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Searched defs:vehicle_start (Results 1 – 6 of 6) sorted by relevance

/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dconstruction.h79 bool vehicle_start = false; member
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dconstruction.h79 bool vehicle_start = false; member
/dports/math/py-or-tools/or-tools-9.2/ortools/constraint_solver/
H A Drouting_search.cc821 const int64_t vehicle_start = routing_model.Start(vehicle); in ComputeNeighborhoods() local
1095 const int64_t vehicle_start = model()->Start(compatible_vehicle); in InsertPairEntryUsingEmptyVehicleTypeCurator() local
H A Drouting.cc2992 const int vehicle_start = model_->Start(vehicle); in Initialize() local
3556 const int vehicle_start = Start(vehicle); in CompactAssignmentInternal() local
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/json/
H A Dconstruction.json2704 "vehicle_start": true boolean
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/json/
H A Dconstruction.json2704 "vehicle_start": true boolean