/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/render/frontend/ |
H A D | qcamera.cpp | 637 QVector3D viewVector = viewCenter() - position(); // From "camera" position to view center in translate() local 693 const QVector3D viewVector = viewCenter() - position(); in tiltRotation() local 713 QVector3D viewVector = viewCenter() - position(); in rollRotation() local 804 QVector3D viewVector = viewCenter() - position(); in rotate() local 816 QVector3D viewVector = viewCenter() - position(); in rotateAboutViewCenter() local 1115 QVector3D QCamera::viewVector() const in viewVector() function in Qt3DRender::QCamera
|
/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/src/ |
H A D | projection_3d.cpp | 44 CVector3 viewVector; in CalculateViewVector() local 101 CVector3 viewVector = point - camera; in InvProjection3D() local
|
H A D | trace_behind.cpp | 48 std::shared_ptr<cFractalContainer> fractals, double maxDist, CVector3 viewVector, in traceBehindFractal()
|
H A D | interface.cpp | 1303 CVector3 viewVector; in SetByMouse() local 1573 CVector3 viewVector; in MouseDragStart() local 1635 CVector3 viewVector = in MouseDragCameraLeftButton() local 1741 CVector3 viewVector = in MouseDragLeftRightButtons() local 1799 CVector3 viewVector = in LightDragLeftButton() local
|
H A D | render_worker.hpp | 175 CVector3 viewVector; member
|
H A D | render_worker.cpp | 187 CVector3 viewVector; in doWork() local
|
H A D | rendered_image_widget.cpp | 359 CVector3 viewVector = CalculateViewVector(pTemp, fov, perspType, mRot); in Display3DCursor() local
|
/dports/games/avp/avp-20170505/src/avp/ |
H A D | los.c | 138 VECTORCH viewVector; /* direction of view-line */ in CameraCanSeeThisPosition_WithIgnore() local 159 VECTORCH viewVector; /* direction of view-line */ in IsThisObjectVisibleFromThisPosition_WithIgnore() local 180 VECTORCH viewVector; /* direction of view-line */ in IsThisObjectVisibleFromThisPosition() local
|
/dports/games/spring/spring_98.0/rts/Rendering/Env/ |
H A D | ITreeDrawer.h | 69 float3 viewVector; member
|
/dports/java/java3d/java3d-1.5.2/j3d-core-utils/src/classes/share/com/sun/j3d/loaders/ |
H A D | SceneBase.java | 79 Vector viewVector = new Vector(); field in SceneBase
|
/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/opencl/ |
H A D | shader_input_data_cl.h | 38 float3 viewVector; member
|
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screenComponents/ |
H A D | viewport3d.cpp | 303 sf::Vector2f viewVector = sf::vector2FromAngle(camera_yaw); in onDraw() local
|
/dports/graphics/quesa/quesa-1.8/Source/Renderers/Interactive/ |
H A D | IRUpdate.c | 312 TQ3Vector3D viewVector = {0.0f, 0.0f, -1.0f}; in IRRenderer_Update_Matrix_LocalToCamera() local
|
/dports/cad/openctm/OpenCTM-1.0.3/tools/ |
H A D | ctmviewer.cpp | 1446 Vector3 viewVector = mCameraPosition - mCameraLookAt; in MouseMove() local 1505 Vector3 viewVector = mCameraPosition - mCameraLookAt; in MouseMove() local
|
/dports/graphics/qgis-ltr/qgis-3.16.16/src/3d/ |
H A D | qgscameracontroller.cpp | 161 QVector3D viewVector = viewCenter - position; in rotateCamera() local
|
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_backend.c | 1271 vec3_t viewVector; in RB_DrawSurfs() local
|
/dports/graphics/qgis/qgis-3.22.3/src/3d/ |
H A D | qgscameracontroller.cpp | 190 const QVector3D viewVector = viewCenter - position; in rotateCamera() local
|
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_backend.c | 1522 vec3_t viewVector; in RB_DrawSurfs() local
|
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwrender/ |
H A D | objectpaging.cpp | 207 osg::Vec3f viewVector = -(mViewVector + worldToLocal.getTrans()); in handleBillboard() local
|
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | render.cpp | 10801 Vec3d viewVector = Vec3d(0.0, 0.0, -1.0) * cameraOrientation.toMatrix3(); in renderMarkers() local
|
/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | render.cpp | 10801 Vec3d viewVector = Vec3d(0.0, 0.0, -1.0) * cameraOrientation.toMatrix3(); in renderMarkers() local
|