/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/v3d/ |
H A D | v3d_context.h | 168 struct v3d_sampler_state { struct 169 struct pipe_sampler_state base; 170 uint32_t p0; 171 uint32_t p1; 174 uint8_t texture_shader_state[32]; 176 struct pipe_resource *sampler_state; 177 uint32_t sampler_state_offset[V3D_SAMPLER_STATE_VARIANT_COUNT]; 179 bool border_color_variants; 597 v3d_sampler_state(struct pipe_sampler_state *psampler) in v3d_sampler_state() function
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/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3d_context.h | 170 struct v3d_sampler_state { struct 171 struct pipe_sampler_state base; 172 uint32_t p0; 173 uint32_t p1; 176 uint8_t texture_shader_state[32]; 178 struct pipe_resource *sampler_state; 179 uint32_t sampler_state_offset[V3D_SAMPLER_STATE_VARIANT_COUNT]; 181 bool border_color_variants; 644 v3d_sampler_state(struct pipe_sampler_state *psampler) in v3d_sampler_state() function
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3d_context.h | 170 struct v3d_sampler_state { struct 171 struct pipe_sampler_state base; 172 uint32_t p0; 173 uint32_t p1; 176 uint8_t texture_shader_state[32]; 178 struct pipe_resource *sampler_state; 179 uint32_t sampler_state_offset[V3D_SAMPLER_STATE_VARIANT_COUNT]; 181 bool border_color_variants; 644 v3d_sampler_state(struct pipe_sampler_state *psampler) in v3d_sampler_state() function
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3d_context.h | 170 struct v3d_sampler_state { struct 171 struct pipe_sampler_state base; 172 uint32_t p0; 173 uint32_t p1; 176 uint8_t texture_shader_state[32]; 178 struct pipe_resource *sampler_state; 179 uint32_t sampler_state_offset[V3D_SAMPLER_STATE_VARIANT_COUNT]; 181 bool border_color_variants; 644 v3d_sampler_state(struct pipe_sampler_state *psampler) in v3d_sampler_state() function
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3d_context.h | 170 struct v3d_sampler_state { struct 171 struct pipe_sampler_state base; 172 uint32_t p0; 173 uint32_t p1; 176 uint8_t texture_shader_state[32]; 178 struct pipe_resource *sampler_state; 179 uint32_t sampler_state_offset[V3D_SAMPLER_STATE_VARIANT_COUNT]; 181 bool border_color_variants; 644 v3d_sampler_state(struct pipe_sampler_state *psampler) in v3d_sampler_state() function
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3d_context.h | 170 struct v3d_sampler_state { struct 171 struct pipe_sampler_state base; 172 uint32_t p0; 173 uint32_t p1; 176 uint8_t texture_shader_state[32]; 178 struct pipe_resource *sampler_state; 179 uint32_t sampler_state_offset[V3D_SAMPLER_STATE_VARIANT_COUNT]; 181 bool border_color_variants; 644 v3d_sampler_state(struct pipe_sampler_state *psampler) in v3d_sampler_state() function
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3d_context.h | 170 struct v3d_sampler_state { struct 171 struct pipe_sampler_state base; 172 uint32_t p0; 173 uint32_t p1; 176 uint8_t texture_shader_state[32]; 178 struct pipe_resource *sampler_state; 179 uint32_t sampler_state_offset[V3D_SAMPLER_STATE_VARIANT_COUNT]; 181 bool border_color_variants; 644 v3d_sampler_state(struct pipe_sampler_state *psampler) in v3d_sampler_state() function
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3d_context.h | 170 struct v3d_sampler_state { struct 171 struct pipe_sampler_state base; 172 uint32_t p0; 173 uint32_t p1; 176 uint8_t texture_shader_state[32]; 178 struct pipe_resource *sampler_state; 179 uint32_t sampler_state_offset[V3D_SAMPLER_STATE_VARIANT_COUNT]; 181 bool border_color_variants; 644 v3d_sampler_state(struct pipe_sampler_state *psampler) in v3d_sampler_state() function
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3d_context.h | 170 struct v3d_sampler_state { struct 171 struct pipe_sampler_state base; 172 uint32_t p0; 173 uint32_t p1; 176 uint8_t texture_shader_state[32]; 178 struct pipe_resource *sampler_state; 179 uint32_t sampler_state_offset[V3D_SAMPLER_STATE_VARIANT_COUNT]; 181 bool border_color_variants; 644 v3d_sampler_state(struct pipe_sampler_state *psampler) in v3d_sampler_state() function
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/v3d/ |
H A D | v3d_context.h | 177 struct v3d_sampler_state { struct 178 struct pipe_sampler_state base; 179 uint32_t p0; 180 uint32_t p1; 183 uint8_t texture_shader_state[32]; 185 struct pipe_resource *sampler_state; 186 uint32_t sampler_state_offset[V3D_SAMPLER_STATE_VARIANT_COUNT]; 188 bool border_color_variants; 654 v3d_sampler_state(struct pipe_sampler_state *psampler) in v3d_sampler_state() function
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3d_context.h | 170 struct v3d_sampler_state { struct 171 struct pipe_sampler_state base; 172 uint32_t p0; 173 uint32_t p1; 176 uint8_t texture_shader_state[32]; 178 struct pipe_resource *sampler_state; 179 uint32_t sampler_state_offset[V3D_SAMPLER_STATE_VARIANT_COUNT]; 181 bool border_color_variants; 644 v3d_sampler_state(struct pipe_sampler_state *psampler) in v3d_sampler_state() function
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