/dports/cad/openscad-devel/openscad-63a7c77740030c63d646eb0684ba6947eecb0db7/src/ |
H A D | CGAL_OGL_VBO_helper.h | 54 void draw(Vertex_iterator v, VertexArray &vertex_array) const { in draw() 64 void draw(Edge_iterator e, VertexArray &vertex_array) const { in draw() 90 VertexArray &vertex_array; member 173 void draw(Halffacet_iterator f, VertexArray &vertex_array, bool is_back_facing) const { in draw()
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H A D | VBORenderer.cc | 191 void VBORenderer::add_shader_attributes(VertexArray &vertex_array, in add_shader_attributes() 239 void VBORenderer::create_vertex(VertexArray &vertex_array, const Color4f &color, in create_vertex() 267 void VBORenderer::create_triangle(VertexArray &vertex_array, const Color4f &color, in create_triangle() 321 void VBORenderer::create_surface(const PolySet &ps, VertexArray &vertex_array, in create_surface() 400 VertexArray &vertex_array, csgmode_e csgmode, in create_edges() 519 void VBORenderer::create_polygons(const PolySet &ps, VertexArray &vertex_array, in create_polygons() 726 void VBORenderer::add_shader_data(VertexArray &vertex_array) in add_shader_data() 733 void VBORenderer::add_shader_pointers(VertexArray &vertex_array) in add_shader_pointers()
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H A D | ThrownTogetherRenderer.cc | 56 VertexArray vertex_array(std::make_shared<TTRVertexStateFactory>(), vertex_states); in prepare() local 239 void ThrownTogetherRenderer::createChainObject(VertexArray &vertex_array, in createChainObject() 330 …d ThrownTogetherRenderer::createCSGProducts(const CSGProducts &products, VertexArray &vertex_array, in createCSGProducts()
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/dports/graphics/R-cran-s2/s2/src/s2/ |
H A D | s2lax_loop_shape.cc | 74 const std::vector<int32>& vertex_ids, const S2Point* vertex_array) { in S2VertexIdLaxLoopShape() 79 const S2Point* vertex_array) { in Init()
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/dports/graphics/s2/s2geometry-0.9.0/src/s2/ |
H A D | s2lax_loop_shape.cc | 74 const std::vector<int32>& vertex_ids, const S2Point* vertex_array) { in S2VertexIdLaxLoopShape() 79 const S2Point* vertex_array) { in Init()
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H A D | s2lax_loop_shape_test.cc | 84 vector<S2Point> vertex_array = in TEST() local
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/dports/graphics/py-s2/s2geometry-0.9.0/src/s2/ |
H A D | s2lax_loop_shape.cc | 74 const std::vector<int32>& vertex_ids, const S2Point* vertex_array) { in S2VertexIdLaxLoopShape() 79 const S2Point* vertex_array) { in Init()
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H A D | s2lax_loop_shape_test.cc | 84 vector<S2Point> vertex_array = in TEST() local
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/dports/math/moab/fathomteam-moab-7bde9dfb84a8/src/mesquite/Misc/ |
H A D | DomainUtil.hpp | 57 default_tolerance( const MsqVertex* vertex_array, size_t num_vertices ) in default_tolerance()
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/libigl/igl/opengl/ |
H A D | vertex_array.cpp | 7 IGL_INLINE void igl::opengl::vertex_array( in vertex_array() function in igl::opengl
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/dports/graphics/wings/libigl-2.1.0/include/igl/opengl/ |
H A D | vertex_array.cpp | 7 IGL_INLINE void igl::opengl::vertex_array( in vertex_array() function in igl::opengl
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/bsp/ |
H A D | VBSPGeometry.h | 22 osg::ref_ptr<osg::Vec3Array> vertex_array; variable
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/bsp/ |
H A D | VBSPGeometry.h | 22 osg::ref_ptr<osg::Vec3Array> vertex_array; variable
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GLSL/ |
H A D | qf_iqm.h | 38 GLuint vertex_array; member
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.30/execution/ |
H A D | vertexid-drawarrays.c | 78 float vertex_array[] = { in piglit_display() local
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H A D | vertexid-drawelements.c | 78 float vertex_array[] = { in piglit_display() local
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/dports/x11-toolkits/pangolin/Pangolin-0.6/examples/VBODisplay/ |
H A D | main.cpp | 33 GlBufferCudaPtr vertex_array( in main() local
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_shader_draw_parameters/ |
H A D | basevertex.c | 211 static const float vertex_array[24] = { in piglit_display() local
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H A D | drawid.c | 100 float vertex_array[16]; in piglit_display() member
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H A D | drawid-indirect.c | 126 float vertex_array[16]; in piglit_display() member
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_indirect_parameters/ |
H A D | tf-count-arrays.c | 66 float vertex_array[12 * 2]; in piglit_init() member
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H A D | tf-count-elements.c | 66 float vertex_array[12 * 2]; in piglit_init() member
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/dports/devel/ode/ode-0.13/GIMPACT/src/ |
H A D | gim_trimesh.cpp | 48 …GIM_TRIMESH * trimesh, GBUFFER_ARRAY * vertex_array, GBUFFER_ARRAY * triindex_array,char transform… in gim_trimesh_create_from_arrays() 97 GIM_TRIMESH * trimesh, vec3f * vertex_array, GUINT32 vertex_count,char copy_vertices, in gim_trimesh_create_from_data()
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/dports/games/tetzle/tetzle-2.2.0/src/ |
H A D | graphics_layer.cpp | 50 auto vertex_array = new QOpenGLVertexArrayObject; in init() local 76 auto vertex_array = new QOpenGLVertexArrayObject; in init() local 272 GraphicsLayer21::GraphicsLayer21(QOpenGLVertexArrayObject* vertex_array, const QByteArray& glsl, co… in GraphicsLayer21()
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/dports/games/taisei/taisei-1.3.2/src/resource/ |
H A D | model.h | 36 VertexArray *vertex_array; member
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