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Searched +defs:vertex +defs:color (Results 1 – 25 of 965) sorted by relevance

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/dports/multimedia/obs-streamfx/obs-StreamFX-0.9.3/source/obs/gs/
H A Dgs-vertex.hpp26 struct vertex { struct
27 vec3* position;
28 vec3* normal;
29 vec3* tangent;
30 uint32_t* color; member
31 vec4* uv[MAXIMUM_UVW_LAYERS];
38 bool _has_store;
39 void* _store;
/dports/games/openmw/openmw-openmw-0.47.0/components/sceneutil/
H A Ddetourdebugdraw.cpp67 void DebugDraw::vertex(const float* pos, unsigned color) in vertex() function in SceneUtil::DebugDraw
72 void DebugDraw::vertex(const float x, const float y, const float z, unsigned color) in vertex() function in SceneUtil::DebugDraw
78 void DebugDraw::vertex(const float* pos, unsigned color, const float* uv) in vertex() function in SceneUtil::DebugDraw
83 …void DebugDraw::vertex(const float x, const float y, const float z, unsigned color, const float, c… in vertex() function in SceneUtil::DebugDraw
/dports/astro/kstars/kstars-3.5.6/kstars/kstarslite/skyitems/skynodes/
H A Ddsosymbolnode.cpp40 StarSymbol::StarSymbol(const QColor &color) : m_ellipse(new EllipseNode(color)) in StarSymbol()
56 AsterismSymbol::AsterismSymbol(const QColor &color) in AsterismSymbol()
123 QSGGeometry::Point2D *vertex = lines->geometry()->vertexDataAsPoint2D(); in updateSymbol() local
135 DarkNebulaSymbol::DarkNebulaSymbol(const QColor &color) in DarkNebulaSymbol()
157 QSGGeometry::Point2D *vertex = lines->geometry()->vertexDataAsPoint2D(); in updateSymbol() local
177 PlanetaryNebulaSymbol::PlanetaryNebulaSymbol(const QColor &color) in PlanetaryNebulaSymbol()
207 QSGGeometry::Point2D *vertex = lines->geometry()->vertexDataAsPoint2D(); in updateSymbol() local
227 SupernovaRemnantSymbol::SupernovaRemnantSymbol(const QColor &color) in SupernovaRemnantSymbol()
249 QSGGeometry::Point2D *vertex = lines->geometry()->vertexDataAsPoint2D(); in updateSymbol() local
318 QSGGeometry::Point2D *vertex = lines->geometry()->vertexDataAsPoint2D(); in updateSymbol() local
[all …]
H A Dfovsymbolnode.cpp15 FOVItem::Shape shape, const QString &color) in FOVSymbolNode()
110 void SquareFOV::updateSymbol(QColor color, float pixelSizeX, float pixelSizeY) in updateSymbol()
135 QSGGeometry::Point2D *vertex = lines->geometry()->vertexDataAsPoint2D(); in updateSymbol() local
154 void CircleFOV::updateSymbol(QColor color, float pixelSizeX, float pixelSizeY) in updateSymbol()
179 void CrosshairFOV::updateSymbol(QColor color, float pixelSizeX, float pixelSizeY) in updateSymbol()
183 QSGGeometry::Point2D *vertex = lines->geometry()->vertexDataAsPoint2D(); in updateSymbol() local
218 void BullsEyeFOV::updateSymbol(QColor color, float pixelSizeX, float pixelSizeY) in updateSymbol()
236 void SolidCircleFOV::updateSymbol(QColor color, float pixelSizeX, float pixelSizeY) in updateSymbol()
/dports/games/quakeforge/quakeforge-0.7.2/include/
H A Dvarrays.h39 GLubyte color[4]; member
40 GLfloat vertex[3]; member
45 GLfloat color[4]; member
47 GLfloat vertex[3]; member
/dports/games/leela-zero/leela-zero-0.17/src/
H A DGameState.cpp97 void GameState::play_move(int vertex) { in play_move()
101 void GameState::play_move(int color, int vertex) { in play_move()
113 bool GameState::play_textmove(std::string color, const std::string& vertex) { in play_textmove()
136 void GameState::stop_clock(int color) { in stop_clock()
140 void GameState::start_clock(int color) { in start_clock()
174 void GameState::adjust_time(int color, int time, int stones) { in adjust_time()
H A DKoState.cpp66 void KoState::play_move(int vertex) { in play_move()
70 void KoState::play_move(int color, int vertex) { in play_move()
H A DFastState.cpp76 bool FastState::is_move_legal(int color, int vertex) const { in is_move_legal()
85 void FastState::play_move(int vertex) { in play_move()
89 void FastState::play_move(int color, int vertex) { in play_move()
/dports/science/py-avogadrolibs/avogadrolibs-1.94.0/avogadro/rendering/
H A Dscene.h53 Vector3f vertex; // 12 bytes member
54 Vector3ub color; // 3 bytes member
61 : vertex(p), color(c), textureCoord(t), textureCoord2(t2) in vertex() function
81 Vector3ub color; // 3 bytes member
84 Vector3f vertex; // 12 bytes member
126 void setBackgroundColor(const Vector4ub& color) { m_backgroundColor = color; } in setBackgroundColor()
/dports/science/avogadrolibs/avogadrolibs-1.94.0/avogadro/rendering/
H A Dscene.h53 Vector3f vertex; // 12 bytes member
54 Vector3ub color; // 3 bytes member
61 : vertex(p), color(c), textureCoord(t), textureCoord2(t2) in vertex() function
81 Vector3ub color; // 3 bytes member
84 Vector3f vertex; // 12 bytes member
126 void setBackgroundColor(const Vector4ub& color) { m_backgroundColor = color; } in setBackgroundColor()
/dports/games/py-fife/fifengine-0.4.2/engine/core/video/opengl/
H A Drenderbackendopengl.h150 GLfloat vertex[2]; member
151 GLubyte color[4]; member
156 GLfloat vertex[2]; member
162 GLfloat vertex[2]; member
164 GLubyte color[4]; member
169 GLfloat vertex[2]; member
172 GLubyte color[4]; member
177 GLfloat vertex[3]; member
183 GLfloat vertex[3]; member
185 GLubyte color[4]; member
[all …]
/dports/graphics/opendx/dx-4.4.4/src/exec/hwrender/xgl/
H A DhwBoundingBoxDraw.c78 Xgl_color color ; in _dxfBoundingBoxDraw() local
100 #define MOVE(vertex) {ENDLINE; *p=*(Xgl_pt_f3d *)vertex; line.num_pts=1;} in _dxfBoundingBoxDraw() argument
101 #define DRAW(vertex) {*++p=*(Xgl_pt_f3d *)vertex; line.num_pts++;} in _dxfBoundingBoxDraw() argument
/dports/graphics/recastnavigation/recastnavigation-e75adf86f91eb3082220085e42dda62679f9a3ea/RecastDemo/Source/
H A DSampleInterfaces.cpp229 void DebugDrawGL::vertex(const float* pos, unsigned int color) in vertex() function in DebugDrawGL
235 void DebugDrawGL::vertex(const float x, const float y, const float z, unsigned int color) in vertex() function in DebugDrawGL
241 void DebugDrawGL::vertex(const float* pos, unsigned int color, const float* uv) in vertex() function in DebugDrawGL
248 void DebugDrawGL::vertex(const float x, const float y, const float z, unsigned int color, const flo… in vertex() function in DebugDrawGL
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/
H A Dunsuccessful-relink.c69 const float *color) in try_render()
71 struct vertex { float x, y; }; in try_render() argument
/dports/devel/upp/upp/uppsrc/GLDraw/
H A DGLDrawS.cpp150 Buffer<GLshort> vertex(8 * put_rect.GetCount()); in FlushPutRect() local
151 Buffer<GLubyte> color(12 * put_rect.GetCount()); in FlushPutRect() local
190 void GLDraw::PutRect(const Rect& rect, Color color) in PutRect()
245 GLshort vertex[] = { in PutRect() local
314 GLshort vertex[] = { in PutImage() local
349 void GLDraw::PutImage(Point p, const Image& img, const Rect& src, Color color) in PutImage()
359 GLshort vertex[] = { in PutImage() local
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/general/
H A Dlinestipple.c39 struct vertex { struct
48 GLfloat color[3]; member
51 struct vertex *vertices; argument
87 const float *color; in probe_line() local
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/tests/graw/
H A Dfs-write-z.c19 struct vertex { struct
21 float color[4]; member
29 static struct vertex vertices[] = argument
H A Dfs-frontface.c16 struct vertex { struct
18 float color[4]; member
25 static struct vertex vertices[] = argument
/dports/lang/clover/mesa-21.3.6/src/gallium/tests/graw/
H A Dfs-write-z.c19 struct vertex { struct
21 float color[4]; member
29 static struct vertex vertices[] = argument
H A Dfs-frontface.c16 struct vertex { struct
18 float color[4]; member
25 static struct vertex vertices[] = argument
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/tests/graw/
H A Dfs-frontface.c16 struct vertex { struct
18 float color[4]; member
25 static struct vertex vertices[] = argument
H A Dfs-write-z.c19 struct vertex { struct
21 float color[4]; member
29 static struct vertex vertices[] = argument
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/tests/graw/
H A Dfs-frontface.c16 struct vertex { struct
18 float color[4]; member
25 static struct vertex vertices[] = argument
H A Dfs-write-z.c19 struct vertex { struct
21 float color[4]; member
29 static struct vertex vertices[] = argument
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/tests/graw/
H A Dfs-write-z.c19 struct vertex { struct
21 float color[4]; member
29 static struct vertex vertices[] = argument

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