/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/gpu/drm/vc4/ |
H A D | vc4_validate_shaders.c | 155 record_texture_sample(struct vc4_validated_shader_info *validated_shader, in record_texture_sample() 183 check_tmu_write(struct vc4_validated_shader_info *validated_shader, in check_tmu_write() 287 static bool require_uniform_address_uniform(struct vc4_validated_shader_info *validated_shader) in require_uniform_address_uniform() 307 validate_uniform_address_write(struct vc4_validated_shader_info *validated_shader, in validate_uniform_address_write() 386 check_reg_write(struct vc4_validated_shader_info *validated_shader, in check_reg_write() 478 track_live_clamps(struct vc4_validated_shader_info *validated_shader, in track_live_clamps() 553 check_instruction_writes(struct vc4_validated_shader_info *validated_shader, in check_instruction_writes() 576 struct vc4_validated_shader_info *validated_shader, in check_branch() 600 check_instruction_reads(struct vc4_validated_shader_info *validated_shader, in check_instruction_reads() 785 struct vc4_validated_shader_info *validated_shader = NULL; in vc4_validate_shader() local
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/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_validate_shaders.c | 151 record_texture_sample(struct vc4_validated_shader_info *validated_shader, in record_texture_sample() 179 check_tmu_write(struct vc4_validated_shader_info *validated_shader, in check_tmu_write() 283 static bool require_uniform_address_uniform(struct vc4_validated_shader_info *validated_shader) in require_uniform_address_uniform() 303 validate_uniform_address_write(struct vc4_validated_shader_info *validated_shader, in validate_uniform_address_write() 376 check_reg_write(struct vc4_validated_shader_info *validated_shader, in check_reg_write() 468 track_live_clamps(struct vc4_validated_shader_info *validated_shader, in track_live_clamps() 543 check_instruction_writes(struct vc4_validated_shader_info *validated_shader, in check_instruction_writes() 566 struct vc4_validated_shader_info *validated_shader, in check_branch() 590 check_instruction_reads(struct vc4_validated_shader_info *validated_shader, in check_instruction_reads() 775 struct vc4_validated_shader_info *validated_shader = NULL; in vc4_validate_shader() local
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/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/gpu/drm/vc4/ |
H A D | vc4_validate_shaders.c | 155 record_texture_sample(struct vc4_validated_shader_info *validated_shader, in record_texture_sample() 183 check_tmu_write(struct vc4_validated_shader_info *validated_shader, in check_tmu_write() 287 static bool require_uniform_address_uniform(struct vc4_validated_shader_info *validated_shader) in require_uniform_address_uniform() 307 validate_uniform_address_write(struct vc4_validated_shader_info *validated_shader, in validate_uniform_address_write() 386 check_reg_write(struct vc4_validated_shader_info *validated_shader, in check_reg_write() 478 track_live_clamps(struct vc4_validated_shader_info *validated_shader, in track_live_clamps() 553 check_instruction_writes(struct vc4_validated_shader_info *validated_shader, in check_instruction_writes() 576 struct vc4_validated_shader_info *validated_shader, in check_branch() 600 check_instruction_reads(struct vc4_validated_shader_info *validated_shader, in check_instruction_reads() 785 struct vc4_validated_shader_info *validated_shader = NULL; in vc4_validate_shader() local
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/dports/multimedia/libv4l/linux-5.13-rc2/drivers/gpu/drm/vc4/ |
H A D | vc4_validate_shaders.c | 155 record_texture_sample(struct vc4_validated_shader_info *validated_shader, in record_texture_sample() 183 check_tmu_write(struct vc4_validated_shader_info *validated_shader, in check_tmu_write() 287 static bool require_uniform_address_uniform(struct vc4_validated_shader_info *validated_shader) in require_uniform_address_uniform() 307 validate_uniform_address_write(struct vc4_validated_shader_info *validated_shader, in validate_uniform_address_write() 386 check_reg_write(struct vc4_validated_shader_info *validated_shader, in check_reg_write() 478 track_live_clamps(struct vc4_validated_shader_info *validated_shader, in track_live_clamps() 553 check_instruction_writes(struct vc4_validated_shader_info *validated_shader, in check_instruction_writes() 576 struct vc4_validated_shader_info *validated_shader, in check_branch() 600 check_instruction_reads(struct vc4_validated_shader_info *validated_shader, in check_instruction_reads() 785 struct vc4_validated_shader_info *validated_shader = NULL; in vc4_validate_shader() local
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_validate_shaders.c | 151 record_texture_sample(struct vc4_validated_shader_info *validated_shader, in record_texture_sample() 179 check_tmu_write(struct vc4_validated_shader_info *validated_shader, in check_tmu_write() 283 static bool require_uniform_address_uniform(struct vc4_validated_shader_info *validated_shader) in require_uniform_address_uniform() 303 validate_uniform_address_write(struct vc4_validated_shader_info *validated_shader, in validate_uniform_address_write() 376 check_reg_write(struct vc4_validated_shader_info *validated_shader, in check_reg_write() 468 track_live_clamps(struct vc4_validated_shader_info *validated_shader, in track_live_clamps() 543 check_instruction_writes(struct vc4_validated_shader_info *validated_shader, in check_instruction_writes() 566 struct vc4_validated_shader_info *validated_shader, in check_branch() 590 check_instruction_reads(struct vc4_validated_shader_info *validated_shader, in check_instruction_reads() 775 struct vc4_validated_shader_info *validated_shader = NULL; in vc4_validate_shader() local
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_validate_shaders.c | 151 record_texture_sample(struct vc4_validated_shader_info *validated_shader, in record_texture_sample() 179 check_tmu_write(struct vc4_validated_shader_info *validated_shader, in check_tmu_write() 283 static bool require_uniform_address_uniform(struct vc4_validated_shader_info *validated_shader) in require_uniform_address_uniform() 303 validate_uniform_address_write(struct vc4_validated_shader_info *validated_shader, in validate_uniform_address_write() 376 check_reg_write(struct vc4_validated_shader_info *validated_shader, in check_reg_write() 468 track_live_clamps(struct vc4_validated_shader_info *validated_shader, in track_live_clamps() 543 check_instruction_writes(struct vc4_validated_shader_info *validated_shader, in check_instruction_writes() 566 struct vc4_validated_shader_info *validated_shader, in check_branch() 590 check_instruction_reads(struct vc4_validated_shader_info *validated_shader, in check_instruction_reads() 775 struct vc4_validated_shader_info *validated_shader = NULL; in vc4_validate_shader() local
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_validate_shaders.c | 151 record_texture_sample(struct vc4_validated_shader_info *validated_shader, in record_texture_sample() 179 check_tmu_write(struct vc4_validated_shader_info *validated_shader, in check_tmu_write() 283 static bool require_uniform_address_uniform(struct vc4_validated_shader_info *validated_shader) in require_uniform_address_uniform() 303 validate_uniform_address_write(struct vc4_validated_shader_info *validated_shader, in validate_uniform_address_write() 376 check_reg_write(struct vc4_validated_shader_info *validated_shader, in check_reg_write() 468 track_live_clamps(struct vc4_validated_shader_info *validated_shader, in track_live_clamps() 543 check_instruction_writes(struct vc4_validated_shader_info *validated_shader, in check_instruction_writes() 566 struct vc4_validated_shader_info *validated_shader, in check_branch() 590 check_instruction_reads(struct vc4_validated_shader_info *validated_shader, in check_instruction_reads() 775 struct vc4_validated_shader_info *validated_shader = NULL; in vc4_validate_shader() local
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_validate_shaders.c | 151 record_texture_sample(struct vc4_validated_shader_info *validated_shader, in record_texture_sample() 179 check_tmu_write(struct vc4_validated_shader_info *validated_shader, in check_tmu_write() 283 static bool require_uniform_address_uniform(struct vc4_validated_shader_info *validated_shader) in require_uniform_address_uniform() 303 validate_uniform_address_write(struct vc4_validated_shader_info *validated_shader, in validate_uniform_address_write() 376 check_reg_write(struct vc4_validated_shader_info *validated_shader, in check_reg_write() 468 track_live_clamps(struct vc4_validated_shader_info *validated_shader, in track_live_clamps() 543 check_instruction_writes(struct vc4_validated_shader_info *validated_shader, in check_instruction_writes() 566 struct vc4_validated_shader_info *validated_shader, in check_branch() 590 check_instruction_reads(struct vc4_validated_shader_info *validated_shader, in check_instruction_reads() 775 struct vc4_validated_shader_info *validated_shader = NULL; in vc4_validate_shader() local
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_validate_shaders.c | 151 record_texture_sample(struct vc4_validated_shader_info *validated_shader, in record_texture_sample() 179 check_tmu_write(struct vc4_validated_shader_info *validated_shader, in check_tmu_write() 283 static bool require_uniform_address_uniform(struct vc4_validated_shader_info *validated_shader) in require_uniform_address_uniform() 303 validate_uniform_address_write(struct vc4_validated_shader_info *validated_shader, in validate_uniform_address_write() 376 check_reg_write(struct vc4_validated_shader_info *validated_shader, in check_reg_write() 468 track_live_clamps(struct vc4_validated_shader_info *validated_shader, in track_live_clamps() 543 check_instruction_writes(struct vc4_validated_shader_info *validated_shader, in check_instruction_writes() 566 struct vc4_validated_shader_info *validated_shader, in check_branch() 590 check_instruction_reads(struct vc4_validated_shader_info *validated_shader, in check_instruction_reads() 775 struct vc4_validated_shader_info *validated_shader = NULL; in vc4_validate_shader() local
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_validate_shaders.c | 151 record_texture_sample(struct vc4_validated_shader_info *validated_shader, in record_texture_sample() 179 check_tmu_write(struct vc4_validated_shader_info *validated_shader, in check_tmu_write() 283 static bool require_uniform_address_uniform(struct vc4_validated_shader_info *validated_shader) in require_uniform_address_uniform() 303 validate_uniform_address_write(struct vc4_validated_shader_info *validated_shader, in validate_uniform_address_write() 376 check_reg_write(struct vc4_validated_shader_info *validated_shader, in check_reg_write() 468 track_live_clamps(struct vc4_validated_shader_info *validated_shader, in track_live_clamps() 543 check_instruction_writes(struct vc4_validated_shader_info *validated_shader, in check_instruction_writes() 566 struct vc4_validated_shader_info *validated_shader, in check_branch() 590 check_instruction_reads(struct vc4_validated_shader_info *validated_shader, in check_instruction_reads() 775 struct vc4_validated_shader_info *validated_shader = NULL; in vc4_validate_shader() local
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_validate_shaders.c | 151 record_texture_sample(struct vc4_validated_shader_info *validated_shader, in record_texture_sample() 179 check_tmu_write(struct vc4_validated_shader_info *validated_shader, in check_tmu_write() 283 static bool require_uniform_address_uniform(struct vc4_validated_shader_info *validated_shader) in require_uniform_address_uniform() 303 validate_uniform_address_write(struct vc4_validated_shader_info *validated_shader, in validate_uniform_address_write() 376 check_reg_write(struct vc4_validated_shader_info *validated_shader, in check_reg_write() 468 track_live_clamps(struct vc4_validated_shader_info *validated_shader, in track_live_clamps() 543 check_instruction_writes(struct vc4_validated_shader_info *validated_shader, in check_instruction_writes() 566 struct vc4_validated_shader_info *validated_shader, in check_branch() 590 check_instruction_reads(struct vc4_validated_shader_info *validated_shader, in check_instruction_reads() 775 struct vc4_validated_shader_info *validated_shader = NULL; in vc4_validate_shader() local
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_validate_shaders.c | 151 record_texture_sample(struct vc4_validated_shader_info *validated_shader, in record_texture_sample() 179 check_tmu_write(struct vc4_validated_shader_info *validated_shader, in check_tmu_write() 283 static bool require_uniform_address_uniform(struct vc4_validated_shader_info *validated_shader) in require_uniform_address_uniform() 303 validate_uniform_address_write(struct vc4_validated_shader_info *validated_shader, in validate_uniform_address_write() 376 check_reg_write(struct vc4_validated_shader_info *validated_shader, in check_reg_write() 468 track_live_clamps(struct vc4_validated_shader_info *validated_shader, in track_live_clamps() 543 check_instruction_writes(struct vc4_validated_shader_info *validated_shader, in check_instruction_writes() 566 struct vc4_validated_shader_info *validated_shader, in check_branch() 590 check_instruction_reads(struct vc4_validated_shader_info *validated_shader, in check_instruction_reads() 775 struct vc4_validated_shader_info *validated_shader = NULL; in vc4_validate_shader() local
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_validate_shaders.c | 151 record_texture_sample(struct vc4_validated_shader_info *validated_shader, in record_texture_sample() 179 check_tmu_write(struct vc4_validated_shader_info *validated_shader, in check_tmu_write() 283 static bool require_uniform_address_uniform(struct vc4_validated_shader_info *validated_shader) in require_uniform_address_uniform() 303 validate_uniform_address_write(struct vc4_validated_shader_info *validated_shader, in validate_uniform_address_write() 376 check_reg_write(struct vc4_validated_shader_info *validated_shader, in check_reg_write() 468 track_live_clamps(struct vc4_validated_shader_info *validated_shader, in track_live_clamps() 543 check_instruction_writes(struct vc4_validated_shader_info *validated_shader, in check_instruction_writes() 566 struct vc4_validated_shader_info *validated_shader, in check_branch() 590 check_instruction_reads(struct vc4_validated_shader_info *validated_shader, in check_instruction_reads() 775 struct vc4_validated_shader_info *validated_shader = NULL; in vc4_validate_shader() local
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_validate_shaders.c | 151 record_texture_sample(struct vc4_validated_shader_info *validated_shader, in record_texture_sample() 179 check_tmu_write(struct vc4_validated_shader_info *validated_shader, in check_tmu_write() 283 static bool require_uniform_address_uniform(struct vc4_validated_shader_info *validated_shader) in require_uniform_address_uniform() 303 validate_uniform_address_write(struct vc4_validated_shader_info *validated_shader, in validate_uniform_address_write() 376 check_reg_write(struct vc4_validated_shader_info *validated_shader, in check_reg_write() 468 track_live_clamps(struct vc4_validated_shader_info *validated_shader, in track_live_clamps() 543 check_instruction_writes(struct vc4_validated_shader_info *validated_shader, in check_instruction_writes() 566 struct vc4_validated_shader_info *validated_shader, in check_branch() 590 check_instruction_reads(struct vc4_validated_shader_info *validated_shader, in check_instruction_reads() 775 struct vc4_validated_shader_info *validated_shader = NULL; in vc4_validate_shader() local
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/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/vc4/ |
H A D | vc4_simulator_validate.h | 97 struct vc4_validated_shader_info *validated_shader; member
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/vc4/ |
H A D | vc4_simulator_validate.h | 97 struct vc4_validated_shader_info *validated_shader; member
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/vc4/ |
H A D | vc4_simulator_validate.h | 97 struct vc4_validated_shader_info *validated_shader; member
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/vc4/ |
H A D | vc4_simulator_validate.h | 97 struct vc4_validated_shader_info *validated_shader; member
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/vc4/ |
H A D | vc4_simulator_validate.h | 97 struct vc4_validated_shader_info *validated_shader; member
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/vc4/ |
H A D | vc4_simulator_validate.h | 97 struct vc4_validated_shader_info *validated_shader; member
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/vc4/ |
H A D | vc4_simulator_validate.h | 97 struct vc4_validated_shader_info *validated_shader; member
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/vc4/ |
H A D | vc4_simulator_validate.h | 97 struct vc4_validated_shader_info *validated_shader; member
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/vc4/ |
H A D | vc4_simulator_validate.h | 97 struct vc4_validated_shader_info *validated_shader; member
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/vc4/ |
H A D | vc4_simulator_validate.h | 97 struct vc4_validated_shader_info *validated_shader; member
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/vc4/ |
H A D | vc4_simulator_validate.h | 97 struct vc4_validated_shader_info *validated_shader; member
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