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Searched defs:voiceVolume (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/drascula/
H A Dsound.cpp58 int voiceVolume = ConfMan.getInt("speech_volume"); in syncSoundSettings() local
105 …int voiceVolume = CLIP(((_mixer->getVolumeForSoundType(Audio::Mixer::kSpeechSoundType) + 1) / (mas… in volumeControls() local
/dports/games/scummvm/scummvm-2.5.1/engines/drascula/
H A Dsound.cpp58 int voiceVolume = ConfMan.getInt("speech_volume"); in syncSoundSettings() local
105 …int voiceVolume = CLIP(((_mixer->getVolumeForSoundType(Audio::Mixer::kSpeechSoundType) + 1) / (mas… in volumeControls() local
/dports/games/scummvm/scummvm-2.5.1/engines/asylum/system/
H A Dconfig.h48 int32 voiceVolume; variable
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/setup/
H A Dsound.c60 static int voiceVolume = 15; variable
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Ds_sound.c96 int voiceVolume = 15; variable
136 void S_Init(int sfxVolume, int musicVolume, int voiceVolume) in S_Init()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Ds_sound.c96 int voiceVolume = 15; variable
136 void S_Init(int sfxVolume, int musicVolume, int voiceVolume) in S_Init()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/setup/
H A Dsound.c61 static int voiceVolume = 15; variable
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_players.c4109 int voiceVolume = 0; in CG_G2PlayerHeadAnims() local