Searched defs:visual (Results 1 – 5 of 5) sorted by relevance
/reactos/dll/opengl/mesa/ |
H A D | context.c | 1093 GLcontext *gl_create_context( GLvisual *visual, in gl_create_context() 1230 GLframebuffer *gl_create_framebuffer( GLvisual *visual ) in gl_create_framebuffer()
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/reactos/dll/3rdparty/libjpeg/ |
H A D | rdrle.c | 68 rle_kind visual; /* actual type of input file */ member
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/reactos/dll/directx/wine/d3drm/ |
H A D | d3drm.c | 549 static HRESULT WINAPI d3drm1_CreateShadow(IDirect3DRM *iface, IDirect3DRMVisual *visual, in d3drm1_CreateShadow() 623 D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual) in d3drm1_CreateUserVisual() 1073 static HRESULT WINAPI d3drm2_CreateShadow(IDirect3DRM2 *iface, IDirect3DRMVisual *visual, in d3drm2_CreateShadow() 1139 D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual) in d3drm2_CreateUserVisual() 1815 D3DRMUSERVISUALCALLBACK cb, void *ctx, IDirect3DRMUserVisual **visual) in d3drm3_CreateUserVisual() 2256 IDirect3DRMVisual *visual, IDirect3DRMClippedVisual **clipped_visual) in d3drm3_CreateClippedVisual()
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H A D | frame.c | 344 DWORD index, IDirect3DRMVisual **visual) in d3drm_visual_array_GetElement() 1245 static HRESULT WINAPI d3drm_frame3_AddVisual(IDirect3DRMFrame3 *iface, IUnknown *visual) in d3drm_frame3_AddVisual() 1270 static HRESULT WINAPI d3drm_frame2_AddVisual(IDirect3DRMFrame2 *iface, IDirect3DRMVisual *visual) in d3drm_frame2_AddVisual() 1279 static HRESULT WINAPI d3drm_frame1_AddVisual(IDirect3DRMFrame *iface, IDirect3DRMVisual *visual) in d3drm_frame1_AddVisual() 1954 static HRESULT WINAPI d3drm_frame3_DeleteVisual(IDirect3DRMFrame3 *iface, IUnknown *visual) in d3drm_frame3_DeleteVisual() 1981 static HRESULT WINAPI d3drm_frame2_DeleteVisual(IDirect3DRMFrame2 *iface, IDirect3DRMVisual *visual) in d3drm_frame2_DeleteVisual() 1990 static HRESULT WINAPI d3drm_frame1_DeleteVisual(IDirect3DRMFrame *iface, IDirect3DRMVisual *visual) in d3drm_frame1_DeleteVisual()
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/reactos/modules/rostests/winetests/d3drm/ |
H A D | d3drm.c | 3337 IDirect3DRMVisual *visual; in object_load_callback_frame() local
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