Searched defs:vec_to_target (Results 1 – 13 of 13) sorted by relevance
520 vec3d vec_to_target; in hud_lock_check_if_target_in_lock_cone() local535 vec3d vec_to_target; in hud_lock_check_if_target_in_lock_cone() local910 vec3d vec_to_target; in hud_lock_determine_lock_target() local
2551 vec3d vec_to_target; in hud_target_in_reticle_old() local2626 vec3d vec_to_target; in hud_target_subsystem_in_reticle() local
377 vec3d target_world_pos, vec_to_target; in hud_lock_target_in_range() local466 vec3d vec_to_target; in hud_lock_check_if_target_in_lock_cone() local
2608 vec3d vec_to_target; in hud_target_in_reticle_old() local2683 vec3d vec_to_target; in hud_target_subsystem_in_reticle() local
1244 vec3d vec_to_target; in ai_big_strafe_maybe_retreat() local
630 vec3d vec_to_target; in evaluate_obj_as_target() local
3378 vec3d vec_to_target; in compute_collision_time() local7822 vec3d vec_to_target; in ai_chase_big_get_separations() local7888 vec3d vec_to_target; in ai_chase_big_parallel_set_goal() local
1399 vec3d vec_to_target; in ai_big_strafe_maybe_retreat() local
598 vec3d vec_to_target; in evaluate_obj_as_target() local
3487 vec3d vec_to_target; in compute_collision_time() local8297 vec3d vec_to_target; in ai_chase_big_get_separations() local8363 vec3d vec_to_target; in ai_chase_big_parallel_set_goal() local
9108 vec3d vec_to_target; in weapon_secondary_world_pos_in_range() local9148 vec3d vec_to_target; in weapon_multilock_can_lock_on_subsys() local9191 vec3d vec_to_target; in weapon_multilock_can_lock_on_target() local
14776 vec3d vec_to_target; in ship_maybe_warn_player() local
16075 vec3d vec_to_target; in ship_maybe_warn_player() local