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Searched defs:vLightListIdx (Results 1 – 3 of 3) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/
H A Dr_things.cpp62 coord_t distToEye, bool fullbright, Vector4f &ambientColor, duint *vLightListIdx) in evaluateLighting()
421 duint vLightListIdx = 0; in R_ProjectSprite() local
439 duint vLightListIdx = 0; in R_ProjectSprite() local
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/render/
H A Dbillboard.h75 de::duint vLightListIdx; member
H A Dvissprite.h100 de::duint vLightListIdx = 0; member