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/dports/cad/openscad-devel/openscad-63a7c77740030c63d646eb0684ba6947eecb0db7/src/
H A DCGAL_OGL_VBO_helper.h54 void draw(Vertex_iterator v, VertexArray &vertex_array) const { in draw()
64 void draw(Edge_iterator e, VertexArray &vertex_array) const { in draw()
90 VertexArray &vertex_array; member
173 void draw(Halffacet_iterator f, VertexArray &vertex_array, bool is_back_facing) const { in draw()
H A DVBORenderer.cc191 void VBORenderer::add_shader_attributes(VertexArray &vertex_array, in add_shader_attributes()
239 void VBORenderer::create_vertex(VertexArray &vertex_array, const Color4f &color, in create_vertex()
267 void VBORenderer::create_triangle(VertexArray &vertex_array, const Color4f &color, in create_triangle()
321 void VBORenderer::create_surface(const PolySet &ps, VertexArray &vertex_array, in create_surface()
400 VertexArray &vertex_array, csgmode_e csgmode, in create_edges()
519 void VBORenderer::create_polygons(const PolySet &ps, VertexArray &vertex_array, in create_polygons()
726 void VBORenderer::add_shader_data(VertexArray &vertex_array) in add_shader_data()
733 void VBORenderer::add_shader_pointers(VertexArray &vertex_array) in add_shader_pointers()
H A DThrownTogetherRenderer.cc56 VertexArray vertex_array(std::make_shared<TTRVertexStateFactory>(), vertex_states); in prepare() local
239 void ThrownTogetherRenderer::createChainObject(VertexArray &vertex_array, in createChainObject()
330 …d ThrownTogetherRenderer::createCSGProducts(const CSGProducts &products, VertexArray &vertex_array, in createCSGProducts()
/dports/graphics/R-cran-s2/s2/src/s2/
H A Ds2lax_loop_shape.cc74 const std::vector<int32>& vertex_ids, const S2Point* vertex_array) { in S2VertexIdLaxLoopShape()
79 const S2Point* vertex_array) { in Init()
/dports/graphics/s2/s2geometry-0.9.0/src/s2/
H A Ds2lax_loop_shape.cc74 const std::vector<int32>& vertex_ids, const S2Point* vertex_array) { in S2VertexIdLaxLoopShape()
79 const S2Point* vertex_array) { in Init()
H A Ds2lax_loop_shape_test.cc84 vector<S2Point> vertex_array = in TEST() local
/dports/graphics/py-s2/s2geometry-0.9.0/src/s2/
H A Ds2lax_loop_shape.cc74 const std::vector<int32>& vertex_ids, const S2Point* vertex_array) { in S2VertexIdLaxLoopShape()
79 const S2Point* vertex_array) { in Init()
H A Ds2lax_loop_shape_test.cc84 vector<S2Point> vertex_array = in TEST() local
/dports/math/moab/fathomteam-moab-7bde9dfb84a8/src/mesquite/Misc/
H A DDomainUtil.hpp57 default_tolerance( const MsqVertex* vertex_array, size_t num_vertices ) in default_tolerance()
/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/libigl/igl/opengl/
H A Dvertex_array.cpp7 IGL_INLINE void igl::opengl::vertex_array( in vertex_array() function in igl::opengl
/dports/graphics/wings/libigl-2.1.0/include/igl/opengl/
H A Dvertex_array.cpp7 IGL_INLINE void igl::opengl::vertex_array( in vertex_array() function in igl::opengl
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/bsp/
H A DVBSPGeometry.h22 osg::ref_ptr<osg::Vec3Array> vertex_array; variable
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/bsp/
H A DVBSPGeometry.h22 osg::ref_ptr<osg::Vec3Array> vertex_array; variable
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GLSL/
H A Dqf_iqm.h38 GLuint vertex_array; member
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.30/execution/
H A Dvertexid-drawarrays.c78 float vertex_array[] = { in piglit_display() local
H A Dvertexid-drawelements.c78 float vertex_array[] = { in piglit_display() local
/dports/x11-toolkits/pangolin/Pangolin-0.6/examples/VBODisplay/
H A Dmain.cpp33 GlBufferCudaPtr vertex_array( in main() local
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_draw_parameters/
H A Dbasevertex.c211 static const float vertex_array[24] = { in piglit_display() local
H A Ddrawid.c100 float vertex_array[16]; in piglit_display() member
H A Ddrawid-indirect.c126 float vertex_array[16]; in piglit_display() member
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_indirect_parameters/
H A Dtf-count-arrays.c66 float vertex_array[12 * 2]; in piglit_init() member
H A Dtf-count-elements.c66 float vertex_array[12 * 2]; in piglit_init() member
/dports/devel/ode/ode-0.13/GIMPACT/src/
H A Dgim_trimesh.cpp48 …GIM_TRIMESH * trimesh, GBUFFER_ARRAY * vertex_array, GBUFFER_ARRAY * triindex_array,char transform… in gim_trimesh_create_from_arrays()
97 GIM_TRIMESH * trimesh, vec3f * vertex_array, GUINT32 vertex_count,char copy_vertices, in gim_trimesh_create_from_data()
/dports/games/tetzle/tetzle-2.2.0/src/
H A Dgraphics_layer.cpp50 auto vertex_array = new QOpenGLVertexArrayObject; in init() local
76 auto vertex_array = new QOpenGLVertexArrayObject; in init() local
272 GraphicsLayer21::GraphicsLayer21(QOpenGLVertexArrayObject* vertex_array, const QByteArray& glsl, co… in GraphicsLayer21()
/dports/games/taisei/taisei-1.3.2/src/resource/
H A Dmodel.h36 VertexArray *vertex_array; member

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