++-v3/testsuite/25_algorithms/copy/
H A Dconstrained.cc62 test_range<int, output_iterator_wrapper> ry(y); in test01() local
174 operator==(const Y& a, const Y& b) in operator ==()
190 for (const auto& v : x) in test04() local
192 for (const auto& v : y) in test04() local
210 for (const auto& v : x) in test05() local
212 for (const auto& v : y) in test05() local
/dports/devel/avr-gcc/gcc-10.2.0/libstdc++-v3/testsuite/25_algorithms/copy/
H A Dconstrained.cc62 test_range<int, output_iterator_wrapper> ry(y); in test01() local
174 operator==(const Y& a, const Y& b) in operator ==()
190 for (const auto& v : x) in test04() local
192 for (const auto& v : y) in test04() local
210 for (const auto& v : x) in test05() local
212 for (const auto& v : y) in test05() local
/dports/lang/gcc10-devel/gcc-10-20211008/libstdc++-v3/testsuite/25_algorithms/copy/
H A Dconstrained.cc62 test_range<int, output_iterator_wrapper> ry(y); in test01() local
174 operator==(const Y& a, const Y& b) in operator ==()
190 for (const auto& v : x) in test04() local
192 for (const auto& v : y) in test04() local
210 for (const auto& v : x) in test05() local
212 for (const auto& v : y) in test05() local

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