1 /* nearest.c
2  *
3  * 31/10/17
4  * 	- from labelregion
5  */
6 
7 /*
8 
9     This file is part of VIPS.
10 
11     VIPS is free software; you can redistribute it and/or modify
12     it under the terms of the GNU Lesser General Public License as published by
13     the Free Software Foundation; either version 2 of the License, or
14     (at your option) any later version.
15 
16     This program is distributed in the hope that it will be useful,
17     but WITHOUT ANY WARRANTY; without even the implied warranty of
18     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
19     GNU Lesser General Public License for more details.
20 
21     You should have received a copy of the GNU Lesser General Public License
22     along with this program; if not, write to the Free Software
23     Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
24     02110-1301  USA
25 
26  */
27 
28 /*
29 
30     These files are distributed with VIPS - http://www.vips.ecs.soton.ac.uk
31 
32  */
33 
34 /*
35 #define DEBUG
36  */
37 
38 #ifdef HAVE_CONFIG_H
39 #include <config.h>
40 #endif /*HAVE_CONFIG_H*/
41 #include <vips/intl.h>
42 
43 #include <stdio.h>
44 
45 #include <vips/vips.h>
46 #include <vips/internal.h>
47 
48 #include "pmorphology.h"
49 
50 /* A seed pixel. We fill outwards from each of these.
51  */
52 typedef struct _Seed {
53 	int x;
54 	int y;
55 	int r;
56 
57 	/* Bits saying which octant can still grow. When they are all zero, the
58 	 * seed is dead.
59 	 */
60 	int octant_mask;
61 } Seed;
62 
63 typedef struct _VipsFillNearest {
64 	VipsMorphology parent_instance;
65 
66 	VipsImage *out;
67 	VipsImage *distance;
68 
69 	/* Size of our image.
70 	 */
71 	int width;
72 	int height;
73 
74 	/* All our seed pixels. There can be a lot of these.
75 	 */
76 	GArray *seeds;
77 } VipsFillNearest;
78 
79 typedef VipsMorphologyClass VipsFillNearestClass;
80 
81 G_DEFINE_TYPE( VipsFillNearest, vips_fill_nearest, VIPS_TYPE_MORPHOLOGY );
82 
83 static void
vips_fill_nearest_finalize(GObject * gobject)84 vips_fill_nearest_finalize( GObject *gobject )
85 {
86 	VipsFillNearest *nearest = (VipsFillNearest *) gobject;
87 
88 #ifdef DEBUG
89 	printf( "vips_fill_nearest_finalize: " );
90 	vips_object_print_name( VIPS_OBJECT( gobject ) );
91 	printf( "\n" );
92 #endif /*DEBUG*/
93 
94 	VIPS_FREEF( g_array_unref, nearest->seeds );
95 
96 	G_OBJECT_CLASS( vips_fill_nearest_parent_class )->finalize( gobject );
97 }
98 
99 struct _Circle;
100 typedef void (*VipsFillNearestPixel)( struct _Circle *circle,
101 	int x, int y, int octant );
102 
103 typedef struct _Circle {
104 	VipsFillNearest *nearest;
105 	Seed *seed;
106 	int octant_mask;
107 	VipsFillNearestPixel nearest_pixel;
108 } Circle;
109 
110 static void
vips_fill_nearest_pixel(Circle * circle,int x,int y,int octant)111 vips_fill_nearest_pixel( Circle *circle, int x, int y, int octant )
112 {
113 	float *p;
114 	float radius;
115 	int dx, dy;
116 
117 	if( (circle->seed->octant_mask & (1 << octant)) == 0 )
118 		return;
119 
120 	/* We need to do this as float, or we'll have dithering along edges.
121 	 */
122 	p = (float *) VIPS_IMAGE_ADDR( circle->nearest->distance, x, y );
123 	dx = x - circle->seed->x;
124 	dy = y - circle->seed->y;
125 	radius = sqrt( dx * dx + dy * dy );
126 
127 	if( p[0] == 0 ||
128 		p[0] > radius ) {
129 		VipsMorphology *morphology = VIPS_MORPHOLOGY( circle->nearest );
130 		VipsImage *in = morphology->in;
131 		int ps = VIPS_IMAGE_SIZEOF_PEL( in );
132 		VipsPel *pi = VIPS_IMAGE_ADDR( in,
133 			circle->seed->x, circle->seed->y );
134 		VipsPel *qi = VIPS_IMAGE_ADDR( circle->nearest->out,
135 			x, y );
136 
137 		int i;
138 
139 		p[0] = radius;
140 		circle->octant_mask |= 1 << octant;
141 
142 		for( i = 0; i < ps; i++ )
143 			qi[i] = pi[i];
144 	}
145 }
146 
147 static void
vips_fill_nearest_pixel_clip(Circle * circle,int x,int y,int octant)148 vips_fill_nearest_pixel_clip( Circle *circle, int x, int y, int octant )
149 {
150 	if( (circle->seed->octant_mask & (1 << octant)) == 0 )
151 		return;
152 
153 	if( x >= 0 &&
154 		x < circle->nearest->width &&
155 		y >= 0 &&
156 		y < circle->nearest->height )
157 		vips_fill_nearest_pixel( circle, x, y, octant );
158 }
159 
160 static void
vips_fill_nearest_scanline(VipsImage * image,int y,int x1,int x2,int quadrant,void * client)161 vips_fill_nearest_scanline( VipsImage *image,
162 	int y, int x1, int x2, int quadrant, void *client )
163 {
164 	Circle *circle = (Circle *) client;
165 
166 	circle->nearest_pixel( circle, x1, y, quadrant );
167 	circle->nearest_pixel( circle, x2, y, quadrant + 4 );
168 
169 	/* We have to do one point back as well, or we'll leave gaps at
170 	 * around 45 degrees.
171 	 */
172 	if( quadrant == 0 ) {
173 		circle->nearest_pixel( circle, x1, y - 1, quadrant );
174 		circle->nearest_pixel( circle, x2, y - 1, quadrant + 4 );
175 	}
176 	else if( quadrant == 1 ) {
177 		circle->nearest_pixel( circle, x1, y + 1, quadrant );
178 		circle->nearest_pixel( circle, x2, y + 1, quadrant + 4 );
179 	}
180 	else {
181 		circle->nearest_pixel( circle, x1 + 1, y, quadrant );
182 		circle->nearest_pixel( circle, x2 - 1, y, quadrant + 4 );
183 	}
184 }
185 
186 static void
vips_fill_nearest_grow_seed(VipsFillNearest * nearest,Seed * seed)187 vips_fill_nearest_grow_seed( VipsFillNearest *nearest, Seed *seed )
188 {
189 	Circle circle;
190 
191 	circle.nearest = nearest;
192 	circle.seed = seed;
193 	circle.octant_mask = 0;
194 
195 	if( seed->x - seed->r >= 0 &&
196 		seed->x + seed->r < nearest->width &&
197 		seed->y - seed->r >= 0 &&
198 		seed->y + seed->r < nearest->height )
199 		circle.nearest_pixel = vips_fill_nearest_pixel;
200 	else
201 		circle.nearest_pixel = vips_fill_nearest_pixel_clip;
202 
203 	vips__draw_circle_direct( nearest->distance,
204 		seed->x, seed->y, seed->r,
205 		vips_fill_nearest_scanline, &circle );
206 
207 	/* Update the action_mask for this seed. Next time, we can skip any
208 	 * octants where we failed to act this time.
209 	 */
210 	seed->octant_mask = circle.octant_mask;
211 
212 	seed->r += 1;
213 }
214 
215 static int
vips_fill_nearest_build(VipsObject * object)216 vips_fill_nearest_build( VipsObject *object )
217 {
218 	VipsMorphology *morphology = VIPS_MORPHOLOGY( object );
219 	VipsFillNearest *nearest = (VipsFillNearest *) object;
220 	VipsImage **t = (VipsImage **) vips_object_local_array( object, 2 );
221 
222 	int ps;
223 	int x, y, i;
224 
225 	if( VIPS_OBJECT_CLASS( vips_fill_nearest_parent_class )->
226 		build( object ) )
227 		return( -1 );
228 
229 	if( vips_image_wio_input( morphology->in ) )
230 		return( -1 );
231 	nearest->width = morphology->in->Xsize;
232 	nearest->height = morphology->in->Ysize;
233 
234 	ps = VIPS_IMAGE_SIZEOF_PEL( morphology->in );
235 	nearest->seeds = g_array_new( FALSE, FALSE, sizeof( Seed ) );
236 	for( y = 0; y < nearest->height; y++ )  {
237 		VipsPel *p;
238 
239 		p = VIPS_IMAGE_ADDR( morphology->in, 0, y );
240 		for( x = 0; x < nearest->width; x++ ) {
241 			for( i = 0; i < ps; i++ )
242 				if( p[i] )
243 					break;
244 
245 			if( i != ps ) {
246 				Seed *seed;
247 
248 				g_array_set_size( nearest->seeds,
249 					nearest->seeds->len + 1 );
250 				seed = &g_array_index( nearest->seeds,
251 					Seed, nearest->seeds->len - 1 );
252 				seed->x = x;
253 				seed->y = y;
254 				seed->r = 1;
255 				seed->octant_mask = 255;
256 			}
257 
258 			p += ps;
259 		}
260 	}
261 
262 	/* Create the output and distance images in memory.
263 	 */
264 	g_object_set( object, "distance", vips_image_new_memory(), NULL );
265 	if( vips_black( &t[1], nearest->width, nearest->height, NULL ) ||
266 		vips_cast( t[1], &t[2], VIPS_FORMAT_FLOAT, NULL ) ||
267 		vips_image_write( t[2], nearest->distance ) )
268 		return( -1 );
269 
270 	g_object_set( object, "out", vips_image_new_memory(), NULL );
271 	if( vips_image_write( morphology->in, nearest->out ) )
272 		return( -1 );
273 
274 	while( nearest->seeds->len > 0 ) {
275 #ifdef DEBUG
276 		printf( "looping for %d seeds ...\n", nearest->seeds->len );
277 #endif /*DEBUG*/
278 
279 		/* Grow all seeds by one pixel.
280 		 */
281 		for( i = 0; i < nearest->seeds->len; i++ )
282 			vips_fill_nearest_grow_seed( nearest,
283 				&g_array_index( nearest->seeds, Seed, i ) );
284 
285 		/* Remove dead seeds.
286 		 */
287 		i = 0;
288 		while( i < nearest->seeds->len )  {
289 			Seed *seed = &g_array_index( nearest->seeds, Seed, i );
290 
291 			if( seed->octant_mask == 0 )
292 				g_array_remove_index_fast( nearest->seeds, i );
293 			else
294 				i += 1;
295 		}
296 	}
297 
298 	return( 0 );
299 }
300 
301 static void
vips_fill_nearest_class_init(VipsFillNearestClass * class)302 vips_fill_nearest_class_init( VipsFillNearestClass *class )
303 {
304 	GObjectClass *gobject_class = G_OBJECT_CLASS( class );
305 	VipsObjectClass *vobject_class = VIPS_OBJECT_CLASS( class );
306 
307 	gobject_class->finalize = vips_fill_nearest_finalize;
308 	gobject_class->set_property = vips_object_set_property;
309 	gobject_class->get_property = vips_object_get_property;
310 
311 	vobject_class->nickname = "fill_nearest";
312 	vobject_class->description =
313 		_( "fill image zeros with nearest non-zero pixel" );
314 	vobject_class->build = vips_fill_nearest_build;
315 
316 	VIPS_ARG_IMAGE( class, "out", 2,
317 		_( "Out" ),
318 		_( "Value of nearest non-zero pixel" ),
319 		VIPS_ARGUMENT_REQUIRED_OUTPUT,
320 		G_STRUCT_OFFSET( VipsFillNearest, out ) );
321 
322 	VIPS_ARG_IMAGE( class, "distance", 3,
323 		_( "Distance" ),
324 		_( "Distance to nearest non-zero pixel" ),
325 		VIPS_ARGUMENT_OPTIONAL_OUTPUT,
326 		G_STRUCT_OFFSET( VipsFillNearest, distance ) );
327 
328 }
329 
330 static void
vips_fill_nearest_init(VipsFillNearest * nearest)331 vips_fill_nearest_init( VipsFillNearest *nearest )
332 {
333 }
334 
335 /**
336  * vips_fill_nearest: (method)
337  * @in: image to test
338  * @out: image with zero pixels filled with the nearest non-zero pixel
339  * @...: %NULL-terminated list of optional named arguments
340  *
341  * Optional arguments:
342  *
343  * * @distance: output image of distance to nearest non-zero pixel
344  *
345  * Fill outwards from every non-zero pixel in @in, setting pixels in @distance
346  * and @value.
347  *
348  * At the position of zero pixels in @in, @distance contains the distance to
349  * the nearest non-zero pixel in @in, and @value contains the value of that
350  * pixel.
351  *
352  * @distance is a one-band float image. @value has the same number of bands and
353  * format as @in.
354  *
355  * See also: vips_hist_find_indexed().
356  *
357  * Returns: 0 on success, -1 on error.
358  */
359 int
vips_fill_nearest(VipsImage * in,VipsImage ** out,...)360 vips_fill_nearest( VipsImage *in, VipsImage **out, ... )
361 {
362 	va_list ap;
363 	int result;
364 
365 	va_start( ap, out );
366 	result = vips_call_split( "fill_nearest", ap, in, out );
367 	va_end( ap );
368 
369 	return( result );
370 }
371