/dports/games/nethack33-nox11/nethack-3.3.1/src/ |
H A D | decl.c | 227 NEARDATA boolean vision_full_recalc = 0; variable
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/dports/games/nethack34/nethack-3.4.3/src/ |
H A D | decl.c | 255 NEARDATA boolean vision_full_recalc = 0; variable
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/dports/games/nethack34-nox11/nethack-3.4.3/src/ |
H A D | decl.c | 255 NEARDATA boolean vision_full_recalc = 0; variable
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/dports/games/nethack33/nethack-3.3.1/src/ |
H A D | decl.c | 227 NEARDATA boolean vision_full_recalc = 0; variable
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/dports/games/falconseye/falconseye-1.9.3_11/src/ |
H A D | decl.c | 227 NEARDATA boolean vision_full_recalc = 0; variable
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/dports/games/vultures-eye/vulture-2.3.67/nethack/src/ |
H A D | decl.c | 264 NEARDATA boolean vision_full_recalc = 0; variable
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/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/src/ |
H A D | decl.c | 274 NEARDATA boolean vision_full_recalc = 0; variable
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/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/src/ |
H A D | decl.c | 274 NEARDATA boolean vision_full_recalc = 0; variable
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/dports/games/vultures-eye/vulture-2.3.67/slashem/src/ |
H A D | decl.c | 289 NEARDATA boolean vision_full_recalc = 0; variable
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/dports/games/unnethack/unnethack-5.1.0-20131208/src/ |
H A D | decl.c | 298 NEARDATA boolean vision_full_recalc = 0; variable
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/dports/games/vultures-eye/vulture-2.3.67/unnethack/src/ |
H A D | decl.c | 289 NEARDATA boolean vision_full_recalc = 0; variable
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/dports/games/nethack33-nox11/nethack-3.3.1/include/ |
H A D | decl.h | 310 E NEARDATA boolean vision_full_recalc; /* TRUE if need vision recalc */ variable
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/dports/games/nethack33/nethack-3.3.1/include/ |
H A D | decl.h | 310 E NEARDATA boolean vision_full_recalc; /* TRUE if need vision recalc */ variable
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/dports/games/falconseye/falconseye-1.9.3_11/include/ |
H A D | decl.h | 310 E NEARDATA boolean vision_full_recalc; /* TRUE if need vision recalc */ variable
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/dports/games/nethack34/nethack-3.4.3/include/ |
H A D | decl.h | 327 E NEARDATA boolean vision_full_recalc; /* TRUE if need vision recalc */ variable
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/dports/games/nethack34-nox11/nethack-3.4.3/include/ |
H A D | decl.h | 327 E NEARDATA boolean vision_full_recalc; /* TRUE if need vision recalc */ variable
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/dports/games/vultures-eye/vulture-2.3.67/nethack/include/ |
H A D | decl.h | 330 E NEARDATA boolean vision_full_recalc; /* TRUE if need vision recalc */ variable
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/dports/games/vultures-eye/vulture-2.3.67/slashem/include/ |
H A D | decl.h | 374 E NEARDATA boolean vision_full_recalc; /* TRUE if need vision recalc */ variable
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/dports/games/vultures-eye/vulture-2.3.67/unnethack/include/ |
H A D | decl.h | 420 E NEARDATA boolean vision_full_recalc; /* TRUE if need vision recalc */ variable
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/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/include/ |
H A D | decl.h | 340 E NEARDATA boolean vision_full_recalc; /* TRUE if need vision recalc */ variable
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/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/include/ |
H A D | decl.h | 340 E NEARDATA boolean vision_full_recalc; /* TRUE if need vision recalc */ variable
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/dports/games/unnethack/unnethack-5.1.0-20131208/include/ |
H A D | decl.h | 440 E NEARDATA boolean vision_full_recalc; /* TRUE if need vision recalc */ variable
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/dports/games/xnethack/xNetHack-xnh6.1/include/ |
H A D | decl.h | 1196 boolean vision_full_recalc; member
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