/dports/audio/protracker/pt2-clone-1.37/src/ |
H A D | pt2_audio.h | 26 typedef struct voice_t struct 28 volatile bool DMA_active; 41 double AUD_VOL; // volume 43 double dDelta, dPhase; 46 double dLastDelta, dLastPhase, dBlepOffset, dDeltaMul; 49 int32_t oldPeriod; 50 double dOldVoiceDelta, dOldVoiceDeltaMul; 53 uint8_t syncFlags; 54 uint8_t syncVolume; 55 int32_t syncPeriod; [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/ |
H A D | reality_music.cpp | 57 struct voice_t { struct 78 voice_t voicePool[RTMUSICVOICES]; argument
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/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/dsp/sdsp/ |
H A D | sdsp.hpp | 100 struct voice_t { struct in sDSP 101 modulo_array<int, brr_buf_size> buffer; //decoded samples 102 int buf_pos; //place in buffer where next samples will be decoded 103 int interp_pos; //relative fractional position in sample (0x1000 = 1.0) 104 int brr_addr; //address of current BRR block 105 int brr_offset; //current decoding offset in BRR block 108 int kon_delay; //KON delay/current setup phase 109 int env_mode; 110 int env; //current envelope level 111 int t_envx_out; [all …]
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/dports/emulators/mednafen/mednafen/src/snes/src/sdsp/ |
H A D | sdsp.hpp | 100 struct voice_t { struct in sDSP 101 modulo_array<int, brr_buf_size> buffer; //decoded samples 102 int buf_pos; //place in buffer where next samples will be decoded 103 int interp_pos; //relative fractional position in sample (0x1000 = 1.0) 104 int brr_addr; //address of current BRR block 105 int brr_offset; //current decoding offset in BRR block 108 int kon_delay; //KON delay/current setup phase 109 int env_mode; 110 int env; //current envelope level 111 int t_envx_out; [all …]
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/dports/multimedia/audacious-plugins/audacious-plugins-4.1/src/console/ |
H A D | Spc_Dsp.h | 92 struct voice_t struct 95 int* buf_pos; // place in buffer where next samples will be decoded 96 int interp_pos; // relative fractional position in sample (0x1000 = 1.0) 97 int brr_addr; // address of current BRR block 98 int brr_offset; // current decoding offset in BRR block 99 int kon_delay; // KON delay/current setup phase 100 env_mode_t env_mode; 101 int env; // current envelope level 102 int hidden_env; // used by GAIN mode 7, very obscure quirk 103 int volume [2]; // copy of volume from DSP registers, with surround disabled [all …]
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/dports/audio/libgme/game-music-emu-0.6.1/gme/ |
H A D | Spc_Dsp.h | 99 struct voice_t struct 102 int* buf_pos; // place in buffer where next samples will be decoded 103 int interp_pos; // relative fractional position in sample (0x1000 = 1.0) 104 int brr_addr; // address of current BRR block 105 int brr_offset; // current decoding offset in BRR block 106 int kon_delay; // KON delay/current setup phase 107 env_mode_t env_mode; 108 int env; // current envelope level 109 int hidden_env; // used by GAIN mode 7, very obscure quirk 110 int volume [2]; // copy of volume from DSP registers, with surround disabled [all …]
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/dports/games/zdoom/zdoom-2.8.1/game-music-emu/gme/ |
H A D | Spc_Dsp.h | 99 struct voice_t struct 102 int* buf_pos; // place in buffer where next samples will be decoded 103 int interp_pos; // relative fractional position in sample (0x1000 = 1.0) 104 int brr_addr; // address of current BRR block 105 int brr_offset; // current decoding offset in BRR block 106 int kon_delay; // KON delay/current setup phase 107 env_mode_t env_mode; 108 int env; // current envelope level 109 int hidden_env; // used by GAIN mode 7, very obscure quirk 110 int volume [2]; // copy of volume from DSP registers, with surround disabled [all …]
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/third_party/snes_spc/ |
H A D | SPC_DSP.h | 99 struct voice_t struct 102 int* buf_pos; // place in buffer where next samples will be decoded 103 int interp_pos; // relative fractional position in sample (0x1000 = 1.0) 104 int brr_addr; // address of current BRR block 105 int brr_offset; // current decoding offset in BRR block 106 int kon_delay; // KON delay/current setup phase 107 env_mode_t env_mode; 108 int env; // current envelope level 109 int hidden_env; // used by GAIN mode 7, very obscure quirk 110 int volume [2]; // copy of volume from DSP registers, with surround disabled [all …]
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/gme/gme/ |
H A D | Spc_Dsp.h | 99 struct voice_t struct 102 int* buf_pos; // place in buffer where next samples will be decoded 103 int interp_pos; // relative fractional position in sample (0x1000 = 1.0) 104 int brr_addr; // address of current BRR block 105 int brr_offset; // current decoding offset in BRR block 106 int kon_delay; // KON delay/current setup phase 107 env_mode_t env_mode; 108 int env; // current envelope level 109 int hidden_env; // used by GAIN mode 7, very obscure quirk 110 int volume [2]; // copy of volume from DSP registers, with surround disabled [all …]
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/dports/games/libretro-snes9x/snes9x-73aa348/apu/bapu/dsp/ |
H A D | SPC_DSP.h | 121 struct voice_t struct 124 int buf_pos; // place in buffer where next samples will be decoded 126 int brr_addr; // address of current BRR block 127 int brr_offset; // current decoding offset in BRR block 128 uint8_t* regs; // pointer to voice's DSP registers 130 int kon_delay; // KON delay/current setup phase 131 env_mode_t env_mode; 132 int env; // current envelope level 133 int hidden_env; // used by GAIN mode 7, very obscure quirk 134 uint8_t t_envx_out; [all …]
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/apu/bapu/dsp/ |
H A D | SPC_DSP.h | 119 struct voice_t struct 122 int buf_pos; // place in buffer where next samples will be decoded 124 int brr_addr; // address of current BRR block 125 int brr_offset; // current decoding offset in BRR block 126 uint8_t* regs; // pointer to voice's DSP registers 128 int kon_delay; // KON delay/current setup phase 129 env_mode_t env_mode; 130 int env; // current envelope level 131 int hidden_env; // used by GAIN mode 7, very obscure quirk 132 uint8_t t_envx_out; [all …]
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/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/gme/higan/dsp/ |
H A D | SPC_DSP.h | 108 struct voice_t struct 111 int buf_pos; // place in buffer where next samples will be decoded 112 int interp_pos; // relative fractional position in sample (0x1000 = 1.0) 113 int brr_addr; // address of current BRR block 114 int brr_offset; // current decoding offset in BRR block 115 uint8_t* regs; // pointer to voice's DSP registers 117 int kon_delay; // KON delay/current setup phase 118 env_mode_t env_mode; 119 int env; // current envelope level 120 int hidden_env; // used by GAIN mode 7, very obscure quirk [all …]
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/dports/multimedia/musikcube/musikcube-0.96.7/src/plugins/gmedecoder/gme/higan/dsp/ |
H A D | SPC_DSP.h | 108 struct voice_t struct 111 int buf_pos; // place in buffer where next samples will be decoded 112 int interp_pos; // relative fractional position in sample (0x1000 = 1.0) 113 int brr_addr; // address of current BRR block 114 int brr_offset; // current decoding offset in BRR block 115 uint8_t* regs; // pointer to voice's DSP registers 117 int kon_delay; // KON delay/current setup phase 118 env_mode_t env_mode; 119 int env; // current envelope level 120 int hidden_env; // used by GAIN mode 7, very obscure quirk [all …]
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/dports/audio/sidplayer/SIDPlayer-4.4/src/ |
H A D | sid.cpp | 196 struct voice_t { struct 199 voice_t *mod_by; // Voice that modulates this one argument 205 uint16 freq; // SID frequency value 208 uint32 a_add; // EG parameters 209 uint32 d_sub; 210 uint32 s_level; 211 uint32 r_sub; 219 bool gate; // EG gate bit 220 bool ring; // Ring modulation bit 221 bool test; // Test bit [all …]
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/dports/emulators/mess/mame-mame0226/src/devices/sound/ |
H A D | iopspu.h | 67 voice_t() {} in voice_t() function
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/dports/emulators/mame/mame-mame0226/src/devices/sound/ |
H A D | iopspu.h | 67 voice_t() {} in voice_t() function
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/dports/games/flightgear/flightgear-2020.3.11/src/Sound/ |
H A D | VoiceSynthesizer.hxx | 89 } voice_t; typedef in FLITEVoiceSynthesizer
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/dports/audio/espeak/espeak-1.48.04-source/src/ |
H A D | voice.h | 68 } voice_t; typedef
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/dports/games/libretro-gw/gw-libretro-2be30ba/retroluxury/src/ |
H A D | rl_sound.c | 40 voice_t; typedef
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/dports/audio/fasttracker2/ft2-clone-1.49/src/ |
H A D | ft2_audio.h | 67 } voice_t; typedef
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/dports/emulators/vice/vice-3.5/src/sid/ |
H A D | fastsid.c | 189 } voice_t; typedef
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/sid/ |
H A D | fastsid.c | 187 } voice_t; typedef
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