Searched defs:versionText (Results 51 – 66 of 66) sorted by relevance
123
101 const char *versionText; member
684 char versionText[HXS_VERSION_TEXT_LENGTH]; in ReadDescriptionForSlot() local
1928 char versionText[HXS_VERSION_TEXT_LENGTH]; in SV_SaveGame() local
680 char versionText[HXS_VERSION_TEXT_LENGTH]; in ReadDescriptionForSlot() local
1929 char versionText[HXS_VERSION_TEXT_LENGTH]; in SV_SaveGame() local
1118 char *versionText = in showVersion() local
259 char versionText[HXS_VERSION_TEXT_LENGTH]; in SV_SaveGame() local
871 char versionText[HXS_VERSION_TEXT_LENGTH]; in MN_LoadSlotText() local
1410 string versionText = lobbyVersion; in steam_OnLobbyMatchListCallback() local
653 String<CharString> versionText; variable
1520 QPlainTextEdit* versionText = new QPlainTextEdit(text, versionWindow); in version_Action() local
969 GtkWidget *versionText; member
1096 tinyxml2::XMLText *versionText = doc.NewText("1.0.1"); in SaveState() local
230 QString DkSplashScreen::versionText() const { in versionText() function in nmc::DkSplashScreen
11391 QCString const & versionText = Config_getString(PROJECT_NUMBER); in getQchFileName() local