/dports/devel/ode/ode-0.13/OPCODE/ |
H A D | OPC_LSSTriOverlap.h | 671 inline_ BOOL LSSCollider::LSSTriOverlap(const Point& vert0, const Point& vert1, const Point& vert2) in LSSTriOverlap()
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/dports/science/simbody/simbody-Simbody-3.7/SimTKmath/Geometry/src/ |
H A D | ContactGeometry_TriangleMesh.cpp | 470 int vert2 = iter->first.second; in init() local 670 const Vec3& vert2 = vertices[fc.vertices[1]].pos; in findNearestPointToFace() local 940 const Vec3& vert2 = mesh.vertices[mesh.faces[triangles[i]].vertices[1]].pos; in intersectsRay() local
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H A D | ContactGeometryImpl.h | 1076 Edge(int vert1, int vert2, int face1, int face2) { in Edge() 1093 Face(int vert1, int vert2, int vert3, in Face()
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/dports/science/py-avogadrolibs/avogadrolibs-1.94.0/avogadro/rendering/ |
H A D | cylindergeometry.cpp | 123 ColorNormalVertex vert2(itCylinder->color2, -direction, position1); in update() local
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/dports/science/avogadrolibs/avogadrolibs-1.94.0/avogadro/rendering/ |
H A D | cylindergeometry.cpp | 123 ColorNormalVertex vert2(itCylinder->color2, -direction, position1); in update() local
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/dports/databases/grass7/grass-7.8.6/lib/ogsf/ |
H A D | gsd_legend.c | 363 float vert1[2], vert2[2], vert3[2], vert4[2]; in gsd_put_legend() local
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/dports/math/moab/fathomteam-moab-7bde9dfb84a8/src/io/ |
H A D | ReadSms.cpp | 190 int vert1, vert2, num_pts; in load_file_impl() local
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/dports/science/teem/teem-1.11.0-src/src/limn/ |
H A D | transform.c | 54 limnVertex *vert0, *vert1, *vert2; in limnObjectFaceNormals() local
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/dports/emulators/fs-uae/fs-uae-3.1.35/libfsemu/src/emu/ |
H A D | render.c | 1275 GLfloat vert2[] = { in render_frame() local 1317 GLfloat vert2[] = { in render_frame() local 1586 GLfloat vert2[] = { in render_glow() local
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/dports/science/drawxtl/DRAWxtl/source/DRAWxtl55/ |
H A D | DRAWxtl3.cxx | 2417 float vert2[3]; in calc_simplevoids() local 2675 float p[3], vert2[3]; in generate_simplevoids() local 3302 float vert2[3]; in calculate_sas() local
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/dports/science/py-pymol/pymol-open-source-2.4.0/contrib/uiuc/plugins/molfile_plugin/src/ |
H A D | graspplugin.cpp | 435 int vert1, vert2, vert3; in read_rawgraphics() local
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/dports/math/cgal/CGAL-5.3/include/CGAL/Minkowski_sum_2/ |
H A D | Minkowski_sum_conv_2.h | 293 const Vertex_ref& vert2 = anchor.second; in operator() local
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/dports/graphics/libGLU/glu-9.0.2/src/libnurbs/nurbtess/ |
H A D | sampleCompRight.cc | 425 float vert2[2]; in sampleRightOneGridStep() local
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/dports/science/wxmacmolplt/wxmacmolplt-7.7-43-g9a46f7a/src/ |
H A D | Geometries.cpp | 572 CPoint3D vert2; in GenerateOctahedron() local
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/dports/games/garden-of-coloured-lights/garden-1.0.9/src/ |
H A D | game.c | 1485 int vert2 = 0; in make_platform() local
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/dports/math/symphony/SYMPHONY-releases-5.6.17/SYMPHONY/Applications/VRP/src/CutGen/ |
H A D | vrp_cg.c | 828 int vertnum = n->vertnum, vert1, vert2; local
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/dports/games/palapeli/palapeli-21.12.3/slicers/goldberg/ |
H A D | grid-voronoi.cpp | 376 int vert2 = int_line[4] - 1; in generateVoronoiGrid() local
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | md2.h | 287 void md2tag(char *name, char *vert1, char *vert2, char *vert3, char *vert4) in md2tag()
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/dports/games/manaplus/manaplus-2.1.3.17/src/test/ |
H A D | testlauncher.cpp | 280 ImageVertexes *const vert2 = new ImageVertexes; in testFps3() local
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/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/3rdparty/adaptagrams/libavoid/ |
H A D | mtst.cpp | 1003 VertInf *vert2 = ends.second; in commitToBridgingEdge() local
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/dports/graphics/Coin/coin-Coin-4.0.0/src/base/ |
H A D | SbTesselator.cpp | 694 SbVec3f vert1, vert2; in calcPolygonNormal() local
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/dports/science/opensim-core/opensim-core-4.1/OpenSim/Simulation/Wrap/ |
H A D | WrapCylinder.cpp | 186 vert1, vert2, mpt, apex1, apex2, l1, l2, near00; in wrapLine() local
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/dports/games/eureka/eureka-1.27b-source/src/ |
H A D | bsp_util.cc | 464 int vert2 = ((const u16_t *) p2)[0]; in VertexCompare() local
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/dports/databases/grass7/grass-7.8.6/lib/vector/Vlib/ |
H A D | intersect.c | 665 int seg1, seg2, vert1, vert2; in Vect_line_intersection() local
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/dports/games/quakeforge/quakeforge-0.7.2/tools/bsp2img/ |
H A D | bsp2img.c | 536 dvertex_t *vertexlist, *vert1, *vert2; in render_map() local
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