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Searched defs:vertexColor (Results 1 – 25 of 31) sorted by relevance

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/dports/graphics/blender/blender-2.91.0/source/blender/nodes/shader/nodes/
H A Dnode_shader_vertex_color.c30 NodeShaderVertexColor *vertexColor = MEM_callocN(sizeof(NodeShaderVertexColor), in node_shader_init_vertex_color() local
41 NodeShaderVertexColor *vertexColor = (NodeShaderVertexColor *)node->storage; in node_shader_gpu_vertex_color() local
/dports/math/vtk8/VTK-8.2.0/Rendering/OptiX/CUDA/
H A DSphere.cu103 float4 vertexColor = vertexcolors[prim_idx]; in intersect_sphere() local
129 float4 vertexColor = vertexcolors[prim_idx]; in intersect_sphere() local
H A DCylinder.cu110 float4 vertexColor = (1-dC1)*vertexcolors[vertexIdxs.x] + dC1*vertexcolors[vertexIdxs.y]; in intersect_cylinder() local
143 float4 vertexColor = (1-dC2)*vertexcolors[vertexIdxs.x] + dC2*vertexcolors[vertexIdxs.y]; in intersect_cylinder() local
/dports/science/cdk/cdk-cdk-2.3/base/core/src/main/java/org/openscience/cdk/ringsearch/
H A DCyclicVertexSearch.java94 int[] vertexColor(); in vertexColor() method
H A DJumboCyclicVertexSearch.java155 public int[] vertexColor() { in vertexColor() method in JumboCyclicVertexSearch
H A DRegularCyclicVertexSearch.java242 public int[] vertexColor() { in vertexColor() method in RegularCyclicVertexSearch
/dports/graphics/nanort/nanort-b1feea8/examples/vdisp/
H A Drender-layer.h65 std::vector<float> vertexColor; variable
/dports/math/cgal/CGAL-5.3/demo/Arrangement_on_surface_2/
H A DCurveGraphicsItem.cpp128 const QColor& CurveGraphicsItem<ArrTraits>::vertexColor() const in vertexColor() function in CGAL::Qt::CurveGraphicsItem
H A DArrangementDemoPropertiesDialog.cpp129 QColor vertexColor = vertexPenBrush.color( ); in updateUi() local
H A DArrangementDemoTab.h110 QColor vertexColor = {}; member
/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/tnzext/
H A Dmeshutils.cpp24 void vertexColor(int v, int m) {} in vertexColor() function
255 void vertexColor(int v, int m) { operator()(v, m); } in vertexColor() function
/dports/devel/hyperscan/hyperscan-5.4.0/src/nfagraph/
H A Dng_redundancy.cpp639 map<RevGraph::vertex_descriptor, boost::default_color_type> vertexColor; in reversePathReachSubset() local
667 map<NFAVertex, boost::default_color_type> vertexColor; in forwardPathReachSubset() local
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/common/
H A DglcPolygonOffsetClampTests.cpp265 std::string vertexColor; in test() local
/dports/graphics/libprojectm/projectm-3.1.12/src/museum/projectM-iTunes-VizKit/source/Tools/
H A DVisualColorTools.cpp83 PixelColor VisualColorTools::getPixelColor(const VertexColor& vertexColor) { in getPixelColor()
93 VertexColor vertexColor; in getVertexColor() local
/dports/science/cdk/cdk-cdk-2.3/base/test-core/src/test/java/org/openscience/cdk/ringsearch/
H A DJumboCyclicVertexSearchTest.java78 public void vertexColor() { in vertexColor() method in JumboCyclicVertexSearchTest
H A DRegularCyclicVertexSearchTest.java78 public void vertexColor() { in vertexColor() method in RegularCyclicVertexSearchTest
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/
H A DCTerrainSceneNode.cpp77 bool CTerrainSceneNode::loadHeightMap(io::IReadFile* file, video::SColor vertexColor, in loadHeightMap()
241 s32 width, video::SColor vertexColor, s32 smoothFactor) in loadHeightMapRAW()
H A DCSceneManager.cpp626 video::SColor vertexColor, in addTerrainSceneNode()
656 video::SColor vertexColor, in addTerrainSceneNode()
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCTerrainSceneNode.cpp77 bool CTerrainSceneNode::loadHeightMap(io::IReadFile* file, video::SColor vertexColor, in loadHeightMap()
241 s32 width, video::SColor vertexColor, s32 smoothFactor) in loadHeightMapRAW()
H A DCSceneManager.cpp851 video::SColor vertexColor, in addTerrainSceneNode()
881 video::SColor vertexColor, in addTerrainSceneNode()
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/Externals/MayaDataModel/include/
H A DMayaDMPolyColorPerVertex.h46 }* vertexColor; member
/dports/games/0ad/0ad-0.0.23b-alpha/source/renderer/
H A DOverlayRenderer.cpp296 VertexArrayIterator<CVector4D> vertexColor = m->quadAttributeColor.GetIterator<CVector4D>(); in PrepareForRendering() local
/dports/audio/lmms/lmms-1.2.2/src/gui/editors/
H A DAutomationEditor.cpp282 QColor AutomationEditor::vertexColor() const in vertexColor() function in AutomationEditor
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3map2/
H A Dlightmaps_ydnar.c1502 vec3_t color, vertexColor; in ApproximateLuxel() local
/dports/games/netradiant/netradiant-20150621-src/tools/quake3/q3map2/
H A Dlightmaps_ydnar.c1572 vec3_t color, vertexColor; in ApproximateLuxel() local

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