Searched defs:vcsegptr (Results 1 – 10 of 10) sorted by relevance
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | fireball.cpp | 151 fvcsegptr &vcsegptr; member 206 connected_segment_raw_distances::connected_segment_raw_distances(fvcsegptr &vcsegptr, fvcwallptr &v… in connected_segment_raw_distances() 679 static unsigned disallowed_cc_dist(fvcsegptr &vcsegptr, fvcvertptr &vcvertptr, const vcsegptridx_t … in disallowed_cc_dist() 894 static const object *segment_contains_powerup(fvcobjptridx &vcobjptridx, fvcsegptr &vcsegptr, const… in segment_contains_powerup() 906 static const object *powerup_nearby_aux(fvcobjptridx &vcobjptridx, fvcsegptr &vcsegptr, const vcseg… in powerup_nearby_aux() 924 static const object *weapon_nearby(fvcobjptridx &vcobjptridx, fvcsegptr &vcsegptr, const object_bas… in weapon_nearby() 1739 vmsegidx_t choose_thief_recreation_segment(fvcsegptr &vcsegptr, fvcwallptr &vcwallptr, const vcsegi… in choose_thief_recreation_segment()
|
H A D | switch.cpp | 132 static void do_unlock_doors(fvcsegptr &vcsegptr, fvmwallptr &vmwallptr, const trigger &t) in do_unlock_doors() 146 static void do_lock_doors(fvcsegptr &vcsegptr, fvmwallptr &vmwallptr, const trigger &t) in do_lock_doors()
|
H A D | paging.cpp | 297 …eapon_info_array &Weapon_info, const fvcobjptridx &vcobjptridx, const fvcsegptr &vcsegptr, const c… in paging_touch_segment()
|
H A D | wall.cpp | 738 static unsigned is_door_side_obstructed(fvcobjptridx &vcobjptridx, fvcsegptr &vcsegptr, const cscus… in is_door_side_obstructed() 758 static unsigned is_door_obstructed(fvcobjptridx &vcobjptridx, fvcsegptr &vcsegptr, const vcsegptrid… in is_door_obstructed()
|
H A D | aipath.cpp | 86 auto &vcsegptr = segments.vcptr; in insert_center_points() local
|
H A D | render.cpp | 1142 static void build_object_lists(object_array &Objects, fvcsegptr &vcsegptr, const vms_vector &Viewer… in build_object_lists()
|
H A D | ai.cpp | 3054 static int openable_door_on_near_path(fvcsegptr &vcsegptr, fvcwallptr &vcwallptr, const object &obj… in openable_door_on_near_path() 3085 static unsigned guidebot_should_fire_flare(fvcobjptr &vcobjptr, fvcsegptr &vcsegptr, fvcwallptr &vc… in guidebot_should_fire_flare()
|
H A D | automap.cpp | 1451 static void add_segment_edges(fvcsegptr &vcsegptr, fvcwallptr &vcwallptr, automap &am, const vcsegp… in add_segment_edges()
|
H A D | gameseg.cpp | 1017 auto &vcsegptr = LevelSharedSegmentState.get_segments().vcptr; in create_shortpos_native() local
|
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/editor/ |
H A D | segment.cpp | 72 int is_free_vertex(const fvcsegptr &vcsegptr, const vertnum_t vi) in is_free_vertex()
|