Searched defs:vms_vector (Results 1 – 3 of 3) sorted by relevance
/dports/games/d2x/d2x-0.2.5/include/ |
H A D | vecmat.h | 159 typedef struct vms_vector struct 165 __pack__ vms_vector; argument
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/ |
H A D | vecmat.h | 37 struct vms_vector struct 39 fix x, y, z;
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | collide.cpp | 139 … &vcwallptr, object &robot, const vmsegptridx_t hitseg, const unsigned hitwall, const vms_vector &) in collide_robot_and_wall() 1017 …nst vmobjptridx_t debris, const unique_segment &hitseg, const unsigned hitwall, const vms_vector &) in collide_debris_and_wall() 1025 …collide_robot_and_robot(const vmobjptridx_t robot1, const vmobjptridx_t robot2, const vms_vector &) in collide_robot_and_robot() 1031 …collide_robot_and_controlcen(object_base &obj_robot, const object_base &obj_cc, const vms_vector &) in collide_robot_and_controlcen() 1205 …ide_player_and_marker(const object_base &playerobj, const vmobjptridx_t marker, const vms_vector &) in collide_player_and_marker() 1828 …ic void collide_hostage_and_player(const vmobjptridx_t hostage, object &player, const vms_vector &) in collide_hostage_and_player() 2341 …void collide_player_and_powerup(object &playerobj, const vmobjptridx_t powerup, const vms_vector &) in collide_player_and_powerup()
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